- Jul 4, 2019
- 378
- 153
There are no cheats, sorryIs there a way to cheat? Beginning is super boring so far.
That would be fine if it was Sugar Cube since I know how to cheat easily with that but since it is Ren'Py I guess this game is not for me. It would not be so bad if every skill was 1 point but you basically need to spend an hour repeating the same shit over and over to grind xp before you can do anything interesting. Skip feature also does not work so you have to spam click.There are no cheats, sorry![]()
I will be redesigning the game slightly. There will be 2 paths, male and female. I am working on starting the male path in near future.Is there any news on the other paths?
Perk points are not bound to a specific talent tree. You always need to buy the center ability for 1 point first, after that you can follow the lines of the skill tree to see what is available to buy and what has prerequists. Some skill trees are very small right now, many talents have the little "coming soon" on the side, showing that they are not in game yet.So I maxed out the sexuality tree under the skill tree and I currently have 5 points. Why does it seem like I can't use those points on any of the other trees like career, relationships, or personality.
Oh man, this looks like a super old version of the game. Try downloading the latestSo here is a screenshot of what I see and I don't see "coming soon" anywhere.
View attachment 3162376
Not much to do yet, sorry.Had one more question...Charlotte, Shawn, Nicole, Richard, I know talking to them improves relationships with them. I am assuming there is nothing you can do with them outside of talking at this point or is it that you have to have certain stats?
Thanks for the feedback. I am actually reworking the intro of the game currently. How would you make it less grindy? One of my ideas is to introduce a difficulty level. The second would be to tweak the amount of gained exp. If you have suggestions feel free to share them.Im sorry but the opening is wayyyyyyy too grindy.
If its taking you more than half an hour to reach level 5 to get started on the first quest, there is something fundamentally wrong with this.
A cheat mode/save editor friendly saving system would make it more playable, but have the same conversation 30-40 time to raise relation is not feasible.
If the opening of you game is gate crashing your players, something needs to be reworked. else you wont have player retention.
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Please look into this as the concept of this game is really up my ally and I would like to be able to Actually PLAY this and not waste an evening Grinding.
Grind for the sake of padding is never a good idea.
Thank you for responding.Thanks for the feedback. I am actually reworking the intro of the game currently. How would you make it less grindy? One of my ideas is to introduce a difficulty level. The second would be to tweak the amount of gained exp. If you have suggestions feel free to share them.
I think your game is great. It seems that it is well thought and organized, and it clearly shows that you truly invest in the storyline.Thanks for the feedback. I am actually reworking the intro of the game currently. How would you make it less grindy? One of my ideas is to introduce a difficulty level. The second would be to tweak the amount of gained exp. If you have suggestions feel free to share them.
Thanks man, I will battle the grind with the difficulty option. It will allow players to pick from 3, depending on what kind of gameplay they like.Thank you for responding.
My 2 cents would be make the initial Exp gain per interaction to be higher up till level 15. 25% per interaction upto level 5. then 20% upto level 10 then 15% upto level 15 then 10% going forward. the same structure can be done for the relationship gain and lust gain as well.
A side + would be a flowchart/walk-through of the paths available/content updated. This will also let you roadmap and add branches if and when needed.
Personally, I would recommend finishing one branch (female route) prior to opening the other routes. Cant even begin to talk about how many devs ive seen here who have had games abandoned because of branch and content creep.