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Yeah, finally
I know it took me a long time, but I hope it was worth it.
When I bought the new PC in December and did the renders that were missing from 1.5 I realized that I couldn't keep the old renders.
At that point I started a total makeover of the game (unfinished, of course) which slowed down my work a lot. but I'm sure you'll be happy with it.
I rendered a lot of old locations. I improved the new sxscenes (and I'm rendering the old ones again, in 1.6 there will probably be a totally different game system for many of the old scenes too, all with new renders and animations)
Many people would prefer that I go ahead in the game without worrying about what has already been done, they say that I could earn a lot more money. But this is not my job, this is my fun so I want to work on the game and make it what I have in mind.
The renders were definitely one of the downsides of the game, I'm redoing almost all of them.
The story is very complex and I'm trying to make all the paths work and I'm satisfied with my work. There are some inconsistencies, it's almost inevitable, but I'm working on those as well and the season finale will probably coincide with a final version where a lot of things will have been fixed and some paths that currently don't have an ending will be fixed.
Now that I've got my plan of action in order, I hope to be able to release versions more quickly. In a couple of weeks I will release 1.51, adding it on the last day of this week.
I didn't put it in this version because it's a long and very busy day, there will be an event that will affect many storylines and I want to work on it well to avoid making a mess.
In the meantime enjoy this week 15 of New Coral City Season 2. I assure you that a lot happens.
PS With each upcoming release I will be replacing many of the old renders. I hope for 1.6/1.7 to be able to share the game with all new renders and perfect storylines, so that in 1.8 you can enjoy the season finale.