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Enlight432

Active Member
Jan 4, 2024
715
1,063
I would prefer the way it is rather then having mutiple choices with mutiple paths that lead to months of fans without seeing the game they like updated and when it is updated sometimes it's not even updated in the Path that their are on...yikes!! Now that is what I call decremental
Is Eric's mom a virgin?
Just to change the discussion
 

Yougiblack

Well-Known Member
Sep 30, 2018
1,420
1,290
Nothing to report, and it's going to be like that for a while, only Discord Members from Patreon get full acess to game dev state and renders that I am making for the update, already revealed a lot of new stuff there
Hmmm, so can't even say if itll take as long as chp3 took ? more or less ?
 

Machete

Engaged Member
Apr 7, 2020
2,558
4,533
I would prefer the way it is rather then having mutiple choices with mutiple paths that lead to months of fans without seeing the game they like updated and when it is updated sometimes it's not even updated in the Path that their are on...yikes!! Now that is what I call decremental
I see your point, but, do you realize that this way there is no game element in the game? Choose your onw adventure playstyle is the base of VN and My New Girlfriend is a comic with clicks. Which is fine, just a different media.
 
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CircleGames

Member
Game Developer
Jul 9, 2018
177
1,538
I see your point, but, do you realize that this way there is no game element in the game? Choose your onw adventure playstyle is the base of VN and My New Girlfriend is a comic with clicks. Which is fine, just a different media.
Yes I realize that, like I said, that was the goal of the project from the start, never said I was making anything else then just that, a story with visuals, text and sound.
 

DTZ Games

My True Desire's dev
Game Developer
Aug 21, 2023
50
182
I would prefer the way it is rather then having mutiple choices with mutiple paths that lead to months of fans without seeing the game they like updated and when it is updated sometimes it's not even updated in the Path that their are on...yikes!! Now that is what I call decremental
People don't realize that if you add multiple choices to the game, it will take three times longer to update. The game is perfect as it is. Keep up the great work.

ALSO, WE MUST HAVE A GLORY HOLE SCENE!
 

MIkedante

Member
Dec 10, 2019
323
577
Yes I realize that, like I said, that was the goal of the project from the start, never said I was making anything else then just that, a story with visuals, text and sound.
Sure, it's so far so good. BTW that beach scene with Mako and her teasing is briliant. (y)
 

Enlight432

Active Member
Jan 4, 2024
715
1,063
Although I personally enjoy the story completely and I don't need a choice to change the direction
But i will share an experience that might be helpful :
A long time ago, I played a game (I don't remember the name) that used single-option choices ! :HideThePain:
Despite its illogical and strange nature, it evoked an good fake sense, As if I was shaping the story like a game
 

Enlight432

Active Member
Jan 4, 2024
715
1,063
Of course that's even worst.
So it doesn't feel good for you

It felt surprisingly good to me
Like: fuck her hard
When I chose this, it was like I decided to fuck her hard or not (slow) :KEK:

Again, this approach is illogical and strange
 
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Machete

Engaged Member
Apr 7, 2020
2,558
4,533
So it doesn't feel good for you

It felt surprisingly good to me
Like: fuck her hard
When I chose this, it was like I decided to fuck her hard or not (slow) :KEK:

Again, this approach is irrational and strange
Uhm... Sorry what?
 

Enlight432

Active Member
Jan 4, 2024
715
1,063
Uhm... Sorry what?
The reason you didn't understand what I mean is that it is not a logical approach, it is more of an empirical/emotional one
Anyway, I told this experience so that I maybe have helped those who enjoy the VN much less than the game
 

Machete

Engaged Member
Apr 7, 2020
2,558
4,533
The reason you didn't understand what I mean is that it is not a logical approach, it is more of an empirical/emotional one
Anyway, I told this experience so that I maybe have helped those who enjoy the VN much less than the game
So, stating that VNs where you make choices are games, KNs where you just read a story and click to 'turn pages' are not games and VNs that give you single choices are neither and so they are a worst product is an emotional argument?
If you say so...

EDIT:
But on one thing you are right, i didn't take a logical approach to the argument. In order to take one i should have started by the definition of game and then show how one genre is a game and the other two are not. So, allow me.

I'll take the definition of videogame, since the definition of games implies a multiplayer scenario that is not always true for videogames

"an electronic game in which players control images on a video screen"

Now, in all cases we have images on a video screen, but while KNs require you to click to keep reading, you have no control at all on which image you get as result. In VNs when a path forks it's a direct consequence of the act of the player of controlling which of the option proposed to choose.

About VNs with a single choice each time, they are not games because of the same reason of before.

Now to get to say that they are worst than proper VNs and KNs i shoud provide more definitions and arguments, but i would just keep it short saying that adding a menu option with no function is, de facto, useless or at least it requires more effort then just to click to transiction to the next image, therefore it's a worst solution to the problem (of moving the story foreward)


I hope i was logical enough now.
 
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Enlight432

Active Member
Jan 4, 2024
715
1,063
So, stating that VNs where you make choices are games, KNs where you just read a story and click to 'turn pages' are not games and VNs that give you single choices are neither and so they are a worst product is an emotional argument?
If you say so...

EDIT:
But on one thing you are right, i didn't take a logical approach to the argument. In order to take one i should have started by the definition of game and then show how one genre is a game and the other two are not. So, allow me.

I'll take the definition of videogame, since the definition of games implies a multiplayer scenario that is not always true for videogames

"an electronic game in which players control images on a video screen"

Now, in all cases we have images on a video screen, but while KNs require you to click to keep reading, you have no control at all on which image you get as result. In VNs when a path forks it's a direct consequence of the act of the player of controlling which of the option proposed to choose.

About VNs with a single choice each time, they are not games because of the same reason of before.

Now to get to say that they are worst than proper VNs and KNs i shoud provide more definitions and arguments, but i would just keep it short saying that adding a menu option with no function is, de facto, useless or at least it requires more effort then just to click to transiction to the next image, therefore it's a worst solution to the problem (of moving the story foreward)


I hope i was logical enough now.
Now you have completely analyzed and looked at the case with a logical approach
I agree with all your words and I said 4 times in previous posts that this approach is completely illogical and may not help many people, this approach is completely emotional and taste oriented

Personally, single-option choices helped me feel more immersed, self-inserting, and game-oriented
That is, in my experience :
Game > VN + single-option choices > VN

You can't check this matter with logic, you have to test it, if it feels good, continue, if it doesn't, do not continue

Now imagine eating a lemon (or anything sour) in your mind for 10 seconds, your mouth will water, while logically you are not eating it (The subconscious mind does not know the difference between reality and imagination)
So you have to test it, maybe it gave you a better feeling because of the easier imagination and as a result the production of stronger feelings by the subconscious mind

Sorry, my English is not very good
Anyway, this had a positive effect on me
And because it is not a logical issue, there is no room for discussion, you have to experience whether it has a positive effect or not
 

Machete

Engaged Member
Apr 7, 2020
2,558
4,533
Now you have completely analyzed and looked at the case with a logical approach
I agree with all your words and I said 4 times in previous posts that this approach is completely illogical and may not help many people, this approach is completely emotional and taste oriented

Personally, single-option choices helped me feel more immersed, self-inserting, and game-oriented
That is, in my experience :
Game > VN + single-option choices > VN

You can't check this matter with logic, you have to test it, if it feels good, continue, if it doesn't, do not continue

Now imagine eating a lemon (or anything sour) in your mind for 10 seconds, your mouth will water, while logically you are not eating it (The subconscious mind does not know the difference between reality and imagination)
So you have to test it, maybe it gave you a better feeling because of the easier imagination of the subconscious mind

Sorry, my English is not very good
Anyway, this had a positive effect on me
And because it is not a logical issue, there is no room for discussion, you have to experience whether it has a positive effect or not
Sorry, i must admit i didn't get at all what you were trying to say earlier. That's why i was puzzled.
My first language is not english either.
 

Moto_Tsume

Newbie
May 19, 2022
27
44
I would like to offer this advise : Keep track on the number of characters. If you introduce too many characters you will give them too little spotlight and at the same time slow the story progression down. Make a plan and always make sure to enjoy the story you are making, if you don't then it will get sour fast. You have 7 female characters and 6-7 male ones, it is enough for now.
 
4.50 star(s) 125 Votes