meuh_trash
Member
- Mar 1, 2020
 
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Was not here before but Le Stag add it and it is explained in patch note :What does this do ? Option in settings I haven't seen before ?
View attachment 3918183
When starting the 0.8.8 version the first time Windows also asked if I wanted to let the game through the firewall and access the network. Haven't seen that before either ?
Patch note for 0.8.X :
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Extracts about analytics
Version 0.8.4 update notes:
- Added optional Analytics, that can be enabled from Settings. I'd love if you did that, as it would send me error messages as you get them, making debugging more effective.
Version 0.8.5 update notes:
- Enabled Analytics for Android.
Version 0.8.6 update notes:
- Improved Analytics to send more detailed error messages on soft-locks.
Not all unity have this enable, as I launch this kind of game from a networkless sandbox (and clean each time except for some user settings) this "call home" only appeared when Le Stag had added it. It was not here before.Well, that is something "Unity" does not trumpet about! Any Unity programm has the same "drive to call home" like e.g. Microsoft programs. And unlike Microsoft, where your data normally rushes by in the flood of data from across the world and millions of PCs, Unity likes to look at what their programs bring in.
It is one reason I block any(!) Unity program I have from the net, no matter if public version or bought.