Trope95 thanks for taking the time to reply to my massive wall of text

that's why I often support Patreons *after* update instead of before. Properly engaging the community is very appreciated.
The MC hasn't seen the dildos in action, so he doesn't feel threatened by them

.
several girls mentioned dildos, though. it's becoming a concerning trends for the purity community
I'm married and I don't wear a wedding ring while working. I wear it in a chain around my neck to avoid it being entangled. Gen do the same. My father taught me to do it after seeing two co-workers in a week losing their fingers because of wedding rings. We can think Gen's father also taught her.
and she has a very convenient turtle neck, we can't check her necklace

I heard some military people also recommend removing the ring. maybe Mrs Sky is from a military family then. would be common in the US.
There's a reason for Kim to don't check her RPs in that scene. She was attracted to the MC since the start (remember the scene at Emma's room with Lisa) regardless of the RPs. She likes the MC (physically if the RPs are on the negative, emotionally if they are in the positive). In both cases she wants Martha's approval. She's the student who got into the "family feeling" the most, because she lacks a maternal figure. And she won't start to think about a relationship with the MC without Martha's approval. She doesn't want to disappoint her or be on her bad side.
Saira's case doesn't apply here, since they were in a pseudo-relationship before.
With Debbie it's different. She's not so fond of Martha and Kim doesn't know if she talked to her before starting something.
Kim is the one opening here to the MC. Be it for something physical or romantical (depending on RPs). And she's the one who cares about what Martha thinks.
MC don't want to wait for Martha's approval. He wants to wait for Kim to be comfortable with the situation, and that means Martha's approval in Kim's case. It won't happen with Kate or Lisa, because they don't care about what Martha thinks and won't put it as a barrier.
The key sentence when dating only one girl who isn't Martha is this one: "Maybe you should talk to her. And then with Martha, if you like what she tells you." The bold her/she refers to the girl the MC is dating.
I just saw that in one of the 6 possible scenarios I forgot to add one sentence that could look like they are talking about Martha.
Thanks for the detailed explanation.
it made sense for Kim to be concerned about Martha's opinion and permission. But I was more surprised it was important for MC.
My blinking (and kissing) code is there to be flexible and easy to use by me in the standard game published as it is. I can't see anyone telling Microsoft to change the Windows code because some third party software doesn't work well with it. Why should I change my code because URM is confused by it? I can't see anyone talking to URM coders about their software not being compatible with My Dorm.
Like I said, your method is really clever. I'm sure it saves an insane amount of time during coding.
I think you'd be surprised how often OS developers have to adapt and change the OS for specific software that are quite popular. or even integrate the features into the OS.
but yeah, URM could also adapt to My Dorm, in this case.
it's really a minor issue though, so I only mentioned it here because I found it funny, as I was talking about the blinking thing
About the blinking. It's impossible to count them in a way that makes everyone happy. If I add them to the animations, I should add the tree renders (since the three make an animation), so the still count won't reflect the volume of content you talk about. Leaving one in the stills and two in the animation count is even weirder. It also would mean that I go for 239 animations with 5,909 renders (for example, if there were 200 blinking animations and I added the three frames to the animated count), looking like the animations last for 24.7 renders, when the real animations are 61x4, 121x3, 411x1, 49x4, 361x2, 40x1, 216x3, 221x3, 51x9, 48x1, 246x2, 26x1, 13x1, 161x1, 221x1, and 301x2. It will look like the animations are, on average, less than 1 second long.
I don't count Amanda's kick to Solomon as an animation either, but as still frames. I only count as animations what I end up compressing in a webm file (since chapter 6 or 7).
Doing what you say (partial renders) mean postwork I can't do because lack of time and skills. And those partials also need to be posed and rendered. Shouldn't I count my work?
for blinking, I'm pretty sure the posing is already pretty much done, and you only need to change the eye lids. it's still a bit of work as you also have to check it looks ok.
for rendering, if your software supports it, you can reframe it to just the eye, and the rendering time should be massively reduced. that's why I suggested it. just rendering the small part around the eyes would be exponentially faster than the whole scene.
you'd have to find a good workflow for it though. as the eyes coordinates will change for each scene, and you would have to add those coordinates in the code somehow to position the mask. but with how you managed the current blinking, i'm confident you would have found a competent solution that would be efficient time wise.
for the count, it will always be a complicated issue. not counting the number of blinking in the number of animations, but the number of blinking steps in the animation renders could be another compromise. or you could just count them separately. blinking renders total

and if it's just the eyes, with the amount of time you would save, it would not really matter to count them, I think.
I wanted the gallery to be able to follow the full story of a girl. I'm studying solutions (like a DLC) to add Season 1 and 2 galleries to Season 3 (and beyond). The issue is that Season 1 code isn't compatible with Season 2/3 interface. And neither is the translation, so it will take a lot of time. It took me 8 days (here and there to avoid impacting too much a single update) to adapt the code so it runs in Season 2/3 interface, but it still doesn't have all the features.
when the story is finished, you could just do a remake that include all three seasons in a big single release with a common UI. reworking the variable system for season 1 with the one from season 2&3 and adding the gallery then. the game would be steam ready by that point. I don't remember the details of incest on steam, but I dont think they care as much as Patreon as they don't have advertisers. it's mainly the underage and high school issues that they focus on, if I remember correctly. As long as you don't show a flashback of Eileen and MC fucking in high school, you should be ok
Joiplay Season 1 Textbox fix
just paste the files in the game folder and choose to overwrite
makes text size bigger and easier to see and textbox slightly bigger to fit the bigger text
I'm always amazed to see how popular playing AVN on mobile devices is... how can people manage with one hand taken because they have to hold the device up?
That's because before, I've played harem games like Sisterly Lust, Harem Hotel, A House in the Rift, Light of My Life, etc. and didn't expect content to be diluted to the point of one or two scenes per character per year. But enough of that.
So smaller scope harems are ok. yeah, this one is really massive. the banner pics only showing a few girls might have been misleading for you and created a misunderstanding on the scope of the harem ? you are looking at 22 girls here. great variety in body shape, ethnicity and personality.
maybe the mods should change the banner pics to show the current roster of girls, like the one at the end of the current update ?