Okay, since the game's entire control/interface setup is clunky as hell, here's a quick
How-To Guide for anyone who's interested in being able to access the scenes without needing to bumble-fuck your way multiple times through a Fire Emblem clone.
PRESS F4 TO TOGGLE FULLSCREEN
1 - You're going to need a completed game save, one that loads you into the Recollection Room at the end of the campaign. One is attached to this post in a ZIP archive, but credit for the original save goes to forum member
Arrhythmia. Just take the 'save01.sav' and place that into the Save folder inside the game's install directory. If the folder isn't there, you can start a new game and it will create a save folder, or you can literally just make a folder and rename it 'Save'. So long as it is in the game's install directory, it'll work.
2 - Start the game, select 'Continue' from the main menu. Then scroll all the way to the top (if you're not already) and load the File 01 save clearly labeled as 'Recollection Room'.
3 - Now because the entire gallery is built out of a tactical turn based RPG engine, you can't just walk around with the WASD or arrow keys and interact. When you load into the map, it is just like at the start of a new level in the campaign. You'll get a brief text dump telling you to talk to the Green Rabbit if you want to unlock the gallery, then you're dropped into the map. I imagine that here is the disconnect for the
vast majority of the people who want to view the scenes without playing the game, since the game assumes you've caught onto the strange way it handles everything by then (which is fair, if you had reached this spot by finishing the campaign yourself).
4 - Left Click on an unoccupied part of the map (e.g. not on a character sprite) to open up the menu, and from there select 'Start'. You cannot interact with the Green Bunny, or the various sprites representing the gallery scenes, until you've jumped through the hoop of literally
starting the Recollection Room
campaign level.
5 - Mouse over the sprite holding the sword above their head on the left side of the map (the protagonist, Carwyn), doing so will cause most of the map to light up with blue squares indicating valid movement locations for that unit. Left Click on the avatar and its sprite should change from a guarding one to a running one, and the rest of the map will remain highlighted. Move the cursor to an unoccupied square next to the Green Bunny sitting just below Carwyn, and Left Click on the space to move the unit there.
6 - Now that Carwyn has been moved, a context menu will appear with a list of actions. If you've correctly moved the unit adjacent to the Green Bunny, then you should see a 'Talk' option at the top of the context menu. Click on that to enable selection of which unit to talk to, then click on the Green Bunny to confirm you want to talk to that unit,
and only then will you be given the dialogue with the option to enable unlocking of the full Recollection Room gallery.
7 - Rinse and repeat. Continue to click on Carwyn, move the unit next to a gallery sprite, then select Talk and click on the gallery sprite to confirm and it will start replaying the associated scene.
8 - Scenes and images only appear in the Memories and Gallery sub-menus of the Extra option from the game's main menu AFTER you have viewed them for the first time from the Recollection Room. So you can eventually fill out the shortcut galleries, but it will require you watching all of them from the Recollection Room first (and all of the unit moving & talking hoop-jumping that requires). Fortunately you can hold down left CTRL to speed through the dialogue, or press SPACE to cancel out a scene early (but still have it unlocked in the Extra menu).
9 - Talking to the Green Frog next to the Green Bunny will open a dialogue allowing you to view the Groping Scenes. Accepting will move you to a new map, where you need to do everything
all over again. Start the map, move units next to each other, and have them interact. You have control over the Blue colored units, and the Green units act as menus to adjust the settings of a character (class, corruption, relationship level), which you can access by talking to that unit.
10 - Talk to the Green Frog again to return to the main Recollection Room. However
any scenes not already viewed will again be locked upon returning, meaning you'll need to talk to the Green Rabbit
yet again.