Aug 13, 2018
37
131
Here it’s not a matter of quality, but the fact that most likely the new artist was given duf files and he lacks some morphs and Sue turns out different, especially when he applies emotions to her model!
Many thanks mate. I am not aware of these details.
Actually, that's not true. I'm in no way commenting about the quality of renders or ability of the new artist since I haven't seen any of it since I left (I rather wait until games I follow get a few updates before playing them again to avoid burnout and I also have very limited time to play), just replying to this because as a Daz artist I don't like misconceptions about how Daz works, etc. I almost never use special expression or emotion morphs, it's almost always just the base expression morphs included with the Genesis 8/8.1 figure and using PowerPose, which is also a tool included in Daz. Sometimes for smiles I slightly use a morph included with one character I bought, but it's really nothing special you can't do normally, I just like to use it as a base to get the expression faster.

Sadly, it is a common known "issue" in Daz renders characters having weird expressions but for the most part it's because most expression morphs are too exaggerated to use at 100% and people, specially newbies, don't bother spending enough time fine tuning the character's expressions. But that's actually something I do critique in the AVN "scene" in general, most creators don't spend enough time fine tuning renders because they only care about being able to say "my game has one jillion renders", "each Patreon update has one jillion renders". Though, I can't really say what was first, the players having unrealistic expectations for games and hence creators trying to meet them, or creators inflating their numbers hence creating unrealistic expectations in players for other games.

Anyway, rant over, sorry about it, it's just a sore point for me :HideThePain:
 

ItsNotUs

Engaged Member
May 14, 2023
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Actually, that's not true. I'm in no way commenting about the quality of renders or ability of the new artist since I haven't seen any of it since I left (I rather wait until games I follow get a few updates before playing them again to avoid burnout and I also have very limited time to play), just replying to this because as a Daz artist I don't like misconceptions about how Daz works, etc. I almost never use special expression or emotion morphs, it's almost always just the base expression morphs included with the Genesis 8/8.1 figure and using PowerPose, which is also a tool included in Daz. Sometimes for smiles I slightly use a morph included with one character I bought, but it's really nothing special you can't do normally, I just like to use it as a base to get the expression faster.

Sadly, it is a common known "issue" in Daz renders characters having weird expressions but for the most part it's because most expression morphs are too exaggerated to use at 100% and people, specially newbies, don't bother spending enough time fine tuning the character's expressions. But that's actually something I do critique in the AVN "scene" in general, most creators don't spend enough time fine tuning renders because they only care about being able to say "my game has one jillion renders", "each Patreon update has one jillion renders". Though, I can't really say what was first, the players having unrealistic expectations for games and hence creators trying to meet them, or creators inflating their numbers hence creating unrealistic expectations in players for other games.

Anyway, rant over, sorry about it, it's just a sore point for me :HideThePain:
Old artist
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It's not a matter of quality, don't you see that she has different facial features? At the same time, not only Sue, but also other characters, look how skinny Randall has become!
 
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Aug 13, 2018
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131
It's not a matter of quality, don't you see that she has different facial features? At the same time, not only Sue, but also other characters, look how skinny Randall has become!
Sorry to tell you but I'm 83% sure it's the same model, from what I can see in those new images the changes are really just makeup, use of expression sliders and probably lighting/render settings play some part too. I could be wrong but from my time working with her I'm almost sure it is the same model.
 

ItsNotUs

Engaged Member
May 14, 2023
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Sorry to tell you but I'm 83% sure it's the same model, from what I can see in those new images the changes are really just makeup, use of expression sliders and probably lighting/render settings play some part too. I could be wrong but from my time working with her I'm almost sure it is the same model.
Yes, you are undoubtedly right - same face!
:ROFLMAO: :ROFLMAO: :ROFLMAO:
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Aleks Mark

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It's not a matter of quality, don't you see that she has different facial features? At the same time, not only Sue, but also other characters, look how skinny Randall has become!
Thanks for the information :) , very informative (y), people are just tired of waiting. We haven’t seen your work in this thread for a long time, are you disappointed :) ?
 
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ItsNotUs

Engaged Member
May 14, 2023
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Thanks for the information :) , very informative (y), people are just tired of waiting. We haven’t seen your work in this thread for a long time, are you disappointed :) ?
No, i just don't have any ideas for fan art.
 

Aleks Mark

Member
Aug 25, 2020
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I understand, it seems like there are a lot of ideas, but when you start to implement it, it all ends quickly
No, i just don't have any ideas for fan art.
I understand, it seems like there are a lot of ideas, but when you start to implement it, it all ends quickly :). On the contrary, I have ideas about latex, piercings, tattoos, an extremely beautiful bimbo, but I don’t know how to do it yet. I think I’m ready to tackle this issue :). I’m thinking of trying AI for now, it seems to me that it’s easier to start understanding the technology itself. Thanks again for your work :love:, I hope that ideas will appear soon ;). Health and good luck.
 
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