"WindDX "
Member
- Jul 18, 2018
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Oh yeah that too, true. It's been a while since I beat the game lolYou don't have permission to view the spoiler content. Log in or register now.
Just so we're all clear, this isn't permanent. It lasts until you return to a crystal, at which point your stats return to normal. So you are clear to use the ability without worrying that it'll severely set back your progression.You don't have permission to view the spoiler content. Log in or register now.
That "tool" is how you are supposed to explore the game with zero flags. I'm afraid you completely misunderstood fragmented fire, it isn't some 4th wall breaking cheat tool, but an integral part of the game's story. There are lines of dialogue and even scenes that you can only get while under the effect of that item, exploring with is isn't even an intended feature, it is a mandatory part of the game.Only four areas can be reached by normal means with zero flags tripped on your first run (the old country, yellow forest, angry mosquito place, annoying green filter). After fully exploring these areas you have four options for boss fights and no obvious way to bypass them... By contrast, you can explore nearly 2/3rds of Black Souls II at zero flags, so it would be sad to see that small of a roam in a game directly inspired by it. I was particularly sad because at least one enemy did have unique interactions when I "sequence broke" their encounter... Fortunately, I found a use case for a tool I thought was pointless. Several things I have seen shared about the game are highly misleading and imply you can only explore the full map at zero flags with NG+.
Man, this is why I am so against guides. They totally mindbreak people. Games like BlackSouls and NPC Dreams needs to be played with a completely open mind, instead of having an entrenched mental frame setup while playing. Guides encourage the creation of a said mental frame because it gives people the impression that they understand the gist of the game. Thus, for some people, guides actually make things harder (unless everything is written down in plain text for them, which then ruins the whole fun of the game).I haven't solved achieving the alternate endings/true ending in a single cycle, and I don't think it's possible because the other big bosses are behind flags that do trigger. This should reduce the minimum number to two cycles from the guide's proposed three cycles though.
I assume by fairy forest you meant Melf's Garden? You can pass through the gate with fragmented fire, you just didn't try it.Edit: Fairy forest is gated on both sides and I haven't found a way break into there out-of-sequence yet. Otherwise, I was able to chart a route through everywhere else that appears to be accessible normally.
Intended btw. The NPCs who don't respond, like the mobs, do so for a reason. The NPCs who do respond do so because they are different. These minor mechanics revealing character lore is what makes this game so goddamn kino.I'm not sure how many scenes have this feature in the end, since even in Fragmented Fire mode, many NPCs respond as if you are "visible."
I'm pretty sure it's not(?). I never used it and got the True End anyway. Never cheated in any items either. Only started using it after I got the True End. Always thought Fragmented Fire was just a cool little thing for some extra lore but I never needed it.It is also impossible to achieve the true ending without the use of fragmented fire, since the pathing required for the true ending makes using that item essential.
Same, I also got the true ending without the Fragmented Fire. I'm sure its helpful, but I completely forgot it existed and muscled through the game just fine.I'm pretty sure it's not(?). I never used it and got the True End anyway. Never cheated in any items either. Only started using it after I got the True End. Always thought Fragmented Fire was just a cool little thing for some extra lore but I never needed it.
The game has a progression system. Each boss increases that progression meter by one. You can check its level in the Gwirionedd Orphanage by looking at the amount of the lit torches on the walls.Hello, I just cleared(?) the game (gone everywhere I could, killed everything I found) but it proposed me to start a new cycle, so I guess there is more to discover.
I start reading a bit here but stopped to avoid big spoilers (or at least spoilers that I could understand now), so I'm asking directly : What should I do from here ? I guess there's something more to do than just killing everything again.
I've also seen that people talked about fragmented fire and it seems important. What is it ? I don't remember seeing it, did I miss something or is it something that I should get later ?
You have completely missed the point of my post and your own is riddled with inaccuracies. You don't have to use fragmented fire in order to get the true ending (only a single boss fight is required to access the entire map even if you don't use fragmented fire at all, permitting triggering the Risu fight on one flag in NG). You are simply wrong. Something that makes your claims even worse is that there's a more helpful post on this very page:exploring with is isn't even an intended feature, it is a mandatory part of the game. [snip]
Contrast with:Also, another tip for you. The Gwirionedd Orphanage is now unlocked permanently on the new cycle. You can exit it to reach certain areas faster from the other end of the map.
You don't have to use fragmented fire to complete the game's true ending at all, even if you are playing normally as a normal player would. They simply discover it is openable on NG+. Opening the orphanage doors with fragmented fire is not the normal way to do it and that's why I was being intentionally vague about this function of fragmented fire: it's a cool easter egg for people who want to touch more of the game with zero progression. In other words, a challenge run/exploration feature. You are acting as though this is necessary in any way to simply play "right" but I only mentioned it due to my interest in the game's mechanics.It is also impossible to achieve the true ending without the use of fragmented fire, since the pathing required for the true ending makes using that item essential.
All of the above I have shared is a simple expression of love of the game and the genre, and all of it I did on my "first playthrough." If Black Souls was your first exploration RPG I understand your narrow focus on the game's story over its mechanics, but please reconsider your idea of what an "intended" play experience should look like. These games are not just inspired by Dark Souls, and for many years the "intended" play experience in the Japan indie sphere was seen more like how I'm playing than how you are.The intended playthrough of the game is to explore the map without using fragmented fire, or only using it sporadically and cluelessly, on your first run. [snip]
Fortunately you're here to say it outright and spoil people so I can rest easy just explaining what I was being oblique about before. Same with location names that you unhelpfully translate from being deliberately vague allusions anyone who has completed the game will recognize to their ingame name...Games like BlackSouls and NPC Dreams needs to be played with a completely open mind, instead of having an entrenched mental frame setup while playing.
Worse... using fragmented fire to get into the forest serves no purpose for the challenge run as far as I can tell because it's gated on both sides by boss fights at zero flags. I did pass through the gate with fragmented fire, but I did not find any unique interactions that would allow me to explore the area and collect the "bonfire" without triggering a boss. Maybe there's some event you can perform to bypass one or both fights without triggering either boss, but I have poured over every map at this point and I have not found one. The only ways I could see you bringing Melf's Garden up is if (1) you don't know the game very well, (2) you missed so utterly the point of my post your reply is rendered gibberish as a result, or (3) both. It is one of the very few areas you cannot apparently collect or fully explore on NG low%.I assume by fairy forest you meant Melf's Garden? You can pass through the gate with fragmented fire, you just didn't try it.
All good, it was just a misunderstanding as you quoted a lot of people in your reply. I apologize as well. Deleted the post.Friend, my post was quoting your own as an example of better advice. The person I was actually responding to (PitayaPear) implied that you had to use fragmented fire to open the doors at the orphanage and therefore it was a necessary feature, but most people find out that the doors are permanently opened after they go to NG+.
That's what you encouraged the new player to try on this very page, and so I put it in the post to contrast.
None of the rest of my post is directed at you, or has anything consequential to do with your own guide, don't worry about it and sorry for the trouble.
I'm going to add more quotes from PitayaPear in that post so there's not any more trouble, on reread I can totally see how you got that impression. Have a great one!All good, it was just a misunderstanding as you quoted a lot of people in your reply. I apologize as well. Deleted the post.
Yup, it's more clear now (although I admit that I didn't notice you were quoting me in contrast with someone else which I feel is more my fault than yours). Again, sorry for this little scuffle.Edit: There was a brief back-and-forth because it looked like I was responding to Romuulus, who is a helpful user who provided a guide for new players and who has been around a good deal longer. I did have a point in the guide I clarified wasn't quite accurate, but it's "not accurate" in a way that literally only matters to people doing challenge runs.
In this post I am responding explicitly to PitayaPear, but I neglected to include exact quotes to the things I was refuting. I have added these quotes to clarify.
Ahhhh ya. Now that I think about it if you just rush your way to Maruoris backwards from the Orphanage after a new game you can reach him within progression 3, oof mb lol. It's been fixed.Same, I also got the true ending without the Fragmented Fire. I'm sure its helpful, but I completely forgot it existed and muscled through the game just fine.
Bruh what a long-ahh triggered sperging. From skimming all that it's clear that you're a midwit who think yourself as some kind of lore genius (despite not even completing the game) and is unironically malding that I critiqued you. I literally made just one mistake in my reply (which I fixed) and you just latched onto that again and again, meanwhile you ignored or twisted all the other stuff I said (and haven't even fixed your own factually incorrect comments), so pathetic.You have completely missed the point of my post and your own is riddled with inaccuracies. You don't have to use fragmented fire....
What challenge run? The 1-SL challenge run you talked about in another comment? Irrelevant. The challenge where you progress "normally"? The whole point of my comment is that using fragmented fire is normal. Also calling not using fragmented fire a "challenge" is just really weird, especially considering that even according to your own comment you didn't even know about it until much later, so it's a challenge that you didn't even know about?Worse... using fragmented fire to get into the forest serves no purpose for the challenge run...
Also wdym you cannot collect the "bonfire" or unlock stuff out of order with fragmented fire... Don't tell me you don't know that you can exit fragmented fire at any time... which allows you to collect items and bonfires... bruh... Ok that honestly makes a lot of sense why you think it is worthless lol.but in unlocking the map, loot, fights, etc. out of order... but I did not find any unique interactions that would allow me to explore the area and collect the "bonfire"
BROOOOOOO what is this Navy Seal Copypasta shit man, I am literally dying. Stop lolcowmaxxing on a fucking h-game thread, preserve your dignity.Do you know what bosses you can fight without triggering flags? I do.
Do you know what NPCs do have unique dialogue if you encounter them "out of order" or from unusual directions? I do.
Do you know what the cap is for collectable equipment and items without triggering any flags? I do.
The irony of an blatantly illiterate retard calling anyone a "midwit" is palpable.From skimming all that it's clear that you're a midwit who think yourself as some kind of lore genius (despite not even completing the game) and is unironically malding that I critiqued you.
Truthfully, I find your air of condescending superiority far more insufferable. Rather then someone who is able to admit to making mistakes and taking things with a humorous stride, you find it suitable to zero in on perceived grievances to extrapolate your beef while ignoring all attempts at explanation from the opposing party. You're just making yourself look bad, to put kindly.The irony of an blatantly illiterate retard calling anyone a "midwit" is palpable.
Edit: also, I have no plan of "fixing" my "factually incorrect comments" because you can't point to a single one. Die mad.
He told you everything he found incorrect in your comment.The irony of an blatantly illiterate retard calling anyone a "midwit" is palpable.
Edit: also, I have no plan of "fixing" my "factually incorrect comments" because you can't point to a single one. Die mad.