4.20 star(s) 132 Votes

xLordByronx

Member
Sep 22, 2021
147
809
Love the game. Yet I am still waiting, patiently as a virtual cuck, after almost a year since the game when live, and almost at the 20th update already, for some bareback cream-creamy-creamyness-creampie-creampieness of Laura and her lovers, or aliens, or dogs, or Jesus, or whatever.

I'll take anything, I just want to see that pussy filled to the last atomic cell with sperm warriors, infused with Ghenghis Khan energy, violently fighting for that womb and conquering... Pretty please Le Stag :ROFLMAO: :love:
 
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blackmagic616

Member
Dec 29, 2019
457
494
I suppose I could, but with Android compressed and uncompressed, and Windows, that would mean building 6 versions of the game...
In my opinion, a DRM-Free version for PC only would be enough. The Android version is just a nice bonus anyway, and considering that 99.999% of Android users use Google services, people on this platform don't care much about privacy.
 

player two

Member
Dec 4, 2022
185
193
I suppose I could, but with Android compressed and uncompressed, and Windows, that would mean building 6 versions of the game...
tyvm Le Stag for being kind enough sharing your great & highly entertaining story with those who are patreon challenged & free-subs. It's definitely very wild adventure. (I've considered revisiting my collection of Anaïs Nin's Diaries to look for any inspirations. Yes, I have them all among other classics ;-) from university.)

I do see a concern for those future players though. Eventually, when you've moved on to your next project, if the online check is no longer functioning, the game could be hindered, if not unplayable. Or, are the plans to alter the check on it's final release?

To future proof (and for those folks who play games offline/air-gapped - out of privacy caution), would it make sense to use an additional "free-sub's" release password into your single builds OR a secondary "key" file? Or a combination of both the online line check, if disconnected, mark the date in the save file and after a two weeks, enable the entry of the "free-sub" password OR unlock file check.

Then after some time passes, you publish the details (the 'password' OR how to create the unlock file).

There will always be impatient 'cracker' folks who cannot wait unless like some of us (which adds to the anticipation of the release ;-) ) I'm wondering if there's a way to meet in the middle as you shouldn't be creating multiple builds while future-proofing the play-ability of your story.
 

Le Stag

Member
May 7, 2024
432
3,211
The "final" release of the game will be DRM-free. If it's not, I'm sure some people here will be more than happy to help you crack it anyway. ;)

I'm wondering if there's a way to meet in the middle
Having the game make a single DRM check to let you play the game for free a single week after its release is the "meeting in the middle" way. It's the middle between "Patreon version is exclusive for 2 months" and "Everyone gets it for free instantly because people are too impatient to wait a few days".

This DRM wasn't necessary before people started sharing the new release less than an hour after I publish it. Even when the game was leaked after two days, I turned a blind eye. But at some point, I have to react. ;)
 
4.20 star(s) 132 Votes