- Jul 21, 2018
- 3,386
- 54,328
Yeah that is the one i use.How do you convert characters? Because converters like thisYou must be registered to see the linkscan't provide the result good enough in most cases.
Yeah that is the one i use.How do you convert characters? Because converters like thisYou must be registered to see the linkscan't provide the result good enough in most cases.
It's fan thread not commercial render. imho I think you need relax.Already reported in the game thread about holes. Dude, what's going on? Maybe you should take couple hours off DAZ and relax a little bit?
I don’t like her new hairstyle at all, it hides her beautiful face and why did her hair become so long i.e. they are artificial.I love new update.
New hairstyle for Faye, Lois and Nicole.
If it about Faye, wny not? She work in model business. Change you hairstyle for any photoshoot it's normal.I don’t like her new hairstyle at all, it hides her beautiful face and why did her hair become so long i.e. they are artificial.
I about Wanda!If it about Faye, wny not? She work in model business. Change you hairstyle for any photoshoot it's normal.
And I noticed something else. The blender a little changes hairstyles textures and shape, for example, one of Faye's first hairstyles was very dense, although in DAZ they are lighter and more transparent.
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p.s. new hairstyle
Faye - FE Elegant Hair
Nicole - Karla Hair Genesis 8 Female
I disagree, but it's you opinionI about Wanda!
No! Her hair was shoulder-length or a little lower if you straightened it, but now it is also curled and its length is below her chest!Well, I think her standard hairstyle might be the same length because of the curls.
What environment assets do you use?My version of Faye's glamour model shot. Didn't know if anyone would be too interested in the other hair Faye seems to sport, so I didn't bother looking for it.
Might have overdone the Bloom, I'm still experimenting with it. Had to turn it up to over 9000 just to get it to where it is. Turns out the Environment asset is rather resource intensive. Had to delete many of the assets with glass in them just to get my render to what it is.
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