More and more it seems to me that there is a lack of an intermediate(independent) genre between NTR and NTS(I mean it is there, but there is no name for it).
As some people have already pointed out the game does have lines about boundaries, rules, which quickly go nowhere. By the end of chapter 18, the main character feels abandoned.
That the girl fucks Nathan while the MC is at work(or he's not around) is fine. But when he's free, either the girl prefers Nathan, or the game literally puts the player on notice that the MC is not going to spend time with her (Ashley's party, which the MC is actually welcomed. And, yes, plot-wise he shouldn't be there, but let it be something comprehensible for the dom/slut-route). And that's the problem.
I will give the game 4 stars, because if you evaluate the game not as NTS, where the sexual adventures of the wife exist solely for the entertainment of the couple, but as NT(?), which is more like an "open relationship", when a wife remains faithful, but absolutely free to choose her sexual pleasures, and the husband is excited by the very fact that the wife sleeps with others, so stays away.
I will take off one star for the unsuccessful (at the moment) attempt to solve the question of the division of the genre, only a few lines, and not a full-fledged and logical branching of the plot. Personally, I think that if you want to write a story about a "free relationship", then write about it, rather than trying to please everyone all at once(or change scenes accordingly, rather than trying to smooth the edges with lines reflecting "choices").
I think that the discontent of some players is exactly in the passivity, detachment of the protagonist. And there is nothing wrong with this "passivity", we just expected a different relationship dynamic. That it's for the MC and Laura first and foremost, not just for her (certainly not Nathan). Either abandon dom/slut-route or fully implement it.
Good luck, the beginning was promising - with boundaries, doubt, curiosity, shame, concerns - but then events sped up too much, leaving many possibilities behind.
As some people have already pointed out the game does have lines about boundaries, rules, which quickly go nowhere. By the end of chapter 18, the main character feels abandoned.
That the girl fucks Nathan while the MC is at work(or he's not around) is fine. But when he's free, either the girl prefers Nathan, or the game literally puts the player on notice that the MC is not going to spend time with her (Ashley's party, which the MC is actually welcomed. And, yes, plot-wise he shouldn't be there, but let it be something comprehensible for the dom/slut-route). And that's the problem.
I will give the game 4 stars, because if you evaluate the game not as NTS, where the sexual adventures of the wife exist solely for the entertainment of the couple, but as NT(?), which is more like an "open relationship", when a wife remains faithful, but absolutely free to choose her sexual pleasures, and the husband is excited by the very fact that the wife sleeps with others, so stays away.
I will take off one star for the unsuccessful (at the moment) attempt to solve the question of the division of the genre, only a few lines, and not a full-fledged and logical branching of the plot. Personally, I think that if you want to write a story about a "free relationship", then write about it, rather than trying to please everyone all at once(or change scenes accordingly, rather than trying to smooth the edges with lines reflecting "choices").
I think that the discontent of some players is exactly in the passivity, detachment of the protagonist. And there is nothing wrong with this "passivity", we just expected a different relationship dynamic. That it's for the MC and Laura first and foremost, not just for her (certainly not Nathan). Either abandon dom/slut-route or fully implement it.
Good luck, the beginning was promising - with boundaries, doubt, curiosity, shame, concerns - but then events sped up too much, leaving many possibilities behind.