Of course you'll have a chance to punish Maud before the end of the season. Doing it right away wouldn't have made you hate her enough. Also she is very useful in some storylines and can unlock some important things.
As for the scenes at her parties, I'm rendering them again and adding options to make sure MC isn't a total loser. Obviously there is always the risk that MC is a total loser, but let's say that he will be able to defend himself and if he is smart he can win his battle.
Because of the complexity of your game, which is the best IMO on this site for playability (not graphics)
I can understand why you as the sole creator take a long time to update. Your subscriber communicating is improving slightly. The new update is complex, but it really achieves little, it's like a linking update summarizing all the previous play of the MC but again IMO it nullifies the players right to play their own way by moralizing correct choices. It's not a choice consequence because not all choices have negative outcomes.
In real life, you can make non-conventional choices and avoid being punished, or you can be caught and pay for them, but this update tends to be politically correct which is inconsistent with your initial concept IMO. If the party was done properly it may have been even more complex, but you can't pack all these characters in one place and leave the player unsatisfied.
Regardless of what my gameplay was at the party and I played many gameplay styles, I was unhappy with the final outcome and possibles available after the party.
Still think you have a great game, but stick to the original concept of a blameless game with consequence if caught even though the consequence may not be unfavourable depending on what you want