Unity Completed Newona, Ritual Offering to The Depraved God ~ The Surrender of the Transforming Gender-bent TS Exorcist Girl [v1.21] [I'm moralist]

3.60 star(s) 38 Votes

CF the Second

New Member
Feb 1, 2022
9
7
118
Are Defense cards broken? What are they supposed to do?
Defense cards are working as intended, as far as I can tell.

When damage is received or your deck is made to discard/delete cards, these Defense cards can sometimes take the hit instead of your more valuable cards. It is not a guarantee that they are the ones lost, and they can be drawn too. If drawn they can be used to draw another card from your deck for just 1 mana.
 

DuniX

Well-Known Member
Dec 20, 2016
1,443
987
379
Defense cards are working as intended, as far as I can tell.

When damage is received or your deck is made to discard/delete cards, these Defense cards can sometimes take the hit instead of your more valuable cards. It is not a guarantee that they are the ones lost, and they can be drawn too. If drawn they can be used to draw another card from your deck for just 1 mana.
Yes I didn't get the whole Cards are HP at first, I thought it had a shielding mechanic like other card games.
Tingles are the better Defense cards since that doesn't cost mana.
 

Spektra00

Newbie
Feb 17, 2024
42
1
94
Can i have some help, i installed the game but when i try to play it remain Stick on a Orange and black screen even before reaching the title menu.
 

So...Yea

New Member
Feb 24, 2023
10
2
46
Can i have some help, i installed the game but when i try to play it remain Stick on a Orange and black screen even before reaching the title menu.
I had the same issue as well. I would refer to this comment on the first page, since it fixed it for me:
For anyone having the black screen issue open the zip folder in WinRAR go to Option > Name Encoding and select Japanese then extract the folder fixed the issue for me.
You need WinRAR, if you don't already have it.
 

Misoshiru

New Member
Sep 16, 2018
10
14
133
Ok so after reading some comments, it seems that im not dogshit, the game balance is whack. They should have just let you steal an enemy card and that's just how to grind for power cards... Is there a list of all player cards?
Here ya go steal their best cards. You can keep farming the first stage boss till you get at least Transformation, Tiheera! and some of the graveyard cards. Then you can get the other cards as you proceed throughout the stages. Make sure to always go after the ritual rooms so you get some relics either to increase deck capacity or mana per turn. *when Tiheera! in hand effect procs and you don't have anything to discard just discard Tiheera! and select it to have it back. Infinite graveyard to hand gimmick*

1764730655555.png 1764730694982.png 1764730727549.png 1764731568037.png Main cardsteal and card deprivation. Transformation Spell let's you see the entire opponents deck, select one [you definitely want the Delete Cards or the most troublesome card] like the ones below and you use it against them plus they go to your graveyard. Opponents cant use them anymore.
1764730899364.png 1764731099286.png 1764731190576.png 1764731298284.png


In order to get you the mana you need for at least the 5 cost of Transformation:
1764731433783.png 1764731504361.png

Now to increase your survivability while dealing damage you should have graveyard effect cards such as:

1764731686825.png 1764731816042.png 1764731894800.png

Combo the graveyard cards with these two for damage or mana

1764731732908.png 1764732146034.png

At this point you should have no issues but if you prefer to add:

1764732314748.png while waiting out the right cards to come out or for the opponent to kill themselves dish some per turn dmg.

1764732412729.png to avoid those pesky card shoves into your hand.

The idea is to sit with Tiheera! and perhaps Offensive Boundary or Acceleration Boundary while waiting for your cards to be put to the graveyard via opponent damage or get put to your own hand via draw. When your turn starts you can go and have Tiheera! discard the graveyard cards and put them back to your hand for damage or if you have Transformation Spell and have the necessary mana for it [5] then go ahead and use that to get the OP cards from your opponent.
 
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DuniX

Well-Known Member
Dec 20, 2016
1,443
987
379
Here ya go steal their best cards. You can keep farming the first stage boss till you get at least Transformation, Tiheera! and some of the graveyard cards. Then you can get the other cards as you proceed throughout the stages. Make sure to always go after the ritual rooms so you get some relics either to increase deck capacity or mana per turn. *when Tiheera! in hand effect procs and you don't have anything to discard just discard Tiheera! and select it to have it back. Infinite graveyard to hand gimmick*

View attachment 5492433 View attachment 5492435 View attachment 5492437 View attachment 5492450 Main cardsteal and card deprivation. Transformation Spell let's you see the entire opponents deck, select one [you definitely want the Delete Cards or the most troublesome card] like the ones below and you use it against them plus they go to your graveyard. Opponents cant use them anymore.
View attachment 5492439 View attachment 5492441 View attachment 5492443 View attachment 5492444


In order to get you the mana you need for at least the 5 cost of Transformation:
View attachment 5492446 View attachment 5492449

Now to increase your survivability while dealing damage you should have graveyard effect cards such as:

View attachment 5492453 View attachment 5492458 View attachment 5492460

Combo the graveyard cards with these two for damage or mana

View attachment 5492456 View attachment 5492478

At this point you should have no issues but if you prefer to add:

View attachment 5492498 while waiting out the right cards to come out or for the opponent to kill themselves dish some per turn dmg.

View attachment 5492501 to avoid those pesky card shoves into your hand.

The idea is to sit with Tiheera! and perhaps Offensive Boundary or Acceleration Boundary while waiting for your cards to be put to the graveyard via opponent damage or get put to your own hand via draw. When your turn starts you can go and have Tiheera! discard the graveyard cards and put them back to your hand for damage or if you have Transformation Spell and have the necessary mana for it [5] then go ahead and use that to get the OP cards from your opponent.
Does the enemy Deck have any order to see what they will use next?
There are cards that get the Top of the Deck but it seems random if I look at my deck.

But really the game is not bad, it's just that it's starts you with really shit cards that are useless for any build so you need to grind the tutorial dungeon and the first dungeon a few times until you get enough cards to make at least a starter build.
Most builds have some key components that you need so you need to grind for that until you get them in a functional state.
Although graveyard digging and things like Trades is usually required.
 

Elite Pie

New Member
Sep 12, 2018
2
1
13
(first time poster here, plz forgive if format is bad)

newona_builds.png

This aims to be a simple guide on my setup that lets you steamroll the entire game's combat, though technically you can always just spam Devil Cards to win any battle (if you don't care about Eldritch levels.)

My preferred setup is double-Heaven (top-left), which lets me deal exactly 60 damage by playing just 8 cards.
- Burn Fresh Air -> Chant: Person x2 -> Chant: Earth x2 -> Backwater -> Chant: Heaven x2.
(I'm using a second Chant for convenience, but the starting deck's Refurbishment can be used instead.)

This setup literally wins all but one encounter with 100% consistency (w/ +3 Mana Regen). But if you don't have enough Mana, you can instead use additional Fast Step cards. Still a 100% consistent strategy, but the playing order gets a bit trickier.

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That said, before you can get all the 3★ cards needed, you might have to fight normally, or use a few Devil Cards to get through. Note that each three Stage Bosses guanrantees four 3★ cards to pick from, and of course you can save-scum these. Use Stage 1 boss for easier fights, letting you grind for 3★ without difficult encounters that might raise your Eldritch Level too much.

Alternatively, the other two Turn-1 setups (30 or 40 damage) are still pretty good, and should get you through most encounters in Stage 1 and make grinding cards easier. You might still need a Fast Step card, on top of the Chant & Backwater.

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Lastly, I want to talk about how I dealt with the only encounter in the game with 60+ HP, which is the final boss. Back then, I accidentally discovered a cheese-strat, so IDK how a "proper fight" should go. Regardless, lemme quickly go over my strategy. (middle-right setup)

Baiscally, use Transformation to steal Mocking Refrain (screenshot) from the boss to delete all their Mana. From there, just keep reviving that card using Tiheera. You do need to keep sacrificing generated cards, which I'm using the Fox Fire here. Technically Vials of Breeze work better with Tiheera, but it doesn't matter here.

Also 100% consistent! No +Mana relic needed from the Ritual mini-bosses either.

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Oh and generally speaking, for builds that don't involve reviving cards, Fast Step and Courage are always useful for more consistent cards cycling & Mana management. It's not mandatory for my builds though, so I just intentionally avoid the Courage relic in my 2nd playthrough. (You cannot get rid of them or remove the Courage cards, which can annoyingly clog up my hand)

The Stage 3 is also good for grinding cards. Not only is there a rare room on Floor 2 (Library of the awaiting) that gives guanranteed 3★ cards (from interacting with the books), the final floor also contains a gauntlet of bosses that drop many good quality cards. Maybe I'm hallucinating, but cards still missing in inventory seems to appear more often.

Oh and I find that when there are too many cards in the enemy's Draw Pile (50+ cards), they would immediately take 1000+ damage and instantly die, which is so funny to watch. It's like Mounting - Both kill the boss by making them too horny.
(I also tried the Discard strat, i.e. Shikigami spam, but it's not as effective or funny)

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Honestly the gameplay in this game is surprisingly fun and has lots of depths. It's a really unique spin to deckbuilding games and I really enjoyed it.

Lastly, let me share with y'all a compiled list, of all 150 obtainable cards, confirmed by yours truly. If you plan on collecting them all, I attach some simple instruction on using it inside the TXT as well. Enjoy!
 
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Elite Pie

New Member
Sep 12, 2018
2
1
13
I tried infinite deck suggested in the reviews; you can turn one kill anything with these 6 cards deck. View attachment 5475171
(separating the post to comment on the Infinite Combo, see the previous comment on my loadouts)

Honestly I'm not too fond of the infinite combo since it requires playing too many cards. To be exact, my streamlined setup (top-right in image) is only dealing 10 damage for every 5 cards played, and that's not even counting having to select which card to revive/expel.

Moreover, this build would fail if you don't get the Draw card at the start, which happens 20% of the time. You *can* include a Fast Step card to lower the fail rate to 6.67%, but it still feel somewhat unreliable.
(Any more Fast Step would break the reviving)
 
3.60 star(s) 38 Votes