Thanks
Duke Knox.
I'm still learning how to do it all.
so thanks again
You're welcome. BTW, when I try to mod a game, I always focus on not messing with the original script. The mods I've made so far are all standalone, meaning they don't need the original base scripts of the game to run. Those mods of mine also have auto-debugging features, so if they don't find the requirements, they'll shut down the mod in the game. Now, I've invented a new walkthrough feature through which the walkthrough will work standalone and run automatically when a choice menu is detected. It even has a feature where if you don't know what to do, just press the "Z" key, which is an important key in my mods, and it'll automatically select the choice.
And learning something new is funnnnnmnnn...