A.aron

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Sep 2, 2020
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Two different scenes. sx01 901 is no biggie, sleep with her on day 105 and have her satisfaction at 50+. The other one though, the md0 series....give me a bit, those images are not referenced in any script. I'm double-checking if it's using a string formula instead of the filename directly...

Edit: Ok, I'm stumped and hardly ever get that way. It appears as though the md0 series of images are not used at all, might be a script edit post-drugging her but they are not referenced in the scripts....or extremely well hidden. I'll dig into it again after another cup of coffee.
Dev said that he has re-rendered the images from the paradise event(where u mix drugs in her drink)..and these new md0 series will replace the existing ones in the next release.. maybe that's why u couldn't find it in the script
 
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Rickster82

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Sep 10, 2017
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Is it normal that the quality of the images is so different between the original and the compressed version?
 

Sancho1969

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New Coral City [v1.55] - Compressed

Original Size Windows/Linux: 3.93GB
Compressed Size Windows/Linux: 458MB MEGA

Original Size MAC: 3.92GB
Compressed Size MAC: 481MB MEGA
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A Compression By LDX REPACKS
lewdgamerxxx Can you check compressed for files with no data. Quite a few that had code in v1.5 don't have it in your v1.55. Examples include, but not limited to: "s 22 ashleygirlresume", "s 22 ashleypub", "s 87 hannachat", "s 72 leonardchat", "s 26 andreachat", etc. There are others, these are just examples of empty files. Regards.
 

Sancho1969

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Is it normal that the quality of the images is so different between the original and the compressed version?
??? Indeed, that's what compression does to any media file....that's the basis of the theory....less bits. If you were being sarcastic, then disregard...I can't tell.
 
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thedude

Member
Aug 9, 2016
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The bugfixed version is available...
even if there are still some little imperfections and probably some triggers are set too hard... (I need to understand if they are too difficult or if it's the players complaining because they can't have everything they want. lol).

some people reported me a possible bug about the possibility to leave Yvette, i have to check it.

Other than that couple of possible flaws the game is done.

I'm already working on 1.6 and i'll try to keep you updated about all the progress. both about the new update and the new renders i'm doing for the old scenes (many of them will completely replace the routine scenes of many girls)
I wonder if he'll end up releasing it for $5 patrons or if he'll stop it at the $10 tier like he did with 1.5.
 

desmosome

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Sep 5, 2018
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I can't remember much of Follower, but I remember playing it and quitting, so it probably sucked, one way or another.

Do we need to play Follower to really get into this one? Is this a big improvement? I think I might have quit Follower because the gameplay was annoying as fuck and it had some Engrish?
 

xtr3mx7

Member
Feb 10, 2019
302
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I hope that this error have been ironed out because I can't proceed further with Martina in the chat.

I was hoping that there was a typo and search through it but I guess the dev completely omitted the label in the chat.

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Rickster82

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Sep 10, 2017
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I can't remember much of Follower, but I remember playing it and quitting, so it probably sucked, one way or another.

Do we need to play Follower to really get into this one? Is this a big improvement? I think I might have quit Follower because the gameplay was annoying as fuck and it had some Engrish?
Follower had more of a "sandbox" system. You had to repeat a lot of activities to get to the "next level". In terms of the story, it was rather below average. What I liked was the "sex system", not just clicking through the scenes like with NCC.

Follower does not have to be played.
NCC offers the possibility of an intro so that you can see what happened in season 1.
 

Sancho1969

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The walkthrough is so confusing. I'm trying to do the Melissa path. Is there a way to stop her from having sex with David?
Short answer: No. He's gonna get her first, and he's gonna win the bet...no matter what. Well, that's not really true, you can exit the game before Day21 :).
 
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Sancho1969

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I hope that this error have been ironed out because I can't proceed further with Martina in the chat.

I was hoping that there was a typo and search through it but I guess the dev completely omitted the label in the chat.

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It's still an issue. I'd code a quick fix but I don't know the jump days where dev wishes the player to proceed where needed. The base code for the exit will look like this (but missing the jump days after which are needed to exit to the correct next scene):

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HoneyGames - you've seen this issue, correct?
 
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Deleted member 2744443

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Aug 18, 2020
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I have played this in the past, the latest updates make it worthy. Things I dislike, the MC is constantly needing viagra to perform, even if there are not multiple women or multiple performances in a time period. It takes the MC a long time to understand his female partners desires, and motivations. The early grind is tiresome, he is always being outperformed and criticized, however, once the MC gets his groove on, and figures out what he wants, he can get to those goals relatively quickly. The intrigue and false paths are realistic. There is one caveat that I must express to the DEV however, some time past, I believe "spoiler" the outcome of trapping his main enemy the blackmailer, ends in the MC's destruction, which is a no justice scenario from what I remember. While twice if I recall correctly this blackmailer comes in as useful, the enemy is a scum bag that needs a final solution. During the discussions in that ones captivity, I think the girls say they leave the person alone for a period. And the lackadaisical attitude in getting the needed Big H to the girls. Since Dana is supposed to be a former bureau agent, sodium pentathol or other interrogation aid, lysergic acid.... mushrooms may prove to be a better tool, the other if they seek the final solution prior to resolving the harm that blackmailer did ok. Timing is wrong, and security is poor. They should leave their phones (tracking devices) that could convict and trace back to them is not left in a place away from the storage facility.... a lot of dumb criminal moves.

But overall, the variety and paths make this a game that I recommend overall. The criticisms are meant not to attack, but constructive thoughts on how I suggest areas to improve.
 

HoneyGames

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I have played this in the past, the latest updates make it worthy. Things I dislike, the MC is constantly needing viagra to perform, even if there are not multiple women or multiple performances in a time period. It takes the MC a long time to understand his female partners desires, and motivations. The early grind is tiresome, he is always being outperformed and criticized, however, once the MC gets his groove on, and figures out what he wants, he can get to those goals relatively quickly. The intrigue and false paths are realistic. There is one caveat that I must express to the DEV however, some time past, I believe "spoiler" the outcome of trapping his main enemy the blackmailer, ends in the MC's destruction, which is a no justice scenario from what I remember. While twice if I recall correctly this blackmailer comes in as useful, the enemy is a scum bag that needs a final solution. During the discussions in that ones captivity, I think the girls say they leave the person alone for a period. And the lackadaisical attitude in getting the needed Big H to the girls. Since Dana is supposed to be a former bureau agent, sodium pentathol or other interrogation aid, lysergic acid.... mushrooms may prove to be a better tool, the other if they seek the final solution prior to resolving the harm that blackmailer did ok. Timing is wrong, and security is poor. They should leave their phones (tracking devices) that could convict and trace back to them is not left in a place away from the storage facility.... a lot of dumb criminal moves.

But overall, the variety and paths make this a game that I recommend overall. The criticisms are meant not to attack, but constructive thoughts on how I suggest areas to improve.
Regarding sex scens (and viagra) I agree. However, in the new releases, the sex scenes are constructed differently. I'm rendering all the old sex scenes to replace them.
With the old PC it took me a long time to render and the scenes had about 15 renders, so I had to find solutions to make them "alive".
Now I've changed PC, I can make more renders and better quality and then manage differently the sex scenes.

For the Yoshi path. there is a misunderstand: Yoshi is never alone. As you also noticed, the game is very complex, there are many paths and to complete it without messing it up some things have to happen. The only choice MC has is his position regarding certain events. (For example, with Yoshi he can have helped Dana or not, with Adele Gary Lara can have helped a girl or another... but the events happen anyway. Create different storylines that take into account such drastic events would have complicated the game too much (it was my initial idea, then I realized that it was not possible). So Yoshi will be kidnapped, Adele will leave Gary, David will have sex with Melissa and many other things that happen whatever MC's actions are. The difference, as I said, is whether MC helped for certain things to happen or not.
 
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