Hey guys! Wow, I wasn't expecting such a good reception, thank you so much for that! The "Shakespear" jokes are killing me!
It's my first project, it's all new to me. I don't know how to code, I'm still learning how to use Daz, and English isn't even my first language so there'll be a learning curve in the quality of the product for sure, but I'm already doing my best to delivery something made with passion and care...
As I'm new to this, all the feedback is welcomed, and I already have a small list of changes for the next update, for starters, I'll correct the default name of the wife to "Raffaella" (I also apologize for the gross mistake), and there'll be the option to rename her.
For the next update, a new mechanic will be introduced to enhance the immersion in the story. To be clear, I envision this game being played a lot inside the MCs mind, this is why it's 1st person, so this new mechanic will enhance this feeling of connection with the thoughts of the MC. There'll be some choices, but those choices will mostly change how MC interacts with the other characters and unlock bonus content, rather than forking the story. That is my plan for now.
Anyway, thank you so much for the warm reception, it really is a good boost in motivation! (I have a demanding career IRL, and this is a personal project, so it's hard to have the energy to work outside work something, I'm sure you all understand what I'm saying... )
It's my first project, it's all new to me. I don't know how to code, I'm still learning how to use Daz, and English isn't even my first language so there'll be a learning curve in the quality of the product for sure, but I'm already doing my best to delivery something made with passion and care...
As I'm new to this, all the feedback is welcomed, and I already have a small list of changes for the next update, for starters, I'll correct the default name of the wife to "Raffaella" (I also apologize for the gross mistake), and there'll be the option to rename her.
For the next update, a new mechanic will be introduced to enhance the immersion in the story. To be clear, I envision this game being played a lot inside the MCs mind, this is why it's 1st person, so this new mechanic will enhance this feeling of connection with the thoughts of the MC. There'll be some choices, but those choices will mostly change how MC interacts with the other characters and unlock bonus content, rather than forking the story. That is my plan for now.
Anyway, thank you so much for the warm reception, it really is a good boost in motivation! (I have a demanding career IRL, and this is a personal project, so it's hard to have the energy to work outside work something, I'm sure you all understand what I'm saying... )