Leaving a 5-star. Naked Story is a great game. Not a literal masterpiece -- it is short and has some weaknesses in gameplay. But the quality of the artwork and voice performance and the lewdness all stand well above the vast majority of H-games currently out there.
The gameplay itself is a dice game with basically paper scissor rock cards. By playing the main minigame, you walk your heroine across town in a punishment game -- naked, and run into various.. voiced.. events. In those, your shy heroine is toyed and gets involuntary pleasure, shame and pain from these exposures. And the supporting characters which make these events happen have underlying relationships along with the protagonists that the dev conceived and presents in the game's storyline
These events are produced in good quality -- good art, good voice performance, good pacing -- and arelewd creative. <-- this part is very recommendable.
You unlock more event variants by repeating the main mini-game. Each subsequent variant uses the previous more vanilla version as foundation where the viewer gains knowledge of the presented characters. So they are quite interesting to read/watch/listen through!
The thing is, you "crack" the mechanics part of game very quickly, after which it becomes a repetitive chore. Yet you still have to play the minigame to get to the variant events. Meanwhile, the game has next-to-none design features to facilitate fast-tracking the repetition.
It is still fun andlewd productive to watch the events in context. Even if it may seem like the context is simply which part of the town the protagonist pair just walked through + who they just met, these info still string things together and previous event variants provide more context -- but only if you the viewer knows exactly where the variant story branches off, while character relationships could stay similar/same. These contexts greatly enriches the story. So I recommend getting through the repetitive chore that is the dice/card minigame until majority of CGs are unlocked before going to gallery -- and there is one.
Altogether, high quality lewd. Voiced. Has Gallery. Lacking gameplay but by far not the worst. And the gameplay is a minor aspect of the game. It's mostly to facilitate story telling.
The gameplay itself is a dice game with basically paper scissor rock cards. By playing the main minigame, you walk your heroine across town in a punishment game -- naked, and run into various.. voiced.. events. In those, your shy heroine is toyed and gets involuntary pleasure, shame and pain from these exposures. And the supporting characters which make these events happen have underlying relationships along with the protagonists that the dev conceived and presents in the game's storyline
These events are produced in good quality -- good art, good voice performance, good pacing -- and are
You unlock more event variants by repeating the main mini-game. Each subsequent variant uses the previous more vanilla version as foundation where the viewer gains knowledge of the presented characters. So they are quite interesting to read/watch/listen through!
The thing is, you "crack" the mechanics part of game very quickly, after which it becomes a repetitive chore. Yet you still have to play the minigame to get to the variant events. Meanwhile, the game has next-to-none design features to facilitate fast-tracking the repetition.
It is still fun and
Altogether, high quality lewd. Voiced. Has Gallery. Lacking gameplay but by far not the worst. And the gameplay is a minor aspect of the game. It's mostly to facilitate story telling.