You have to allow Codice.dll in Windows Defender, or it will delete it as false positive because of the nature of the crack, even if i remove VMProtect the crack is still flagged. You can literally go look up any recent game cracks and they all get flagged as false positives. (Ex. EMPRESS cracks)
You don't have to block Codice.dll in the firewall, crack already completely disables network access for the entire game including the crack itself and emulates locally the Unity server the game connects to, no connection to the internet can happen. Check the game process using any net tool (ex. NetLimiter) and you can clearly see no domains or external ip's are in there, just localhost for the Unity server emulator.
You also do not have to change your clock time, crack already deals with azucat's time lock.
Rest of issues like game freeze, missing text, icons or literally anything is fault of game/PlayDRM itself, this azucat guy not only likes a lot DRM and wants you to be a slave of it but also doesn't really know how to optimize or properly implement something in his games. If somebody has the latest game build i can port the crack to it and we can see if he fixed those issues in it.