- Jan 12, 2020
- 315
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Should be English only? If you're using my mod and playing the game in English, but you start seeing Russian text, then that means something went wrong.Is this Russian only?
Should be English only? If you're using my mod and playing the game in English, but you start seeing Russian text, then that means something went wrong.Is this Russian only?
Hello, I just checked the zip file you attached above and directly looking in the rpy files in there. There is no English dialog included in the attached zip. Only Russian.Should be English only? If you're using my mod and playing the game in English, but you start seeing Russian text, then that means something went wrong.
That's because the original game is in Russian. It gets auto-translated for you if you play the game in English.Hello, I just checked the zip file you attached above and directly looking in the rpy files in there. There is no English dialog included in the attached zip. Only Russian.
well there is some sorta wt-mod posted earlier. if game is for example remade then saves won't work.v1.1 Old saves don't work
you lost me - I wont start from the beginning again
I don`t understand whats so hard about patching the Save-Files, so we are able to use them from older versions of the game.
i dont know. i haven not heart of any auto translators for renpy yet. unity, yes. but python engine? hmm.That's because the original game is in Russian. It gets auto-translated for you if you play the game in English.
because renpy is a frame-by-frame script that builds like a card house. if the foundation is changed, the rest cant be supported and it topples. well written saves can recover from such a change if it can locate its own position in the script, but if the last :jump point is changed too much they too crash and burn.v1.1 Old saves don't work
you lost me - I wont start from the beginning again
I don`t understand whats so hard about patching the Save-Files, so we are able to use them from older versions of the game.
That's because the original game is in Russian. It gets auto-translated for you if you play the game in English.
Maybe saying "auto-translated" was a poor choice of wording, but I was hoping that theoretically they would understand what I meant.i dont know. i haven not heart of any auto translators for renpy yet. unity, yes. but python engine? hmm.
I'm going to be honest. I don't know why that would happen considering it worked for me. I'm going to look into it a little later, and I hope this doesn't happen to everybody that uses it.I can also confirm that your patch doesn't include any english script. I click ENG, my game is in RUS.
that's game's issue not mod's.I can also confirm that your patch doesn't include any english script. I click ENG, my game is in RUS.
I did redownload the game and tried the mod then. It was indeed in RUS. However when I unren'd the rpa, and then added the mod everything worked as it should. I'm trying to figure out what I have to do to get it to work for everyone without them having to use unren themselves.that's game's issue not mod's.
some reported that after a while game switches from eng to rus (seen it happen on other game) and preventing that needs editing code bit more deeply than just making wt-mod.I did redownload the game and tried the mod then. It was indeed in RUS. However when I unren'd the rpa, and then added the mod everything worked as it should. I'm trying to figure out what I have to do to get it to work for everyone without them having to use unren themselves.
I mean, yes, that's an issue with the main game. But I do believe that the mod is also currently an issue. I'm still going to see if I can get something to work, but doing mods for games that are not already in English is completely out of my element. Worst case scenario is that I drop the wt-mod for this game entirely, which sucks because it hasn't been updated in a long time.some reported that after a while game switches from eng to rus (seen it happen on other game) and preventing that needs editing code bit more deeply than just making wt-mod.