FatGiant

Forum Fanatic
Jan 7, 2022
5,185
16,525
That's like comparing apples to oranges. I've played Sisterly Lust and Light of My Life, neither has near the same size cast as My Dorm does.
Well, I can imagine I would be quite "confused" if I picked up something that I thought was an Apple, bite it and it turned out to be an Orange.

The real issue here is: Why did I thought it was an Apple? Not that there's anything wrong with either Apples or Oranges.

So, what is really in play here is the "Expectations". We, expect that a player understands that this is a Massive Harem game, knowing that screen time will have to be shared, parceled and minute. They expected this to be a small Harem game where screen time is largely focused in 2 or 3 characters.

Neither us nor them are at fault, IMO. As in, I eat Apples and Oranges, sometimes together...

Now, is it our, and in this I include Trope95, responsibility to manage their Expectations? I don't think so. Expectations are personal and as such should remain. It is indeed a major sign of maturity to be able to temper them and adapt them to situations where we misinterpreted and made erroneous assumptions. It is, however, our responsibility to manage and adapt them, no one else.

Therapists make a living out of that, you know...

Peace :(
 

Trope95

Engaged Member
Game Developer
Apr 11, 2022
2,932
18,248
That's like comparing apples to oranges. I've played Sisterly Lust and Light of My Life, neither has near the same size cast as My Dorm does.
That's why he complains about too many girls. I don't know about Light of My Life, but I think Sisterly Lust had 4 main girls and 6-7 side girls (it's been a while) and no animations.

I don't know what that guy would think of games that update ONCE every year and don't have contents for all the girls in the game in every update. That's why I stopped answering him.

His maths are bad, but he find new excuses to complain when I showed it.

I would send him my (in)famous commercial, but as he's in a country banned by VISA, it doesn't make sense.
1731668949859.png
 

Trope95

Engaged Member
Game Developer
Apr 11, 2022
2,932
18,248
Well, I can imagine I would be quite "confused" if I picked up something that I thought was an Apple, bite it and it turned out to be an Orange.

The real issue here is: Why did I thought it was an Apple? Not that there's anything wrong with either Apples or Oranges.

So, what is really in play here is the "Expectations". We, expect that a player understands that this is a Massive Harem game, knowing that screen time will have to be shared, parceled and minute. They expected this to be a small Harem game where screen time is largely focused in 2 or 3 characters.

Neither us nor them are at fault, IMO. As in, I eat Apples and Oranges, sometimes together...

Now, is it our, and in this I include Trope95, responsibility to manage their Expectations? I don't think so. Expectations are personal and as such should remain. It is indeed a major sign of maturity to be able to temper them and adapt them to situations where we misinterpreted and made erroneous assumptions. It is, however, our responsibility to manage and adapt them, no one else.

Therapists make a living out of that, you know...

Peace :(
You are right.
That guy problem is Why did he build those expectations?
He's a F95 member since 2017, so he should have learned to read at some point in the last seven years if he couldn't before. Most kids learn before their seventh year, so I give him the benefit of doubt.

I didn't hide to anyone that the harem would be massive. In my first interactions in this forum I said it would be 20+ girls (Megan, and Maddie weren't going to make it, and I had doubts about Betty).
In the first release (where we met 8 ladies, the ones in the old main menu picture) is said in-game (for those who didn't read the forum) that there were going to be 11 students. That makes it 19 LIs.
In the first update (0.2), we met three more girls (Sam, Simone, and Alexia): 22 LIs.
In the second update (0.3), we get to see even four more (Eva (even if we can't see her face), Sophie, Maddie, and Megan): 26 LIs. Sophie was dropped, and Maddie and Megan moved from side-girls to full-haremable, but that (neither the drop or that they were side chicks wasn't known then).
In the fourth update (0.4B), we learn Meemaw will join the house: 27 LIs.
Since then, only Betty and Kiara have been added: 29 LIs (28, once Sophie is dropped). Both of them on Season 1.

And that guy starts to complain in Season 3 that the screen time is split between the LIs!!!! What did he think would happen with those 28 LIs (once Sophie is confirmed as dropped)? He knew the scope of the game for more than a year. If he thought it would be different he's delusional. The only way to do it differently is to stop story development and make it a fuck fest with five-six lewd scenes per update, and everyone who have played a couple of chapters knew that's not the game direction.

So I think he's only a troll who likes to complain or whine.
 

HiP1

Well-Known Member
Dec 3, 2023
1,084
1,091
Trope95 thanks for taking the time to reply to my massive wall of text :D
that's why I often support Patreons *after* update instead of before. Properly engaging the community is very appreciated.

The MC hasn't seen the dildos in action, so he doesn't feel threatened by them :D .
several girls mentioned dildos, though. it's becoming a concerning trends for the purity community :ROFLMAO: :KEK:

I'm married and I don't wear a wedding ring while working. I wear it in a chain around my neck to avoid it being entangled. Gen do the same. My father taught me to do it after seeing two co-workers in a week losing their fingers because of wedding rings. We can think Gen's father also taught her.
and she has a very convenient turtle neck, we can't check her necklace :D
I heard some military people also recommend removing the ring. maybe Mrs Sky is from a military family then. would be common in the US.

There's a reason for Kim to don't check her RPs in that scene. She was attracted to the MC since the start (remember the scene at Emma's room with Lisa) regardless of the RPs. She likes the MC (physically if the RPs are on the negative, emotionally if they are in the positive). In both cases she wants Martha's approval. She's the student who got into the "family feeling" the most, because she lacks a maternal figure. And she won't start to think about a relationship with the MC without Martha's approval. She doesn't want to disappoint her or be on her bad side.
Saira's case doesn't apply here, since they were in a pseudo-relationship before.
With Debbie it's different. She's not so fond of Martha and Kim doesn't know if she talked to her before starting something.
Kim is the one opening here to the MC. Be it for something physical or romantical (depending on RPs). And she's the one who cares about what Martha thinks.
MC don't want to wait for Martha's approval. He wants to wait for Kim to be comfortable with the situation, and that means Martha's approval in Kim's case. It won't happen with Kate or Lisa, because they don't care about what Martha thinks and won't put it as a barrier.
The key sentence when dating only one girl who isn't Martha is this one: "Maybe you should talk to her. And then with Martha, if you like what she tells you." The bold her/she refers to the girl the MC is dating.
I just saw that in one of the 6 possible scenarios I forgot to add one sentence that could look like they are talking about Martha.
Thanks for the detailed explanation.
it made sense for Kim to be concerned about Martha's opinion and permission. But I was more surprised it was important for MC.

My blinking (and kissing) code is there to be flexible and easy to use by me in the standard game published as it is. I can't see anyone telling Microsoft to change the Windows code because some third party software doesn't work well with it. Why should I change my code because URM is confused by it? I can't see anyone talking to URM coders about their software not being compatible with My Dorm.
Like I said, your method is really clever. I'm sure it saves an insane amount of time during coding.
I think you'd be surprised how often OS developers have to adapt and change the OS for specific software that are quite popular. or even integrate the features into the OS.
but yeah, URM could also adapt to My Dorm, in this case.
it's really a minor issue though, so I only mentioned it here because I found it funny, as I was talking about the blinking thing :)

About the blinking. It's impossible to count them in a way that makes everyone happy. If I add them to the animations, I should add the tree renders (since the three make an animation), so the still count won't reflect the volume of content you talk about. Leaving one in the stills and two in the animation count is even weirder. It also would mean that I go for 239 animations with 5,909 renders (for example, if there were 200 blinking animations and I added the three frames to the animated count), looking like the animations last for 24.7 renders, when the real animations are 61x4, 121x3, 411x1, 49x4, 361x2, 40x1, 216x3, 221x3, 51x9, 48x1, 246x2, 26x1, 13x1, 161x1, 221x1, and 301x2. It will look like the animations are, on average, less than 1 second long.
I don't count Amanda's kick to Solomon as an animation either, but as still frames. I only count as animations what I end up compressing in a webm file (since chapter 6 or 7).
Doing what you say (partial renders) mean postwork I can't do because lack of time and skills. And those partials also need to be posed and rendered. Shouldn't I count my work?
for blinking, I'm pretty sure the posing is already pretty much done, and you only need to change the eye lids. it's still a bit of work as you also have to check it looks ok.
for rendering, if your software supports it, you can reframe it to just the eye, and the rendering time should be massively reduced. that's why I suggested it. just rendering the small part around the eyes would be exponentially faster than the whole scene.
you'd have to find a good workflow for it though. as the eyes coordinates will change for each scene, and you would have to add those coordinates in the code somehow to position the mask. but with how you managed the current blinking, i'm confident you would have found a competent solution that would be efficient time wise.

for the count, it will always be a complicated issue. not counting the number of blinking in the number of animations, but the number of blinking steps in the animation renders could be another compromise. or you could just count them separately. blinking renders total :) and if it's just the eyes, with the amount of time you would save, it would not really matter to count them, I think.

I wanted the gallery to be able to follow the full story of a girl. I'm studying solutions (like a DLC) to add Season 1 and 2 galleries to Season 3 (and beyond). The issue is that Season 1 code isn't compatible with Season 2/3 interface. And neither is the translation, so it will take a lot of time. It took me 8 days (here and there to avoid impacting too much a single update) to adapt the code so it runs in Season 2/3 interface, but it still doesn't have all the features.
when the story is finished, you could just do a remake that include all three seasons in a big single release with a common UI. reworking the variable system for season 1 with the one from season 2&3 and adding the gallery then. the game would be steam ready by that point. I don't remember the details of incest on steam, but I dont think they care as much as Patreon as they don't have advertisers. it's mainly the underage and high school issues that they focus on, if I remember correctly. As long as you don't show a flashback of Eileen and MC fucking in high school, you should be ok :D

Joiplay Season 1 Textbox fix

just paste the files in the game folder and choose to overwrite
makes text size bigger and easier to see and textbox slightly bigger to fit the bigger text
I'm always amazed to see how popular playing AVN on mobile devices is... how can people manage with one hand taken because they have to hold the device up? :D

That's because before, I've played harem games like Sisterly Lust, Harem Hotel, A House in the Rift, Light of My Life, etc. and didn't expect content to be diluted to the point of one or two scenes per character per year. But enough of that.
So smaller scope harems are ok. yeah, this one is really massive. the banner pics only showing a few girls might have been misleading for you and created a misunderstanding on the scope of the harem ? you are looking at 22 girls here. great variety in body shape, ethnicity and personality.
maybe the mods should change the banner pics to show the current roster of girls, like the one at the end of the current update ?
 
Mar 16, 2022
109
306
*Gently places a soapbox on the ground and climbs on top of it*

I just don't get it. Are people so controlled by their dicks that they look at the banner image, download said game then because they didn't like how it progressed, then go back and maybe read what's what only to start Bitching and Whining about how it was not what they expected and then expect the game to be changed to their wants and demands?

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I mean, I go to a games page, and I read the little description up top, then go to "Tags" immediately followed by looking for dev notes to see if the game fits my wants and needs. If something looks hinky I will use the search function and see what people say about whatever caught my attention. If, at this point, the game looks like my thing I download it and play. If I don't like it, I delete it and find another one. If I really like it then I will comment and thank the dev. If it was passable and I want to continue to see if it improves, I keep it in my game file and check back later.

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I mean what percent of people here support dev's through Patreon or some other site for the work being done and posted here for FREE? Where does that sense of privilege come from?

Oh well, I know I have a tendency to use my soapbox here and there, but as I am currently unable to reach through a monitor and discipl... err... educate the occasional young ones a Soapbox is sometimes needed. I think I spent to much time in the forums today, again.

*Steps off his soapbox & tosses it off to the side and walks away.*
 

HiP1

Well-Known Member
Dec 3, 2023
1,084
1,091
You are right.
That guy problem is Why did he build those expectations?
He's a F95 member since 2017, so he should have learned to read at some point in the last seven years if he couldn't before. Most kids learn before their seventh year, so I give him the benefit of doubt.

I didn't hide to anyone that the harem would be massive. In my first interactions in this forum I said it would be 20+ girls (Megan, and Maddie weren't going to make it, and I had doubts about Betty).
In the first release (where we met 8 ladies, the ones in the old main menu picture) is said in-game (for those who didn't read the forum) that there were going to be 11 students. That makes it 19 LIs.
In the first update (0.2), we met three more girls (Sam, Simone, and Alexia): 22 LIs.
In the second update (0.3), we get to see even four more (Eva (even if we can't see her face), Sophie, Maddie, and Megan): 26 LIs. Sophie was dropped, and Maddie and Megan moved from side-girls to full-haremable, but that (neither the drop or that they were side chicks wasn't known then).
In the fourth update (0.4B), we learn Meemaw will join the house: 27 LIs.
Since then, only Betty and Kiara have been added: 29 LIs (28, once Sophie is dropped). Both of them on Season 1.

And that guy starts to complain in Season 3 that the screen time is split between the LIs!!!! What did he think would happen with those 28 LIs (once Sophie is confirmed as dropped)? He knew the scope of the game for more than a year. If he thought it would be different he's delusional. The only way to do it differently is to stop story development and make it a fuck fest with five-six lewd scenes per update, and everyone who have played a couple of chapters knew that's not the game direction.

So I think he's only a troll who likes to complain or whine.
You should ask the mods to change the banner picture with one that has the current roster. like the very last picture in this update with everyone around the pool.

PS: I don't even remember who Sophie is :D
 
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Trope95

Engaged Member
Game Developer
Apr 11, 2022
2,932
18,248
Trope95 thanks for taking the time to reply to my massive wall of text :D
that's why I often support Patreons *after* update instead of before. Properly engaging the community is very appreciated.

several girls mentioned dildos, though. it's becoming a concerning trends for the purity community :ROFLMAO: :KEK:

and she has a very convenient turtle neck, we can't check her necklace :D
I heard some military people also recommend removing the ring. maybe Mrs Sky is from a military family then. would be common in the US.

Thanks for the detailed explanation.
it made sense for Kim to be concerned about Martha's opinion and permission. But I was more surprised it was important for MC.

Like I said, your method is really clever. I'm sure it saves an insane amount of time during coding.
I think you'd be surprised how often OS developers have to adapt and change the OS for specific software that are quite popular. or even integrate the features into the OS.
but yeah, URM could also adapt to My Dorm, in this case.
it's really a minor issue though, so I only mentioned it here because I found it funny, as I was talking about the blinking thing :)

for blinking, I'm pretty sure the posing is already pretty much done, and you only need to change the eye lids. it's still a bit of work as you also have to check it looks ok.
for rendering, if your software supports it, you can reframe it to just the eye, and the rendering time should be massively reduced. that's why I suggested it. just rendering the small part around the eyes would be exponentially faster than the whole scene.
you'd have to find a good workflow for it though. as the eyes coordinates will change for each scene, and you would have to add those coordinates in the code somehow to position the mask. but with how you managed the current blinking, i'm confident you would have found a competent solution that would be efficient time wise.

for the count, it will always be a complicated issue. not counting the number of blinking in the number of animations, but the number of blinking steps in the animation renders could be another compromise. or you could just count them separately. blinking renders total :) and if it's just the eyes, with the amount of time you would save, it would not really matter to count them, I think.

when the story is finished, you could just do a remake that include all three seasons in a big single release with a common UI. reworking the variable system for season 1 with the one from season 2&3 and adding the gallery then. the game would be steam ready by that point. I don't remember the details of incest on steam, but I dont think they care as much as Patreon as they don't have advertisers. it's mainly the underage and high school issues that they focus on, if I remember correctly. As long as you don't show a flashback of Eileen and MC fucking in high school, you should be ok :D

I'm always amazed to see how popular playing AVN on mobile devices is... how can people manage with one hand taken because they have to hold the device up? :D

So smaller scope harems are ok. yeah, this one is really massive. the banner pics only showing a few girls might have been misleading for you and created a misunderstanding on the scope of the harem ? you are looking at 22 girls here. great variety in body shape, ethnicity and personality.
maybe the mods should change the banner pics to show the current roster of girls, like the one at the end of the current update ?
Thanks for pledging!
The MC is not afraid of dildos. No girl has used one since trying Mjolnir (even if only having a couple of scenes in a year week). But the pillows were used in front of him! While he had a free hand and a couple of free feet!

The MC (who has only pursued two relationships on his own volution, Sam and Martha) is thinking about what is important to Kim. He knows what Martha's answer will be, but Kim needs to hear it from her.

The last time I coded the blinking animations one by one was in 0.10B. It was 4,220 lines of code for the microanimations and 24 videos. The main script code had 2,945 lines of code, of wich 1,511 were dialogue lines (so, 1,434 lines of real code that include calling for the images). 279% ratio of the lines of code for individual blinking/orgasming/kissing compared with the real script code.
With the "new" system, the last update had 354 lines of code for microanimations and videos, 3,306 lines of code in the script (including 1,612 dialogue lines), so only 1,694 real lines of code (including calling for the images and videos). 21% ratio of the lines of code for microanimations and videos compared with the real script code. And almost "code error free". I reduced the ratio 13-fold.

I'm working on IT, and I know OS developers want most of the Big Third Party Software to run on their OS. As smoothly as possible. But Microsoft can spend a million man-hours on getting a feature for PhotoShop working. They won't spend 1,000 man-hours on getting a feature for GIMP working, they will tell GIMP to adapt. I'm not saying My Dorm is more important or bigger than URM. I'm saying I won't spend 30-50 hours per update coding the blinks so URM isn't confused. I'm a single coder (and writer, "artist", customer support, marketing team, publisher, accountant, etc.) team and can't afford it if I want to publish updates at a decent pace. The same applies to the partial renders for blinking. If I should do the maths for every render to fit the eyes' coordinates, it would be easier and time-saving to code them independently.

The issue with the BIG game when it's finished will be download size. It would go over 20GB. Unplayable on Android (apk limit 2 GB). So it's easier to distribute the previous seasons as DLCs, being able to import them into the last Season.
About Android players, this is from my itch.io page for the last update of Season 2 (the last published there, a week ago)
1731675255406.png
34% of the downloads are from Android players

Steam doesn't care about incest, only about minors. So, in Season 1 I should rework three images (Simone's flashback in the park, and the two kids picking up on Kate, Kim, and Debbie the day they arrive). I will publish it there by seasons (if they accept it) with the integrated patch and a lot of achievements (yes, I know, more coding work)


*Gently places a soapbox on the ground and climbs on top of it*

I just don't get it. Are people so controlled by their dicks that they look at the banner image, download said game then because they didn't like how it progressed, then go back and maybe read what's what only to start Bitching and Whining about how it was not what they expected and then expect the game to be changed to their wants and demands?


I mean, I go to a games page, and I read the little description up top, then go to "Tags" immediately followed by looking for dev notes to see if the game fits my wants and needs. If something looks hinky I will use the search function and see what people say about whatever caught my attention. If, at this point, the game looks like my thing I download it and play. If I don't like it, I delete it and find another one. If I really like it then I will comment and thank the dev. If it was passable and I want to continue to see if it improves, I keep it in my game file and check back later.

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I mean what percent of people here support dev's through Patreon or some other site for the work being done and posted here for FREE? Where does that sense of privilege come from?

Oh well, I know I have a tendency to use my soapbox here and there, but as I am currently unable to reach through a monitor and discipl... err... educate the occasional young ones a Soapbox is sometimes needed. I think I spent to much time in the forums today, again.

*Steps off his soapbox & tosses it off to the side and walks away.*
You'd be surprised. Some people don't even read the tags, the future tags, or the dev notes. People asked if there will be NTR, if Lesbian is avoidable, etc. It's been there since Day 1. I don't mind answering, but I should have a file with all the "usual answers" instead of typing them every time :D

I won't comment on parenting since I'm not a parent, but I'm from the same generation as you, when my parents removed the AM/FM. I came out reasonably well.

You ask about percentages of players supporting devs. You would be surprised.
I read some time ago that game piracy for "normal" games is around 35-40% (data from 2016).
Do you know what percentage of My Dorm monthly downloads are from paid subscribers? Around 1-2% (incomplete data, though).
So in a world where "normal" studios get money from 60-65% of their players, and they always say it will be the end of the studios, AVN devs get money from 1-2% of theirs.
Without patronage, it would be unsustainable.
I see AVNs with a short development cycle like monthly comics. I guess 80-90% of the people who read the last Spider-man issue paid for it, but only 1-2% for the last My Dorm update. Unfair? It depends on how you look at it.

You should ask the mods to change the banner picture with one that has the current roster. like the very last picture in this update with everyone around the pool.

PS: I don't even remember who Sophie is :D
Not until some time have passed and everyone had a chance to play the update. I want that last picture to be a surprise for returning players.
 

xapican

Devoted Member
May 11, 2020
10,543
15,975
That's why he complains about too many girls. I don't know about Light of My Life, but I think Sisterly Lust had 4 main girls and 6-7 side girls (it's been a while) and no animations.

I don't know what that guy would think of games that update ONCE every year and don't have contents for all the girls in the game in every update. That's why I stopped answering him.

His maths are bad, but he find new excuses to complain when I showed it.

I would send him my (in)famous commercial, but as he's in a country banned by VISA, it doesn't make sense.
View attachment 4235061
I can send you some Apple and Oranges :):):)
 

Daasss

Member
Jan 23, 2017
235
417
His maths are bad
That's a lie, and you know it. My maths are pretty accurate.

I said in the review: "1937 still images in the update! You can just divide it by three"
Okay, let's check the last FIVE updates.

Update 17: 1168 blinking pics (*b.*, *c.*) out of total 1599. 1168/1599=0.616 (62% of junk renders)
Update 18: 789 out of total 1293. 789/1293=0.61 (61%)
Update 19: 1168 out of total 1915. 1168/1915=0.61 (61%)
Update 20: 908 out of total 1532. 908/1532=0.593 (59%)
Update 21: 1015 out of total 1690. 1015/1690=0.601 (60%)
Dividing by three equals to removal of 66.6%, which is pretty close to the results.

Hey, why not add more intermediate blinking positions and double the number of renders to boast about?
The way I see it is the same as adding renders in different clothes that barely contribute anything but pump up the number of images.
 

TonyMurray

Engaged Member
Apr 8, 2024
2,336
3,990
That's a lie, and you know it. My maths are pretty accurate.

I said in the review: "1937 still images in the update! You can just divide it by three"
Okay, let's check the last FIVE updates.

Update 17: 1168 blinking pics (*b.*, *c.*) out of total 1599. 1168/1599=0.616 (62% of junk renders)
Update 18: 789 out of total 1293. 789/1293=0.61 (61%)
Update 19: 1168 out of total 1915. 1168/1915=0.61 (61%)
Update 20: 908 out of total 1532. 908/1532=0.593 (59%)
Update 21: 1015 out of total 1690. 1015/1690=0.601 (60%)
Dividing by three equals to removal of 66.6%, which is pretty close to the results.

Hey, why not add more intermediate blinking positions and double the number of renders to boast about?
The way I see it is the same as adding renders in different clothes that barely contribute anything but pump up the number of images.
Are you still going with every image with a "b" or "c" suffix being automatically a blinking pic? The dev already confirmed that's not the case, and even if it was... so what? It's not an issue (except for you). It's not like it's slowing down devlopment times or anything, making it once a year like some games...
 

JJ1960

Well-Known Member
Jan 12, 2017
1,396
4,560
Are you still going with every image with a "b" or "c" suffix being automatically a blinking pic? The dev already confirmed that's not the case, and even if it was... so what? It's not an issue (except for you). It's not like it's slowing down devlopment times or anything, making it once a year like some games...
This is why we have the ignore list.
 

HornyyPussy

Message Maven
Apr 26, 2020
15,708
36,654
Are you still going with every image with a "b" or "c" suffix being automatically a blinking pic? The dev already confirmed that's not the case, and even if it was... so what? It's not an issue (except for you). It's not like it's slowing down devlopment times or anything, making it once a year like some games...
You're gonna get a headache from banging your head on that wall..........

The actual Dev of this VN has told him why he's wrong but he still continues, just put him on ignore.
 

Trope95

Engaged Member
Game Developer
Apr 11, 2022
2,932
18,248
His maths are bad.
That's a lie, and you know it. My maths are pretty accurate.

I said in the review: "1937 still images in the update! You can just divide it by three"
Okay, let's check the last FIVE updates.

Update 17: 1168 blinking pics (*b.*, *c.*) out of total 1599. 1168/1599=0.616 (62% of junk renders)
Update 18: 789 out of total 1293. 789/1293=0.61 (61%)
Update 19: 1168 out of total 1915. 1168/1915=0.61 (61%)
Update 20: 908 out of total 1532. 908/1532=0.593 (59%)
Update 21: 1015 out of total 1690. 1015/1690=0.601 (60%)
Dividing by three equals to removal of 66.6%, which is pretty close to the results.

Hey, why not add more intermediate blinking positions and double the number of renders to boast about?
The way I see it is the same as adding renders in different clothes that barely contribute anything but pump up the number of images.
Your maths continue to be bad. :ROFLMAO:
1168 isn't divisible by 3. Did anyone get an apoplexy mid blinking? (twice, in 0.17 and 0.19). Your posts weren't there yet to be read by the characters.
908 isn't divisible by 3. I guess someone died at half blink in this case. I didn't kill anyone in the DnD game.
1015 isn't divisyble by 3. Someone was winking, perhaps.

So not only your maths are bad.
Your picture selection process is horrendous in four of your five examples and you could have noticed it if you weren't a single-neurone-troll! :geek:

If you are only counting the bs and cs, the same applies to 789 and 1,015 not being divisible by 2. I thought recognizing even numbers was taught in pre-school. I'll teach you. Numbers divisible by 2 are those that end in 0, 2, 4, 6, and 8. Dev and pre-school teacher the same day! The last job done for free.

Yeah, Maddie's animations with different outfits rendered by themselves in your happy world.
 
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HornyyPussy

Message Maven
Apr 26, 2020
15,708
36,654
His maths are bad.

Your maths continue to be bad. :ROFLMAO:
1168 isn't divisible by 3. Did anyone get an apoplexy mid blinking? (twice, in 0.17 and 0.19). Your posts weren't there yet to be read by the characters.
908 isn't divisible by 3. I guess someone died at half blink in this case. I didn't kill anyone in the DnD game.
1015 isn't divisyble by 3. Someone was winking, perhaps.

So not only your maths are bad.
Your picture selection process is horrendous in four of your five examples and you could have noticed it if you weren't a single-neurone-troll! :geek:

Yeah, Maddie's animations with different outfits rendered by themselves in your happy world.
NEOSPORIN! We need Neosporin here STAT!!!!
 

sagerock820

Engaged Member
Nov 5, 2023
2,281
4,380
That's a lie, and you know it. My maths are pretty accurate.

I said in the review: "1937 still images in the update! You can just divide it by three"
Okay, let's check the last FIVE updates.

Update 17: 1168 blinking pics (*b.*, *c.*) out of total 1599. 1168/1599=0.616 (62% of junk renders)
Update 18: 789 out of total 1293. 789/1293=0.61 (61%)
Update 19: 1168 out of total 1915. 1168/1915=0.61 (61%)
Update 20: 908 out of total 1532. 908/1532=0.593 (59%)
Update 21: 1015 out of total 1690. 1015/1690=0.601 (60%)
Dividing by three equals to removal of 66.6%, which is pretty close to the results.

Hey, why not add more intermediate blinking positions and double the number of renders to boast about?
The way I see it is the same as adding renders in different clothes that barely contribute anything but pump up the number of images.
facepalm.gif
 
4.00 star(s) 122 Votes