RPGM Completed My Girlfriend Advanced to the Dancer Class and She Buffs Everybody [v2024-08-18] [Headpat]

4.20 star(s) 48 Votes

theodorox

Newbie
Apr 20, 2019
16
38
Why doesn't this have the pregnant tag?
Because, if it did, that means more than likely the bad men that touched the Mofu won! And we are spiteful. So we erase those timelines.

But in all seriousness, likely because Sana never stays pregnant. Europa saya "Not yet" and rewinds time a bit to when the Knock Up didn't occur. The only "Pregnant" bits are the endings, most of which are bad as is. I suppose it would need it for that. But anyone coming here expecting Pregnant kink stuff would be VERY disappointed to learn the game is about trying to not get your Girlfriend knocked up. (Yet.)
 

whitecode

Member
Nov 1, 2017
290
594
Let's talk about roaming events and art!

As far as the actual game is concerned I picked up a lot of 'what not to do' things from Sana! Right now I can change things around easily without everything breaking. Improvement!

I'm going to show some screenshots and those could technically be spoilers, but they're just minor things. Be careful anyway!

So, first thing! Status screen.
I talked about some ideas and here's what I've decided on so far:
Act-specific status screens! Showing how close the main antagonist of each chapter has gotten to Luna. People said they're not really interested for a status screen for villains but what do you think of this approach!
So, for example, the first antagonist can have progressed the whole way and you see something bad happening on the status screen, you move to the second town and the second antagonist might nowhere to be seen yet! It's not too late to protect Luna!!
View attachment 3874984
Second, I want to extend roaming events to also have an 'aftermath' moment that Anon can find where Luna might be a little messed up or dirty after a roaming scene played out.
I think this will add a lot to the scenes and make them more impactful. Especially in these moments Anon could really notice a change in Luna's behaviour over time.

The downside is that roaming events will have more stages, which means even more door spam if you are looking for a particular scene. I think we need to introduce some way to force particular scenes.
Think of Sana in act 4, what if you could pay the inn manager to 'order' Sana to determine the next scene? When a specific town starts having too many scenes I would like to give an option like this for Luna's game! But it will cost you something, like gold.
View attachment 3874988
But wait, isn't Luna's image huge compared to Sana!?
I want the side pictures to take up more space. For Sana my artist often struggled to fit everything into a corner, especially the ears and tail.

So to give Luna as much space as she needs I'll give the player a toggle for opacity. The game will check if Anon is moving behind the image and adjust transparancy.
View attachment 3874991
I wanna see some kind of progression, love the art of the game but like Sana is supposed to be your girlfriend but pretty much she just starts off as a town bicycle right from the get go. Do you intend to do a bit of H status thing?
 

Sunny972

Active Member
Nov 12, 2021
745
1,481
Little talk about Luna and a new function who let you switch between the 3 girls for the ntr screen image
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Also introduction of a new girl
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link for the itchio page (empty so far) and other stuff like an approximative date for the first release of the demo.
 

oru

New Member
Nov 21, 2017
3
22
Here's a scene selector I made for myself a while back. It adds an orb by each of the teleporters that allows you to select a roaming scene, instead of relying on luck. The orbs appear after you defeat the area's boss, just like in the gallery. I also added the sus fox back to the gallery, just cause.
 
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4.20 star(s) 48 Votes