Fuzzlewhumper

Newbie
Mar 26, 2020
35
32
164
It's a little too violent for me, fight is in the name however so it's my own fault for expecting it to be anything but violent. So, darn. Oh well, lemme know where there's a succubus vs prey version and I'll sign up for that.
 

Sam3DX

Member
Game Developer
Apr 30, 2018
470
822
253
NGL at first glance this game looks shady af, and the AI interface doesn't helps.
Besides a few placeholder AI images in the menu, is there anything else in the game's appearance that makes you feel "shady"? I would be happy to make it as straightforward as possible, just let me know what particular elements are suspicious


Hi, I want to test the game , can somebody dm me the password please?
You 100% don't need a password to "test" the game. Password is just a gateway to very specific features requested by high-tier patrons that should not be in the core game. It's not a paywall to the "better" game, it's a way to separate the "game as I see it" from the "specific game features my supporters want to see"
 

youraccount69

I'm like a karate chop
Donor
Dec 30, 2020
8,547
3,917
436
NakedFighter3D-2025.63
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etemon

New Member
Jan 30, 2020
1
0
20
Character models never load for me.
AMD Ryzen 7 3700X 8-Core Processor 3.60 GHz
RAM 32.0 GB
AMD Radeon RX 7900 XT (20 GB)
2 TB M.2 SSD / 1TB HDD
64-bit operating system, x64-based processor Windows 10
Game is installed on HDD, while windows is on m.2
The only info I can find in regards to this issue suggests that my PC isn't powerful enough. I feel like my system should be more than enough to run this, but any insight would be welcomed.
 

zender332

Newbie
Sep 15, 2019
91
73
202
Hello, I don't know if there's a similar comment about the game. I'm really bothered by the characters' breasts - they're spinning like a propeller)) Also, there's a significant lack of scenes involving a penis, despite 3/4 of the characters having penises.
 

jetweowl

Newbie
Nov 5, 2018
25
11
198
I think it would be nice if players could adjust their max health or modify their passive card limit (currently 4).

For those who want longer fights (and that's me ;) and need both function)

Removing passive restrictions would provide more variety in combat.

As of now, felt being forced monotonous combat.
 

VanillaLover

Well-Known Member
Jun 15, 2021
1,046
1,653
286
Character models never load for me.
AMD Ryzen 7 3700X 8-Core Processor 3.60 GHz
RAM 32.0 GB
AMD Radeon RX 7900 XT (20 GB)
2 TB M.2 SSD / 1TB HDD
64-bit operating system, x64-based processor Windows 10
Game is installed on HDD, while windows is on m.2
The only info I can find in regards to this issue suggests that my PC isn't powerful enough. I feel like my system should be more than enough to run this, but any insight would be welcomed.
There is no reason for this to be underpowered when I can run this game on an APU

Update your drivers, switch to Windows 11 if that doesn't work
 

Sam3DX

Member
Game Developer
Apr 30, 2018
470
822
253
Character models never load for me.
Yeah, it's not a hardware limitation, try to update drivers, disable windows defender (that might prevent you from recording the data to the drive). Also, you may try to delete old data from the `c:\Users\username\AppData\LocalLow\Sam3DX\NFighter3D\`

I think it would be nice if players could adjust their max health or modify their passive card limit (currently 4).
For those who want longer fights (and that's me ;) and need both function)
Removing passive restrictions would provide more variety in combat.
As of now, felt being forced monotonous combat.
"Longer fights" was exactly the part that the community didn't like because of how monotonous and boring they are.

Hello, I don't know if there's a similar comment about the game. I'm really bothered by the characters' breasts - they're spinning like a propeller)) Also, there's a significant lack of scenes involving a penis, despite 3/4 of the characters having penises.
Breast physics is adjustable (for your characters, of course). All the moves in the game were requested by high-tier patrons. If you want to have any certain moves added, you're welcome to join the $50 tier and make a request. It will be added to the moves queue we have currently, and eventually it will be added to the game.
 
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Purple_Heart

Engaged Member
Oct 15, 2021
3,000
5,296
637
I have a small suggestion: I accidentally took a screenshot while pressing buttons in the main menu, but the message that appeared didn't mention where the image was saved on my computer. While I already know where it ended up, I think it would be helpful if the message included the full folder path, just to make things clearer for everyone.
 
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Sam3DX

Member
Game Developer
Apr 30, 2018
470
822
253
I also want to address that:
leaking the game in the week of the release is a dick move that hurts the adult game community.

I believe that the person who did this feels proud of how "fast and helpful they are to the pirate community", but it heavily damages the developers and, in the long run, it damages the community. It's not a side project for me, I'm working on the game full day as a regular job, I'm paying for a lot of third-party services to maintain the game, and I'm paying other people who help me create and maintain content. The main time for me (and other solo developers) to earn money to justify it is the time after the new version release, when the interest in the game peaks. Releasing the pirated game at this time significantly cut my income! And that made me think of ways to prevent it, like making the game impossible to play without an active Patreon subscription. Or maybe closing the Multiplayer and Virtual Playground modes at all to cut the cost of the servers.

I'm trying to do my best to be as open to F95 as possible, I'm listening to the local community, I myself provided the full "leaked" game files previously so you all could have a proper game for free! But as a response, you're just leaking the game in literally the first days of release, putting me in a situation that makes further development questionable. What could I say? Well done.
 

Sam3DX

Member
Game Developer
Apr 30, 2018
470
822
253
And of course, as soon as the game was leaked, it was immediately filled with "<removed>s" and "hitler cosplayers" :cautious:
"Why can't we have more games besides daz3d visual novels? Oh, that's why..."

1751662475869.png
 

slayerish

New Member
Sep 11, 2019
14
6
84
And of course, as soon as the game was leaked, it was immediately filled with "<removed>s" and "hitler cosplayers" :cautious:
"Why can't we have more games besides daz3d visual novels? Oh, that's why..."

View attachment 5010224
i Honestly feel really bad you're having to go through this. people should really be more respectful to game developers, especially small indie ones. The least these people could do if they're gonna leak it is wait a month or so. I don't think people realize that if people don't subscribe then 1 of two options will happen. Either you have to get a full time job and updates become slower. Or the game just gets cancelled. then people on here who never spent a dime will complain and wonder why it was abandoned.
 
Feb 12, 2020
58
249
156
Been a former supporter, but at least at the moment, I just can't feel to support it anymore, treating it as a lost cause. The old system of just having moves and six stats - it was skub, but the novelty was there, and the action was pretty quick and snappy, with little delay as you watched your characters fight and fuck. A match would take a couple minutes, and it would be mostly action action action, so you could overlook any downbearings in mechanics to an extent.

Then came the first iteration of cards, and while it brought the semblance of balance to it, normalfying a lot, it also slowed down the action the fuck lot, especially with how stripping is handled (which is, imo, just plain unworkable iteration and a completely new solution needs to be made up). You're spending 10s-20s-30s, heck even minutes if extremely unlucky, and more to just watch characters grunt and push about, either doing absolutely nothing, or just making clothes poof with 0 animation or effort, watching the same tired fistbump and grunt. An average match now bloat to something like 10+, and for a lot of it, you're likely not even to get mildly aroused.

But then came the attempts to balance it and add to it, healing cards and other tricks getting introduced, and it just killed the multiplayer portion all together. Now you could make decks that actively disengaged with it and refused to play the game, and win through attrition, even if the other player was the one who did all the fucking in the game. The fact that if 'trick' and 'normal move' meet, you get only 3 turns with no chance to convert to critical, makes moves literally wasted thanks to healing cards. When april build came out I tried it a bit but quickly tossed it out, the already hard to watch games getting absolutely unbearable. If I wanted 15 mins of nothing to convert into 15 seconds of mini-gallery fucker (which has regressed, mind you, having lost options to cum and make it stick), well, f95zone is absolutely filled of this stuff.

I tried the new build upon seeing the lines in changelog about the nerfs, booted up, picked up first character to play and.... absofuckinglutely nothing changed. The opponent played 5 healing cards and 3 provocations while I played 8 actual moves. The result? I'm losing out, ON ORGASM BAR, by whopping 50%. With opponent not playing a single direct move! Straight back to the garbage big it goes.

Now, at first, back when I was still supporter and in Sam's discord, I could at least give a moment of doubt, think that "okay, maybe Sam has zero experience with card games and just needs time to get through grips of the system", as, especially the very start of it, felt like a very workable system albeit raw. I'd poke my feedback and suggestions from time to time, try to showcase the feelbads of current system (now that I think, I should have pulled the older builds, and put them up side by side to show just how bad it has gone between the two, to really draw the picture). Progress, unsurprisingly, slow, but well, solo dev, big cumbersome system, project that has dragged through multiple years and three different engine version upgrades. Altogether, at least you can cut some slack, long as they at least work on new stuff.

But then came a point when Sam poked the whole server for feedback, trying to get a bigger view. Unsurprisingly, the feedback wasn't rosy, a lot of people bemoaning the poor situation with multiplayer and / or suggesting improvements for VP (the only good thing out of current builds). Given its the masses, not everyone came with that feedback being in constructive fashion, being kurt or going on subjective feel. To be fair, what else would you expect - not everyone's a quality assurance worker that can give right pointers or structure it eloquently, especially if English's not the person's first or second language. But, instead of sifting through all the stuff for trends and grains of more constructive stuff, Sam's response was to call out everyone, telling them they're bad at feedback and berating them for telling the dev that they're disappointed with current work. That just was too much - if you can't accept that in attempt to fix the game, you have regressed, and regressed hard (at points, thanks to kemono, I've picked up the ooooooooold, v0.008 builds and such - and they feel so much nicer compared to current stuff even if they're completely buggy jank), then it feels like I'm throwing my money into a fan, it blowing to all sides and going fuck all.

For the moment, only reason to support this anymore is VP. And even then, only way VP can live is if it has a community, and that would require moderation efforts, given trolling like posted by the dev above. Something that can be really hard on a solo dev to support, especially one bent to show off almighty and alrighty. I can understand how hard it can be to let go of your work, so many literal years and costs sunk into the project, but honestly, I'm out of any ideas or love to suggest how to salvage this wreck.

---

As a bit of slight offtopic, slightly ontopic: It's curious how it goes with long time solo devs. You have this, going through iterations of visual beauty, but regression of mechanics and soul of the game, the slow, cumbersome "updates" more alienating than making people happy. You have Mr. Zed stuff, where the same sorry engine is being milked and stretched to its edges, trying to conform to new styles no matter how well it goes (it was such a gut punch to see the promises of Yaradiel being an Unreal project, only to go back to Unity, and reuse KFC system with yet crappier balance). You have Flexible Survival folk, who by now have stopped even bothering mentioning the promised Godot update, instead continuing to bloat the system that they themselves berated as getting unworkable.

And at the same time, you have folk like Toffisama, who has iterated up with each game, engaged the crowd, and focused on passion and love for what he does for self (deciding, after checking in with crowd, to turn PotR 2's futanari mode into footnari mode, going for fetish they love), unafraid to pivot on disliked feedback (first version of Divine Caprice), now enjoying himself that he finally works on a more robust engine than the stuff he did before. You have folk like enlit3d, who, to be fair, has floundered at a time or spent time working on projects that would go nowhere, but at least they would take lessons from those skubbed projects, and apply them upwards (see HR2s progress in line with how it went with side projects). You have new fresh blood like dna, Battlefuck Pit being a literal gem both in iteration speed and how much the dev engages folk and works together with them.

In real game world, attempts to course correct some studios that are failing or practices that are bad (say, Stop Killing Games vs live service model) going "But this will kill the model/community". The argument fails to the most simplest argument - "If it's shit and/or stale, then what's the point in keeping it alive?" At this point, I feel the same is true here in adult games. As much as it might hurt to say it, some stuff just needs to crash and burn.
 
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MeadPa

Member
Feb 19, 2022
120
42
152
The freedom regime is sorely lacking ! no fighting system , just all the cards to be used . there is no freemode .
 

zender332

Newbie
Sep 15, 2019
91
73
202
Thank you for your response. I would like to add that there is a serious lack of any statistics about opponents before a battle (at least for the game's patrons).
 
3.90 star(s) 21 Votes