SexGameSluts — Who Will You Fuck First? Play Now!
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1.80 star(s) 4 Votes

SilenceOfTheNight

New Member
Game Developer
Mar 12, 2025
11
55
13
I think some simple stuff that would help both games, mha and bleach, would be if you finish all the pictures on one girl there is big exp boost for the next girl, this would stack. It also has zero idle to it, as in, the moment you aren't clicked onto the game, nothing happens even if you have "x/s" unlocked. These are some basic things that any clicker game has. Edit: Also, it would be nice if when I change girls, the other unlocks of "x/s" are still rolling in the background
Thanks for feedback. The xp boost is an interesting concept, I was thinking about that as well, but I don't think this is meant to be played character after character in the first place. I'd imagine most people would switch up characters, so by the time you fully finish one it might not matter much. Also, unless you're reporting a bug that I'm unaware of (I just tested the feature to be sure), the idle element should work whether window is active or not (I will fix the freezing window issue next update). Behind the scenes, when an "upgrade" pays, it compares the last time it payed to the current time, so if you click out of game leave for an hour you would have 1 hours worth of currency added at once when you click back. Same with switching to different characters, and same with exiting game, the save file also stores when the upgrade payed last, so the moment the game loads you get all the currency from when the game wasn't open.
 

aklik

Member
Mar 24, 2018
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Thanks for feedback. The xp boost is an interesting concept, I was thinking about that as well, but I don't think this is meant to be played character after character in the first place. I'd imagine most people would switch up characters, so by the time you fully finish one it might not matter much. Also, unless you're reporting a bug that I'm unaware of (I just tested the feature to be sure), the idle element should work whether window is active or not (I will fix the freezing window issue next update). Behind the scenes, when an "upgrade" pays, it compares the last time it payed to the current time, so if you click out of game leave for an hour you would have 1 hours worth of currency added at once when you click back. Same with switching to different characters, and same with exiting game, the save file also stores when the upgrade payed last, so the moment the game loads you get all the currency from when the game wasn't open.
Can confirm idle didnt work for me too, regardless if closed game or switched to other girl.
Also my laptop has 1920*1080 max, so part of the whole picture doent fit in, could be better if it was possible to scroll up/down a bit.
 

SilenceOfTheNight

New Member
Game Developer
Mar 12, 2025
11
55
13
Can confirm idle didnt work for me too, regardless if closed game or switched to other girl.
Also my laptop has 1920*1080 max, so part of the whole picture doent fit in, could be better if it was possible to scroll up/down a bit.
That's weird, both issues you mention, are absent when I playtest on windows or android. See the attached pictures?
1. For me the "view area" of the game adapts to window size (1920*1080 for me as well), no matter what size the game window, it will find best fit and place black bars at sides or top bottom to keep aspect ratios, there shouldn't be any part you can't see, even if you played at a tiny 100*100 window size.
2. The idle mechanic works fine for me. You can see I have 1 of the first upgrade which should add 0.2/s, but if I click out the window, change character or close and reopen game and arrive back 7-8 seconds later, the added currency is instead 0.2*8=1.6, and from what I see that is actually what is added, so the popup labels don't lie either.
 

Roadroller

New Member
Jun 2, 2017
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2. The idle mechanic works fine for me. You can see I have 1 of the first upgrade which should add 0.2/s, but if I click out the window, change character or close and reopen game and arrive back 7-8 seconds later, the added currency is instead 0.2*8=1.6, and from what I see that is actually what is added, so the popup labels don't lie either.
Ok I can confirm that the passive idle amount works it just a little off on how it does it so it didn't seem like it. Rather than running actively, it will freeze the screen when not clicked on but then in one big jump add all that would have been rolling in the background. Seems to work for alternative girls too, with the same slight delay.

As for my other thing, a boost or account upgrade to the rate would be nice. I like to grind out one at time, but even if you did like 1.05x for every 10 stages of unlock per girl for example it would make it feel like you are doing it at a somewhat faster rate the more you play.
 

aklik

Member
Mar 24, 2018
289
314
223
That's weird, both issues you mention, are absent when I playtest on windows or android. See the attached pictures?
First problem solved - switched to fullscreen, and picture size changed to fit in. Problem appeared because there was no fullscreen option at ingame options.
Second - was closing game for a day, and there was no progress, idk why.
 

zrdk103

New Member
May 2, 2019
5
10
168
hey so i extracted all cgs so you dont have to play it lmao

here's the link for it

the files aren't really organized but if you wanna see the juicier stuff just sort them by name and scroll to the last ones (usually starting with 3 digits like "189-resources.assets-2440.png" for example)


idk if this game will update more in the future, but, if case it does and i dont update the file then:

  • use AssetStudio by perfare to unpack the data.unity3d file and
  • UABE by SeriousCache to extract the Texture2D files from resources.assets file... There's probably an easier way to do it but that's how i've done it

hmu if you have any questions or smth
have a nice day/afternoon/evening/night.

a few tags so people can find it easier: gallery, unlocked cg, full gallery, all cgs, all scenes
 
Last edited:
1.80 star(s) 4 Votes