Yes, because, once again, I CANNOT give in to your every choices. I cannot write every combination of every decision you could take. That's simply not possible at all. Do you realize how impossible it would be for a game to not "force things down your throats"?
So, yeah, you as the player don't actually have full control over events. You cannot completely remove people from the story, and you cannot decide exactly what Laura will do. You have to accept some of her unilateral decisions. And I'm getting tired of people accusing me of "not understanding how such a relationship works" when they refuse to understand the limitation of a kinetic visual novel. I HAVE to make most things mandatory. That's the story. That's how it will play out, because that's how it HAS to play out.
Please take a minute to think about the consequences, the real life, development-side consequences, of some of the things you're asking. Some suggestions I see here would literally take weeks of work in the long run, just to let you have ONE (1) specific choice, because it would create so many more ramifications that you think.
Yes, in real life, you would have more control. But this is not real life, this is a story. Just like Call of Duty doesn't allow you to defect and go live as a hermit in the forests of Canada, because that's not the story that's being told there, NTS Phone doesn't allow you to forbid Laura from having partners, because that's the story I'm telling.
I'm deeply, sincerely sorry some of you cannot wrap your heads around the fact that this is fantasy. That this is fiction. That this is a medium with inherent limitations, that cannot respect every single real life rules of such relationships. But your inability to accept that doesn't create any obligation from me to cater to you. NTS Phone, in its current state, is the story I'm writing, the one I wanted to write, and the one I'll keep writing. There are thousands of other video games out there, and I'm sure you'll find what you want there.
When you play Call of Duty, you accept that you play as a character prepared to kill other human beings, even though you, yourself, might not want that.
Well, when you play NTS Phone, you should accept that you play as a character that doesn't want to forbid his girlfriend from having partners, and gives her freedom in how to enjoy this kink, even though you, yourself, might not want that.
So, if you have issues with specific "how are things handled" moments, such as the "I'd rather be there" not being taken into account (which I could probably have handled better), I'm all ears. But if this feedback is drowned in "I don't want to have mandatory elements because I don't like them", I won't read it, because I'm tired of it.