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Ok, I disappeared for a while, it was a difficult period on a personal level and working on the game had become very complex. I had to take a month (abundant) of rest because now my brain was not working anymore and could not find a way to solve some problems that affect the game.
I also disappeared from all the platforms where we talk about the game (patreon, discord, etc) because the pressure had become too much and I could not work with serenity.
Yes, I know, they all sound like excuses.
In recent weeks, however, I have resumed the game. I wrote a few dozen excel sheets to try to figure out how to structure the plot without melting my brain and in the end I arrived at what seems to be the solution.
The first two weeks of the game, the ones I'll be publishing very soon, don't differ much in structure from the original version, but it was impossible to modify them without creating huge problems. There are new dialogues, new (hidden) scenes, new renders in all locations. it's a new game.
From week 3 and4 you will see all the changes take shape and make the game you play become the game I dreamed of making
But let's not talk about the future.
The release is almost ready. i make a batch of test and then share it.
Unfortunately the stats screens and music are gone.
I hope to restore everything as soon as possible, but until I removed them the game simply would not start.
if someone wants to help me with the test, if those who have already worked on the game want to contact me to resume the work ... you know where to find me (on discord)
if someone else wants to help me in these technical things (simplify the code and write it correctly) just contact me.
I am focus on renders and stories.
As far as I'm concerned the game can come out with just stories and renders. but I know very well that the other things help the game look better.
Of all the changes and new things that are and will be in the game I will talk about it when it is out and you have played it.