But then you are simply playing the wrong game... the Dev made clear, this game is
about, so to say, "
being cucked enthusiastically or
being cucked casually", it's the whole point of the game, so why are you playing it if that is not what you want? As I see it you don't want to make the game better, you want it to change its direction
You're playing the wrong game is so boring. There are many types of sharing story relationships, and a reader needs to go through a story at least once to know if they like it. You either didn't read my post or don't understand it, I was following the game for awhile but realized it's not for me already. I do see enough potential in it to check back occasionally and leave feedback on a forum that's been set up for porn game discussions. I'm not sure why you have a problem with that.
The Dom path isn't providing a traditional Stag experience, it's the Sub story with MC cheerleading. I tried to explain why that becomes a problem for some readers who wind up feeling like they wasted time on the story after being hooked by the intro. The self-titled
obedient slut who now belongs to Nathan, schedules her own surprise dates with him, takes his cues for
what he thinks MC will like in the bedroom, tells the MC it's too late now if he isn't turned on by something, and doesn't really feel like any rules or boundaries are necessary is not super attractive to most Dominant partners. Indie games often expand over time, this one already has. The dev mentioned on this forum how the perspective chosen for MC might have limited options that would have been nice to have (e.g. forced passivity, not wanting to show pictures with the MC to avoid breaking immersion and all the design decisions that come with it, etc.). Stories built on code tracking multiple routes can be expanded by adding content, not removing it. Feedback might lead to a better end product with more options that keep more readers engaged. Nobody is coming to take away your cucky time.