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How would you like the game to progress?

  • Keep going as Visual Novel with some choices and linear story

    Votes: 1,699 65.1%
  • Branch to sandbox with map, stats and RPG elements at certain point

    Votes: 910 34.9%

  • Total voters
    2,609
  • Poll closed .

Rosen King

Engaged Member
May 29, 2019
2,258
1,744
dam clam down you need to nut that bad? also just cos its tommorow for you thats not mean its tommorow for the dev also XD
They said "tomorrow" 51 hours ago, so it's not a matter of time zones. Or impatience. Some people (like me) are schedule-oriented, so we make plans for what to do on any given day. If someone says something's gonna be tomorrow, we make time for it, so it's worth knowing if plans are gonna change.
 
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therealmrwolf

Active Member
Dec 28, 2020
984
779
They said "tomorrow" 51 hours ago, so it's not a matter of time zones. Or impatience. Some people (like me) are schedule-oriented, so we make plans for what to do on any given day. If someone says something's gonna be tomorrow, we make time for it, so it's worth knowing if plans are gonna change.
it comes out when it comes out like clam down
 

elbo911

Member
Dec 1, 2018
219
232
Well, if you really wanna know, BDI just asked where the upload was that the dev promised, and Rosen King made a valid point about some people having to plan ahead and make schedules. You told them to 'clam down', simply dismissing their statement. I find that rather stupid. Good for you if you have time to hang around here all day, same as me right now, but some other people don't. Be respectful of that.
Then, BDI asked if you meant to write 'calm' after you'd spelt it wrong twice, which in turn you obviously read as him telling you to calm down and gave him a snippy answer. Because, well, you don't seem very good at reading.

So, you're dislikable and I made fun of you. Sorry for many words. :x
 
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therealmrwolf

Active Member
Dec 28, 2020
984
779
Well, if you really wanna know, BDI just asked where the upload was that the dev promised, and Rosen King made a valid point about some people having to plan ahead and make schedules. You told them to 'clam down', simply dismissing their statement. I find that rather stupid. Good for you if you have time to hang around here all day, same as me right now, but some other people don't. Be respectful of that.
Then, BDI asked if you meant to write 'calm' after you'd spelt it wrong twice, which in turn you obviously read as him telling you to calm down and gave him a snippy answer. Because, well, you don't seem very good at reading.

So, you're dislikable and I made fun of you. Sorry for many words. :x
it comes out when it comes out like someone really need to nut and how big do you think the update is XD also you are last to talk about respect also prove me that wrong about it comes out when it comes out XD
 

RemoraDFC

Member
Dec 7, 2017
408
302
We are all family here. Kindred spirits who enjoy the same things. Let us come together in support. Not let our differences divide us. My brothers and sisters in kink. Celebrate this forum and the opportunities it grants us to find others like us, who share in our same interests. Yesterdays stranger is tomorrows friend.
 

Rosen King

Engaged Member
May 29, 2019
2,258
1,744
wait so you can no longer set your custom name and is fixed as Alex like permanently? :(
Hmm. If it was like that from the start, I'd defend it from an artistic standpoint and say that it's honestly pretty ridiculous that people just expect a customizable protagonist name to be the standard in literally every game (except games with female protagonists, which demonstrates the double standard). However, I can see it being an issue that the option simply got removed in an update after having already been there for a while.

That being said, I do recall some moments in the dialogue that wouldn't work well with a custom name, and are likely to crop up somewhat often in a game about hypnosis. Namely when a hypnotized character would mutter part of Alex's name, which got confusing if your name wasn't Alex. If you named your character Dookienuts, it'd be pretty tough to set the game up to dynamically have a character say, "I love... D... Doo... kie..." (Edit: And wouldn't you know it, a line like that shows up in this latest update.)

...I'm still seeing my custom name show up as the speaker when using my old save, though. I guess that's an oversight. I noticed that after noticing that one of the lines in Helen's hypnosis is missing the name despite not being narration. (Specifically, the "breathing increases your pleasure" part.)


One last issue to report: In the replay menu, when choosing the MC option (who should probably just be called Alex here as well if it's not gonna be custom anymore), the full list of scenes trails off the top of the screen. Since you can't scroll, this should be separated into two pages.
 

TigerWolfe

Forum Fanatic
Oct 19, 2022
4,082
7,812
If you named your character Dookienuts, it'd be pretty tough to set the game up to dynamically have a character say, "I love... D... Doo... kie..."
As someone who codes in python on the daily, this is actually not that hard to pull off, at least in python (renpy could be wildly different but I'd be pretty surprised). Assign playername as a variable and then in the dialogues call chunks of that variable.
 
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3.60 star(s) 12 Votes