Horizonn
Newbie
- Jul 4, 2021
- 40
- 71
Where do you live, manager, what time is it? Is it Mars time or Jupiter?
he lives in the same timezone as me so its 6:33 here so 3 hours from now will be 9pmWhere do you live, manager, what time is it? Is it Mars time or Jupiter?
Yeah, I'm pretty much in this boat. We've already had Vi being exhibitionist, and everybody teasing Eric for 4 chapters now (and I don't count Maki giving a brief handjob as not teasing). I don't care who they fuck, but it needs to be somebody that's not each other already...especially if the updates are gonna take 3 months+ to come out. Too long to wait for just another tease.i stopped pledging after the last update when noting actually happens i dont mind teasing but at this point its not entertaining for me
I mean, yeah, but it's a Patreon-funded game, and the last update was like 3 months ago, so the developer is probably feeling a bit of a pinch when it comes to people stopping their subs and interest slowly drying up, so he might be rushing it out a bit.Shouldn't they usually finish the game like week before release?
Last minute release usually not came out good
yeah 3-4 months of waiting just to have vi and eric fuck again gets old quicklyYeah, I'm pretty much in this boat. We've already had Vi being exhibitionist, and everybody teasing Eric for 4 chapters now (and I don't count Maki giving a brief handjob as not teasing). I don't care who they fuck, but it needs to be somebody that's not each other already...especially if the updates are gonna take 3 months+ to come out. Too long to wait for just another tease.
Or Anya, I'll take actual action with Anya.
I mean, yeah, but it's a Patreon-funded game, and the last update was like 3 months ago, so the developer is probably feeling a bit of a pinch when it comes to people stopping their subs and interest slowly drying up, so he might be rushing it out a bit.
But I mean, it's just a Renpy VN; it's pretty hard for it to be unplayably buggy at least.
Huh? If it's finished, it'll be released. Why would it be finished a week before release?Shouldn't they usually finish the game like week before release?
Last minute release usually not came out good
No pic, no proof.Yo Circle where is the Update im already with the cock in my hands![]()
How much playtesting is needed for a KN, isn't one run threw enough to see that everything works? there aren't any differing paths or variables needed to test. Not complaining, im just curious
OK, so what? There's worse:Yo Circle where is the Update im already with the cock in my hands![]()
For a normal game's update, It shouldn't be long. But with a coom game, who know?How much playtesting is needed for a KN, isn't one run threw enough to see that everything works? there aren't any differing paths or variables needed to test. Not complaining, im just curious
They'll be doing last proofreads, image and flow checks. When we launched the last update of SoA the final day was also hectic for the same reasons, because there's things you can't really find need fixing until you have all the pieces of the puzzle together.For a normal game's update, It shouldn't be long. But with a coom game, who know?
It's always the almost no comment, no likes, no contributions dudes...guys I really hope that there is a real hero who will contact me in dm![]()
Honestly, quite a lot still. You might not face gamebreaking bugs as much as when playtesting a game with multiple variables to keep track of, or branching paths to take into account. But anytime you have several thousands or lines of script to go through, both out of game (just reading though the raw renpy script) or in game (because it can change the way the dialogue is perceived), even going through it two or three times is rarely enough to fix all the obvious mistakes. Then you have to take into account repetitions, figures of speech that you find weird reading out loud...How much playtesting is needed for a KN, isn't one run threw enough to see that everything works? there aren't any differing paths or variables needed to test. Not complaining, im just curious
Hate how people with no experience talk like they know all the facts of developmentHonestly, quite a lot still. You might not face gamebreaking bugs as much as when playtesting a game with multiple variables to keep track of, or branching paths to take into account. But anytime you have several thousands or lines of script to go through, both out of game (just reading though the raw renpy script) or in game (because it can change the way the dialogue is perceived), even going through it two or three times is rarely enough to fix all the obvious mistakes. Then you have to take into account repetitions, figures of speech that you find weird reading out loud...