Well...
Dev got lucky with format, variation of old genre, proportion of text and pictures, which lead to large amounts of cash flow thru Patreon.
At the same time, this is his first time project, zero experience, and he wants to be in full control of everything, so he denied any help.
Now, after the UI (user interface) is created, all functions and buttons assigned, all he has to do is write text and generate AI pictures, and of course bugs hunting, which is in such a limited environment will be less and less time consuming. So, why do we have more and more disappointment?
Because, time between each update becomes longer, and content is smaller and/or repetitive. Which raises the question - why?
Dev himself explains this by two factors - he wants the story to have a specific slow-motion pace and an AI generator gives him thousands of pictures he doesn't like and he needs time to choose 1 or 2 to use.
I personally believe Dev has no story, no completed story anyway, so he creates scenes, not the full game, and his ideas run in circles, so we got the same shit all the time. And I am OK with that. Still supporting on Patreon, still hoping for the better which will never come. And this game has so much potential, but we got to the stage when Dev has so much income from Patreon, so this is not in his best interest to do something new and creative, much easier just keep going with old shit.