vampz

Active Member
Jun 1, 2020
843
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Where's the save button at?
There is no save button
You can go back to older parts of the conversation or replay the story and choose different options

Unfortunately, with how branches seem to work in this game, it shows that not having a save system wasn't the best choice.....
 
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Cherubin25

Well-Known Member
Nov 7, 2020
1,597
3,079
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Hello!
Question - I am currently playing the Annie-Route and was wondering, is the game mainly sharing or is there also actual NTR involved? Because at least from the Annie-Route it looks like that you can influence her personality, but she is never really cheating on MC.
 

vampz

Active Member
Jun 1, 2020
843
5,373
616
Hello!
Question - I am currently playing the Annie-Route and was wondering, is the game mainly sharing or is there also actual NTR involved? Because at least from the Annie-Route it looks like that you can influence her personality, but she is never really cheating on MC.
Each character has a different story, with a different style
Annie seems to be pure NTS
But there are NTR stories
Can't recall all stories, but June's story I think is Netori (you're playing as FMC, and she's cheating. I think that's Netori, maybe I'm wrong), Emma is NTR
 

Kurotori

Member
Game Developer
Sep 18, 2024
157
408
82
There is no save button
You can go back to older parts of the conversation or replay the story and choose different options

Unfortunately, with how branches seem to work in this game, it shows that not having a save system wasn't the best choice.....
:oops: (Engine work has been my main focus after the Annie update)
1757762324742.png
 

Kurotori

Member
Game Developer
Sep 18, 2024
157
408
82
Hello!
Question - I am currently playing the Annie-Route and was wondering, is the game mainly sharing or is there also actual NTR involved? Because at least from the Annie-Route it looks like that you can influence her personality, but she is never really cheating on MC.
Well that's because of Annie's personality and her hopeless romantic nature. But once a few bridges are crossed and you make certain choices... who knows what's going to happen :)
 

vampz

Active Member
Jun 1, 2020
843
5,373
616
:oops: (Engine work has been my main focus after the Annie update)
View attachment 5244632
This will be a huge improvement for the game, and will make it far easier to explore all routes and see all the content you produce
I'm super glad to see this, and it actively makes me more excited for the game and future updates

BTW, I remember the original Annie story made me feel awful, it gave really strong emotional manipulation vibes
The rework is absolutely amazing! it's written so much better, it never felt wrong like the original, and it gave Annie a much stronger character
So you've done a truly great job on that
 

Kurotori

Member
Game Developer
Sep 18, 2024
157
408
82
This will be a huge improvement for the game, and will make it far easier to explore all routes and see all the content you produce
I'm super glad to see this, and it actively makes me more excited for the game and future updates

BTW, I remember the original Annie story made me feel awful, it gave really strong emotional manipulation vibes
The rework is absolutely amazing! it's written so much better, it never felt wrong like the original, and it gave Annie a much stronger character
So you've done a truly great job on that
I was never hesitant to add a save/load system.

The only issue I have right now is the dialogue system seems to dislike me making script changes and it breaks the game if you try to load old saves on new scripts. I'm also in the middle of "rewrite and restructure all the stories" phase because I have better story-planning and foresight than I did when I started (experience is a helluvadrug). So in practice it probably won't be useful across versions for a few versions. Until the foundation of each story is perfect (I'm a perfectionist sorri :cry:) it may wipe or break the game for a little until I sort it out but it'll be there for whatever utility it can provide for the meanwhile! Even spelling mistakes seem to do this which is quite annoying and I've had this issue since starting development lol. There are also a lot of other QoL changes that are just as big as this you will find, including in chat navigation.

And thanks, I tried my best to incorporate the (more common) feedback into the rewrite without losing out on the characterization of Annie.
 
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