IT'S FINALLY THE WEEKEND - I went to go see Chainsaw Man for the 2nd time and I am soooooo exhausted-- wait... can I generate a pic of Vanilla with a white monster can looking all cute and tired?
.... yes I can
But anyways I think - not this update - but next update (0.0.13) will be a good pause point for the NTS route and then I will just focus on the NTR stuff for a while. But well, although there is the 'NTS route' currently I wouldn't even really consider the NTS or even the NTR route a full thing yet anyways - it's more like there's still just 1 route but with increasingly different dialogue/CGs depending on NTR/NTS decisions... and at a certain point it really will become 2 entirely different routes.
I know people like the NTS route (and will probably like it even more after 0.0.12) so I will incur some wrath when I pause the NTS route (tho I did say a while ago I would do that by the end of the October break >x<) but developing 2 high-quality, lengthy, entirely different routes simultaneously just isn't feasible for me. Maybe I should've left the NTS stuff out of the game entirely until later but doing it this way has helped me figure out a relatively natural NTR/NTS split instead of forcing it in retroactively later down the line - so now when I do go back for the NTS route there's a clear start path already laid out.
Saying that though (
kinda sorta spoilers ahead but also not really - just the vague direction the story is heading which is always subject to change depending on what actually happens) - I don't see the NTR route (outside of bad endings) resulting in the end of their relationship or Vani actually getting permanently stolen away or anything... I envision some eventual sort of twisted form of NTS instead but we'll see~