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AndL78

Newbie
Mar 29, 2025
29
102
I'd suggest you take your own advice instead of spreading a lie based on assumptions.
Did someone ask you for advice? Well, keep them for yourself. I'm not going to prove anything to you, believe what you want! But you have exactly zero grounds to call my words a lie, but you do it - a typical stupid person.
 
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Artist271

Active Member
Sep 11, 2022
681
1,141
Did someone ask you for advice? Well, keep them for yourself. I'm not going to prove anything to you, believe what you want! But you have exactly zero grounds to call my words a lie, but you do it - a typical stupid person.
Hey, you can't be calling someone stupid when you yourself believe such an outrageous theory, stay humble. Oh sorry, i meant you yourself "know" they're the same author, my mistake /sarcasm
 

AbyssGames

Developer of "Shadows Of Ambition"
Game Developer
Jan 1, 2018
428
2,953
Did someone ask you for advice? Well, keep them for yourself. I'm not going to prove anything to you, believe what you want! But you have exactly zero grounds to call my words a lie, but you do it - a typical stupid person.
I must have borderline personality disorder if I end up talking to myself about all kinds of different things regarding development.
 

Hazystomp

Member
May 11, 2025
139
213
I must have borderline personality disorder if I end up talking to myself about all kinds of different things regarding development.
That's not borderline but really serious level of split personality disorder if it's that consistent.
Might not be that clear in this site but in discord. Yeah.
 

Marione123

New Member
Aug 21, 2024
5
9
I did the render on the right actually, in my work for SoA. I won't pretend it wasn't somewhat inspired by the scene from MNGF... since then we've tried more and more to separate our scenes from MNGF, like my last work was on the Andrea/Luke scene which is nothing like any scene in MNGF. I mean, part of it was just learning more and being less reliant on prompts for building out scenes (which in turn, makes the scenes more unique and dynamic).
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Great job SymbioticLife, you're a true artist!
It's also thanks to professionals like you that the quality of these products is top-notch! (y)
 

SymbioticLife

Active Member
Mar 17, 2019
612
5,908
I did the render on the right actually, in my work for SoA. I won't pretend it wasn't somewhat inspired by the scene from MNGF... since then we've tried more and more to separate our scenes from MNGF, like my last work was on the Andrea/Luke scene which is nothing like any scene in MNGF. I mean, part of it was just learning more and being less reliant on prompts for building out scenes (which in turn, makes the scenes more unique and dynamic).
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Great job SymbioticLife, you're a true artist!
It's also thanks to professionals like you that the quality of these products is top-notch! (y)
I just want to clarify, other than working on a couple small cameo things for the next chapter I have nothing to do with the art side of things on MNGF at all, my role here is specifically and only proofreading (and advice/feedback/occasional minor character design help) and the art side of things is 99.9% CG's work. I am far more involved on the art side with SoA but that is still primarily Abyss' work. Thanks for the kudos, just want to clarify so I'm not accidentally taking credit for others work.

EDIT: Also I'm not an artist :p high quality AI work with rigourous editing can be time consuming and difficult. But it will never be art. Shout out to all the real artists.
 
4.50 star(s) 160 Votes