Use Rigel's character creator over on Discord, which is typically the most consistent and promptly up to date cc. When creating a character, you should see a button at the bottom that is called show documentation and it will list all the traits with descriptions.Hey, could someone share the list of the character traits, or direct me to a link with it, because the character creators are not up to date and there are a few missing. Thanks
In the game folder itself, there's a folder called custom_npc_guides that has text documents with all traits, what they do, and how they oppose each other.Hey, could someone share the list of the character traits, or direct me to a link with it, because the character creators are not up to date and there are a few missing. Thanks
Patrons didn't vote for "storyline" the last time it came up, and who can blame them? The plot, such as it is, doesn't matter, though at least it has endings. Not that anyone cares much about them, given how many people in the Discord say they set the number of weeks to something huge so that games never end anyway.there hasnt been any progresson in storyline, events or that horrendous wardrobe system for years. They cant even add flippin shoes in this game xD
I for one am glad the game oversimplifies outfits. You just set the general mood of your attire, and don't need to bother with shoes, jewelry, makeup, hairdos, purses and the like. That's up to your imagination. Like, I'm wearing a sheer bodicon dress with no panties underneath on a night out, OF COURSE I also wear slutty make-up and some fuck-me-daddy shoesI think its a typical "Female Agent" type of game development with only difference that creator of Newlife is actually giving updates lol. They are minor, adding grain by grain of content, there hasnt been any progresson in storyline, events or that horrendous wardrobe system for years. They cant even add flippin shoes in this game xD But there are updates lol. Female Agent has been on hiatus for years. But yeah, everything else is the same. Again can't help but admire those folks patience who keep giving them money but getting nothing in return.
If you want foot fetish content, just say so. If it's not about foot fetish stuff, then why would anyone care about having a 'heel skill'? That shit's boring af when other games make me grind it, so why wouldn't it be boring here? What's the point of a "trip event" and why would I want that?Oh, yes! Lets not add shoes in game so your character will always be barefeet and leave everything else to players imagination because thats why everyone are playing my game right, to use their imagination, not to read and explore whats already ingame. What a marvelous idea!"
Cuz yeah, imagine how many events and systems could be done with shoes, you could have heels skill which you can improve by walking in them (another example of new activity to do in game), you can have different reactions from your friends and partner, you can have random "trip" events if you walking in heels that are way above your heel skill level. Many options which all are adding to depth in this game. And this is what this game lacks, real depth, its not only about shoes, I picked shoes only because its most unlogical cut the developer could come up with (lets include whole wardrobe for player to choose but lets not add shoes).
Why would we want jewelry, makeup, etc? Is someone going to fuck your mascara? More stuff isn't better if it's boring make-work for the player to keep track of, and just because other games have done it doesn't mean it wasn't dumb in those too.And how could you defend something like this when there is no jewelry, shoes, makeup, hairdos, accs? I thought the more stuff we have in game the better?
It did force me to start talking with the first guy that came up in the nightclub. It does it's job of putting you in a 'dangerous' situations during your fertile week.The new baby crazy scene is literally just links to pre-existing scenes. The hypnosis scene is your BF/Husband showing you an app to help with stress or sleep or some nonsense.
The changelog descriptions are hotter than what's in the game.
This is the crux of the problem, from my perspective. I don't want "life" stuff. I play for sex stuff, and so anything that doesn't ultimately drive the sex content is a waste of time for me. I don't want to have to remember to pick up the mail, or walk to the bus to get to the train to get to another to get to work, or dust the top of the ceiling fan blades. I do this stuff (except that I drive to work) in my real life and it's boring, even if it's necessary. Why don't we imagine that the player character does this shit without me having to do it for them? Should I do her job too, minute by minute? Actually fill out expense reports? It would be "more content", right?stochasticYou mentioned how current clothing is relevant to sex-related material but why not add events that are not sex-related and just, you know, life related?
If you lock content behind that skill, you're punishing anyone who doesn't grind it. The cooking and dance skills are borderline as it is, though at least the cooking class is a custom scene you can modify and it has lots of groping in it and dancing usually leads to groping too. Why they needed to be skills that you're bad at in the beginning I don't know.Sure, if you dont want to grind for heel skill, apply makeup and mascara everyday, nobody is forcing you right? You can go out without any makeup at all, wear flats and be happy.
I almost forgot.stochastic storyline isnt progressing after prologue and straight to ending.
You seem to be forgetting that the main purpose these games is tranny bait, this game isn't too bad but then you get stuff like Girl Life where you have to brush your teeth, hair, put on makeup, occasionally power shower vagina because their target audience fantasies what it would be like to real a girl.This is the crux of the problem, from my perspective. I don't want "life" stuff. I play for sex stuff, and so anything that doesn't ultimately drive the sex content is a waste of time for me.
More detail does not always mean better game. Part of what makes Newlife popular is its ability to have enough detail without overwhelming players with extreme micromanagement. I mean look at the mess that is currently Accidental Woman. Sure, you can "choose not to wear shoes", but that is different from imagining "my character is wearing some sort of shoes". Once more details are added, you sort of are forced into it.stochastic
Sure, if you dont want to grind for heel skill, apply makeup and mascara everyday, nobody is forcing you right? You can go out without any makeup at all, wear flats and be happy. But isnt it good when game giving you a choice at how you want to play, how you want your character to present herself? Thought having a choice is always better than having limited amount of options x)
I personally think your suggestions could make good additions to the game, but they are probably not number one priority (those would go to more sex scenes and events, more jobs and housing, lesbian content, etc...). People who were arguing against you were not necessarily "defending the lazy dev". Most of us would agree that the game so far lacks volume and suffer from painfully slow update. You just came up with a bad example and got under their skins .But srsly, its the first time I see someone defending lack of content ingame lol. Especially being that this game is 6 years in development and yet have so little to offer to the player.
It depends on how big the dev team is, how many of those updates are bug fixes, minor additions, and/or system reworks, and update speed over those 6 years of development. The game may have been in development for 6 years and your comment was funny, hilarious even (sarcastic laugh reverberates off my walls), but it is also misdirection. I consider the game in it's infancy because it very well lacks a lot of content to match 6 years of straight development. What it does have has been polished to a high degree, but what it lacks is apparent when playing the game you can see majority of the content in about a hr or so. If you believe time is a factor in how complete a game is then you are a moron, no offence. I've seen games take less time with more content and games that took more time with less content then what this game has to offer. So please, for the love that all is perverted, let your comment be for comedic value and not a real assessment on how games are created. Progress requires time, but time does not denote progress. Something to always remember. As for patience? Well, I've been waiting for 8 years for Dragon's Dogma to release a sequel with absolute patience, so I guess you could say so. As for how long I willing to wait for the game to have substantial content? That's a dumb question, of course it is as long as it takes for the content to actually be there, by my own standards before I write a review. It's not like I'm sitting in front of my computer 24/7 just waiting on this game alone, I have other things to do and other games to play and check out. The game may have had 6 years of development but in my own personal opinion it still lacks enough content for me to give a fair review of it. You criticize my comment when I am doing the game a favor by not immediately giving it a 1 or 2 star like others have already while still providing some helpful feed back and my own opinion about the game. I just don't understand the logic behind your action outside of misdirection and/or comedy. If you want I can give a full review of the game as it stands now, completely unbiased, using your criteria of "THe GaME HaS hAD SIX YeaRS To MATuRe, mUsT BE DoNE", but it wouldn't be a pretty sight nor a high score at all. I hope this enlightened you about my so called perk of "ultimate patience"? It isn't patience necessarily, considering the game sits at the back of my mind when it isn't actively being looked at. I'm not excited like a puppy waiting for treat the moment a update comes out. When the content reaches the thresh hold that I consider sufficient for a review, then I will give a honest review for the game. Until then, I hope I have quelled your curiosity behind my label of "Game in Infancy" and know that your sarcasm was not missed." View attachment 781986 "
if you consider a close to 6yrs old game in infancy when do you think it will be anywhere near finished?
really curious how long you think we have to wait for this to have substantial content? please enlighten me as clearly you must be gifted with the perk "ultimate patience".