- Jan 29, 2018
- 1,011
- 3,707
I understand the frustration and I think it's pointless for me to repeat things I've already said multiple times in the past. I would have loved to finish that version of the game, but it was no longer possible to manage that tangle of variables. I would have had to leave too many storylines behind, and some had become practically impossible to trigger. I would have disappointed expectations and annoyed everyone.Honestly that's not even my biggest concern. It's just that by the time the reboot reaches Day 100+, DAZ will probably have released Genesis 15 models. HG will become so dissatisfied with the graphic quality or usual coding mess at that point that he'll have to reboot and start from scratch again to realize his vision. I'm honestly convinced that HG isn't making the game for his fans or supporters, it's more about satisfying his own ego/narcissism. He's well within his rights to do that, but I just don't have any hope left for this game or desire to support him.
Making the game I have in mind requires deeper planning, and I didn't know that at the time (my previous games were much simpler). Starting fresh with a pre-written base story, filling all the plot holes, and better planning every evolution takes much more time, but once started (and with the help of AI that supports me in keeping track of things), I'm sure the process will become faster and faster.
I can guarantee that I am totally satisfied with the result. Now, while developing the game, I feel truly satisfied. I'm sure that when you play Week 4, you'll agree with me and look forward to Weeks 5 and 6, etc.
Don't make the mistake of thinking it's the same game and that it develops in the same way. There are many more things, and above all, I am sure it will be much less frustrating and have an even higher replay value.