Version: 0.55 Bugfix
Time played: ~12 hours (also fully completed the abandoned v2.1 version)
Enabled cheats/mods: Yes
PROS:
- Less grinding than abandoned version
- New CGs, not only recycled old ones
- Helpful walkthrough/hint system, mini map and more
- Improved IU (during interactive scenes)
CONS:
- Forced linear storyline
- Time consuming
- Still feels buggy
Review:
Since this game is a REVAMP of the abandoned v2.1 version, I will be comparing both games.
Story:
The REVAMP is - as expected - different than the abandoned version, but not necessarily in a bad way. This story is not too bad, but I was more interested in the original one. A major change is that the REVAMP is way more linear. I personally have nothing against linear storylines, but I actually preferred the freedom given in the abandoned version. However it lacks the freedom, I did like the introduction of the new characters. I'm interested in the continuation of the story.
Gameplay:
Generally the game feels like: go to location A, go to location B, etc. This might be the problem with all RPGM style games, but somehow it felt like something was missing. There is nothing interesting going on in between the travel to your goal. There are no characters you can talk to (even if they just say one singular line) or random events to keep it interesting. This makes the game feel less immersive, somewhat boring and unnecessary buggy. During some point of the game I even got all my activities during the afternoon, which was really annoying to do without any cheats: after finishing an afternoon activity it becomes night, so you have to wait another day to continue. It was nearly impossible to efficiently plan out your day to spread the activities, because all the activities were packed into one timeslot. Some activities become unnecessarily repetitive, such as the 'pick up the package for Nesrot'-activity. If this was a side story it would've felt less annoying, but instead you are forced to do this to proceed in the family storyline.
Using cheats was making the game more bearable, especially the Teleport feature. Walking to some locations take a lot of time, since the map is quite big.
Grammar:
The game is originally written in (a) Spanish (dialect) and loosely translated afterwards, so the English context is not really on point all the time. Sometimes it only shows the Spanish text, even when your settings are on English.
Graphics:
I personally like the style of the CGs, but that is really a matter of personal preference. The nearly cell shaded look gives a cartoony feeling even though it is completely modelled in 3D, which makes the game rather unique. The animations are surprisingly smooth and accurate, if you ignore the clipping. There is a lot of CGs and also a gallery, which is a big plus.
Conclusion:
I do enjoy the game, but I miss the freedom of choosing my own story. This really makes the game feel more forced than the abandoned one. Nonetheless it is still a decent game with more than enough content. I wanted to give 2.5 stars due to my mixed feelings, but since that is not possible I'm going to give it the benefit of the doubt with 3 stars.
-Edit-
After finishing V0.06.6 (~36 hours total) I must admit that there is an insane amount of content, which convinced me to add another star to the rating to a total of 4 stars.