As a pixel art connoisseur I'll leave my review. Starting with the art and the scenes: holy fuck they are so good. The animations are really smooth and enjoyable, kinda rare of anything done with RPG maker. I would maybe add a bit more variety to them, cause I believe we can all tell that you're favourite position to animate is reverse cowgirl/full nelson (which I also love by the way). Maybe some more BJs scenes, HJs, Anal if you're into that (I beg you), maybe even Gangbangs when more than 2/3 enemies get us at the same time. Now let's go to the gameplay. Gameplay is a bit hard but not impossible as people are saying, I completed the game in about 2 hours. The things that bother me the most are: lack of gallery and no respawn checkpoint. As for the first, that's already been discussed and I see you're open to add one in the future so all good fam, keep up the good work. The respawn checkpoint tho....goddamn. The gameplay to me never got tedious, I did enjoy the minigames, each of them being different from the previous one. But what really got to me is the fact that every damn time you have to walk ALL THE WAY back to the floor you were in. That's what really ramps up play time. In your next game (which I hope comes out soon cause I absolutely loved this one) maybe add some teleporters to go right back to our current dungeon. That's all for me, loved the game and can't wait to play more from you and your amazing pixel art, I'll check out your next works!
P.S. Since I see really a lot of people complaining about difficulty, I believe stopping enemies while we are in an animation would make the game significantly easier. That way we don't get stun locked while trying to get out of an animation.