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bean3b

Member
Jul 13, 2019
137
121
207
I'm curious when the steam version will get updated, I'm assuming when these versions are more stable?
I'm not sure how the process works and/or the devs roadmap.
 
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tanngiost

Newbie
Jul 22, 2020
20
94
123
15 minutes ago :
Downloaded catastrophically succesful from GoFile, unpacked no less catastrophically succesful with WinRAR and catastrophically succsesful launched.

Guys, what are you even talking about?

"! C:\Users\Downloads\MudBlood_Prologue_-_0.69.4.7z: Write error in the file "

Just tried from every download option, 7zip and winrar. I'm able to successfully unpack any other zip file. And if you look at previous comments I am not the only one having this issue
 

Not Included

Member
Oct 9, 2024
422
325
141
"! C:\Users\Downloads\MudBlood_Prologue_-_0.69.4.7z: Write error in the file "

Just tried from every download option, 7zip and winrar. I'm able to successfully unpack any other zip file. And if you look at previous comments I am not the only one having this issue
The only thing I can suggest is to right-click on the downloaded archive and select the option "open in winrar/winzip/other archiver". And if it opens, then extract it where you need.
Sometimes there are archives that you can't access directly (it says that the archive is damaged or something like that). But the method I voiced seems to work. For me, at least.
 
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tanngiost

Newbie
Jul 22, 2020
20
94
123
The only thing I can suggest is to right-click on the downloaded archive and select the option "open in winrar/winzip/other archiver". And if it opens, then extract it where you need.
Sometimes there are archives that you can't access directly (it says that the archive is damaged or something like that). But the method I voiced seems to work. For me, at least.
This worked, thank
 

Sarancara

New Member
Jun 8, 2024
3
2
89
I'm confused about the new cooking slave. in the walkthrough it says you're supposed to get her the second time you raid the city, but I cant get her. I just keep getting Nekos and unnamed humans. is this happening to anyone else?
 

GastonX

Member
Jul 22, 2017
187
149
176
Does anyone know if the dev is going to add FSR/DLSS/XeSS? The game chugs even on mid range cards like my 9070XT that should be more than enough, so some smart upscaling to make up for the lack of optimization is definitely needed.

With how good FSR4 & DLSS4 are, there's really no reason not to use them these days, considering UE has a plugin for them for easy implementation.
 

GastonX

Member
Jul 22, 2017
187
149
176
~80% load on 2070S@2k(high)@60fps don't agree with you :cool:


Gameplay starts, some kind of laggy, with a lot sluts+mobs, doesn't matter what setup you have.
There's no way to respond to this kind of shit without sounding like an elitist considering your standards, but I'll try.

I don't know what 2K is supposed to mean. If you're talking half of the "4K" (3840) width for "2K" to make sense, that's a 1920x1080 screen so 1/4 the res of 4K, but people use 2K to refer to 2560x1440 as well.

My screen is 4K, 1440 is only 44% as many pixels, and this game's visuals look like it should actually be able to run on a literal tablet, but my GPU is at 100% actual load/full allowed power draw. I don't remember the frame rate, but I'm not a console gamer, so 60 isn't acceptable to me even if it was hitting that.

Regardless, there are plugins to just add the upscalers in UE4 and 5, there's no reason not to add them.
 

IEINOO

Newbie
May 10, 2020
20
31
32
2K to refer to 2560x1440
your investigation is moving in the right direction :D
but I'm not a console gamer
mutually


I'll try to make translate this standard (accepted in the PC community from +\- 2000 year)
2070S@2k(high)@60fps
2070S - which means type of GPU chipset (2070 Super - very old shit inferior to 9070XT in all counts)
2k(high) - which means screen resolution 2560x1440 and in-game graphics settings "high"
60fps - which means more than enough for comfortable and smooth gameplay (regarding the gameplay of this particular type of game)
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On high resolution (1080p and above) it is no need to use "Resolution scale" in Graphic Settings.
Below is an example of the load on the GPU, which is identified with the "GPU power consumption" - which means "computational load"
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"MudBlood Prologue" problem is not in the lack of technologies "FSR/DLSS/XeSS", but in optimization in general. The presence of crutches "FSR/DLSS/XeSS/other crap" will be more like "flogging a dead horse" and nothing more.
 
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Caldreth

New Member
May 13, 2023
3
1
62
Hello,

I am still really impressed by the work done.

I have sighted the following things :

When a female is in the breeding area and or the brothel.
With one partner, the number of the partner is correctly counted in the history of the female.
When there is more than one partner, the count, by default is one, either if you change the partners or the number of partners.


Females in cage.

When sending a female to the cage, and she is really in the cage by checking, depravity level 5 not reached, half the time, she does not recover her health, I have to click a second time to make it work.

Sometimes, I have not clearly understood how it happens, but either by sending a female from breeding area, or from milking station, or from brothel, or arriving after raiding, the female has not reached the level 5, she disappears, there is no sub icone on her portrait and she gains a depravity level 5 very fast (it is not a hero female sold then looted again). By clicking two times on her portrait impossible to reach / find her.


Requests.

I do not know how complicate it could be, but should it be possible to have come kind of a road map regarding the different sex positions / partners available / or to unlock ?

Should it be possible to add some sub icone status (like the cage or birth station) regarding on the location where is situated the female ?



Ideas / suggestions.


Sex positions unlocking / or discovering some locked sex positions.

In stead of unlocking sex positions only with the female depravity level, the possibility to mix elixirs and depravity level.

Different sort of elixirs could be obtained by collecting different components to mix together.

But the elixirs can be obtained only by capturing a dedicated female : a sorcess, a nurse or a healer having the right knowledges. But her knowledges are accessible only depending on her depravity status. At level 0 she could have a really basic knowledge, at level 1 a higher unlocking elixirs. these elixirs could either modify the base sex position or add another one in the tree, etc... You could complicate it by the following : each depravity level has a dedicated knowledge to create dedicated elixirs. Example : at level 0 she can create elixir for really basic sex positions, at level 1 she can create elixirs to improve the sex positions, but she cannot anymore create elixir of the level 0. If you want her to create back elixirs of the Level 0, you have to use the depravity reset potion.


The components could be collected regarding the monsters and the location.

Each monster can collect specific components. Example : goblins may collect basic stone components, abominations collecting mushroom components, etc...

Each location could have dedicated components. Adventurer camp, Farm, Ambush spot, village may have raw materials, City, some more complicated components, etc...



Healing of monsters.

Adding a sickbay where a nurse or a healer could heal the monsters. Higher is her depravity level, faster is the recovering with dedicated sex positions.


Clothes / jewels.

Improving the number of clothes available / or unlocking clothes with a dedicated character and / or manufacturing erea. Clothes unlockd will depend on the depravity level of the character at this location or simply to add jewels on female with the customization window.
 

TKeyy

New Member
Dec 4, 2023
1
0
11
Hi, I noticed the Mark of Lust buff doesn't increment stat % if the subjects are any species other than Goblins or Abominations. Wondering if this is expected, or if the developer is aware?
 

GastonX

Member
Jul 22, 2017
187
149
176
"MudBlood Prologue" problem is not in the lack of technologies "FSR/DLSS/XeSS", but in optimization in general. The presence of crutches "FSR/DLSS/XeSS/other crap" will be more like "flogging a dead horse" and nothing more.
I'm not a novice, I know what the settings do and I already said I know the game is not optimized at all and that's the main problem, but for the 3rd time: UE4 and 5 have plugins for the upscalers, there's no excuse or reason not to add them.
 

IEINOO

Newbie
May 10, 2020
20
31
32
but for the 3rd time: UE4 and 5 have plugins for the upscalers, there's no excuse or reason not to add them.
And i explain why this doesn't make sense (first of all devs know this), except time for implementation. And at this time the community demands new poses of Tallis at the kitchen ¯\_(ツ)_/¯
Priorities my friend, priorities :cool:
 

GastonX

Member
Jul 22, 2017
187
149
176
And i explain why this doesn't make sense (first of all devs know this), except time for implementation. And at this time the community demands new poses of Tallis at the kitchen ¯\_(ツ)_/¯
Priorities my friend, priorities :cool:
I have no idea what you're trying to say and at this point I don't think you do either. What you're not so clearly saying makes no sense. Taking 5 fucking minutes to use a plugin to fix your shit makes plenty of sense. Any dev who doesn't do that bare minimum clearly doesn't know or care what he's doing.

99% of people who know what DLSS4/FSR4 look like want to use it even in optimized games, AA is still needed even at 4K and there is no better AA than those two. Not to mention even at 1080 it'd be good to have for this thing you really don't understand called performance since you seem to think it's okay to ignore the upscaler if something is optimized.

How's this for a priority: Take 5 minutes to add a plugin that can run your negatively optimized game at 1/4 the res while looking better to claw back performance. Any argument against that sounds like outright trolling.

1/4 resolution, FSR4/DLSS4 look passable at 1/4 resolution, that's how important they are. If you think rendering 75% less pixels isn't important, I want whatever you're smoking.
 
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IEINOO

Newbie
May 10, 2020
20
31
32
Any dev who doesn't do that bare minimum clearly doesn't know or care what he's doing.
Im deeply sorry about your butthirt :)

I'm just sharing my own observations, as I did before. On a much weaker system, the gameplay doesn't raise any serious gripes (if you can even complain about a non-commercial product). So, we can cautiously suggest that, in this case, the problem isn't the game itself or the lack of those fancy, duct-tape-and-prayers upscaling techs like FSR/DLSS/XeSS, but rather the user and their, shallow grasp of said tech.

Take 5 minutes to add a plugin that can run your negatively optimized game at 1/4 the res while looking better to claw back performance.
You can make your own game and insert plugin, show us how it's easy :cool:
 
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