Satori6

Game Developer
Aug 29, 2023
584
1,376
230
Spend some time post editing the AI images. A few minutes fixing those fingers and other issues would go a long way.
That said, it looks better than that from most games.

The cheat menu and the description panel have untranslated text.

The Bunker management screen shows energy as undefined because it's set to read "current_energy" instead of just "energy".

As mentioned before, the trader doesn't work. For example, buying tools gives you alcohol.
 
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LPyxel

New Member
Aug 23, 2018
12
25
113
I can already tell just from the premise and images that this is someone's bad attempt at recreating S.H.E.L.T.E.R. with AI. Hard pass.
 
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Noxedia

Well-Known Member
Game Developer
Jun 10, 2025
1,052
1,922
172
Damn, so does this mean I finally get to boss everyone around and hoard all the canned peaches? Serious question though - how dark does it get? Like, morally grey choices, betrayal, rationing food, that kinda stuff? :unsure:
 

William8

Newbie
Jan 26, 2021
25
39
66
Its a good environment for a lot of fun storylines.... lots of potential

Unfortunately this still needs a lot of polish.

Art: someone's hair changing in the same conversation from long curls, to bob to shaven, back to shoulder length... just doesnt work for immersion.

Gameplay: your do some things all the time, why put them in a submenu? put a button or two on the main page for scavenging and socializing.

Mechanics: quest wise, it doesnt make sense to give someone an item that is not a consumable - e.g. a tool, every day to fix the same thing... what happened to the previous one? or at least give me a reason why its needed again.

Some kind of points system would also help i think. Things like hunger, thirst, love, lust, loneliness, jealousy, health, abilities, etc.
 

t_punk

New Member
Jun 21, 2025
1
0
1
Its a good environment for a lot of fun storylines.... lots of potential

Unfortunately this still needs a lot of polish.

Art: someone's hair changing in the same conversation from long curls, to bob to shaven, back to shoulder length... just doesnt work for immersion.

Gameplay: your do some things all the time, why put them in a submenu? put a button or two on the main page for scavenging and socializing.

Mechanics: quest wise, it doesnt make sense to give someone an item that is not a consumable - e.g. a tool, every day to fix the same thing... what happened to the previous one? or at least give me a reason why its needed again.

Some kind of points system would also help i think. Things like hunger, thirst, love, lust, loneliness, jealousy, health, abilities, etc.
Features of generation. Unfortunately, it is not always possible to preserve accurate details when creating realistic images. I was thinking about how to fix this, but decided it would be easier to keep the overall style of the images. :rolleyes:

Thanks for the feedback.
 

Strec

Active Member
Feb 20, 2018
626
415
218
And so it begins. First time seeing realistic AI in a porn game. IMO, this is the future of porn games, 3D and hand drawn will still have their place, but I think we're going to be seeing a lot more games made with realistic AI.

Good luck with the game.
AI images don't make a game.

I think we're going to be seeing a lot more games made with realistic AI without any gameplay...
 

Master of Puppets

Conversation Conqueror
Oct 5, 2017
7,712
10,378
883
Is screenshot number four even in the game? I've spent like a hundred days exploring and never seen it.
 

ImpracticalDon

New Member
Mar 1, 2024
8
32
23
Has potential. The shop is broken; it takes your money but won't give the stuff you buy. There is nothing to do and no info on story progress. The AI is not bad but there is absolutely nothing so far besides some minor action with the scientist lady. Some words come in different language. Adding an end to the current update would be nice. Played for the sake of it only to check if something else comes. But the game stops after Kira asks for a sewing kit because the shop doesn't give it after bying it. And make an online version.