- Feb 19, 2021
- 4,030
- 9,803
I don't think players miss any content from it and the variables are checked properly, just not called in the right order so it's not like it'd need to a questionnaire to fix things. So far it's just different conversations. Just switch it up so it checks for yudateunsure before it checks for yudate=False for future content.I'll take a look at it. Will see if I can update the variable(s) without forcing a restart, otherwise I'll just ask at the beginning of Episode 3.
For example the first instance of this in S01E02.rpyc it's written like this,
Code:
mc "{i}Looks like you came to your own conclusion regardless, though."
if yudate is True:
mc "Sort of. But it's nothing that can't wait a bit."
elif yudate is False:
mc "Not really. Just clearing some things up, and offered to let her use the shower."
elif yudateunsure:
mc "Sort of. But it's nothing that can't wait a bit."
Code:
mc "{i}Looks like you came to your own conclusion regardless, though."
if yudate is True:
mc "Sort of. But it's nothing that can't wait a bit."
elif yudateunsure:
mc "Sort of. But it's nothing that can't wait a bit."
elif yudate is False:
mc "Not really. Just clearing some things up, and offered to let her use the shower."
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