I'm a fan of any dev that goes to the effort of creating a full 3D game with animations; this is a good example of that sort of work.
This game is really an animation showcase: each slave / monster combo has unique animations, and these change somewhat as the game progresses. Controls are a bit confusing, and really focused more on seeing the animations. To that end, there is no PC, the "PC" is a camera. Gameplay is fairly short to completion; it should take about a hour to play through to defeating last area using walkthrough.
Some reviews compare it to monster black market, which it's nothing like. MBM is a full game, and this is more of a demo. This game reminds me more of 90 Seconds Slave / Cost of Survival, which likewise had janky controls and gameplay but excellent 3D animations.
There's a ton of potential here for a full game, and hope the author sticks with it.
This game is really an animation showcase: each slave / monster combo has unique animations, and these change somewhat as the game progresses. Controls are a bit confusing, and really focused more on seeing the animations. To that end, there is no PC, the "PC" is a camera. Gameplay is fairly short to completion; it should take about a hour to play through to defeating last area using walkthrough.
Some reviews compare it to monster black market, which it's nothing like. MBM is a full game, and this is more of a demo. This game reminds me more of 90 Seconds Slave / Cost of Survival, which likewise had janky controls and gameplay but excellent 3D animations.
There's a ton of potential here for a full game, and hope the author sticks with it.