Unity Nidaros [v0.2.6] [Fiery Tails]

5.00 star(s) 1 Vote

CluelessNobody

New Member
Aug 13, 2021
12
62
Have you been at the blacksmiths location in the evening or night?
I legitimately didn't realize I could just change the time at will. I don't think the game told me that until after I clicked on it, which was pretty pointless and annoying. I took the lack of a "nap" function to mean that I could either pass whole days or I could pass time later when there are more significant interactions, since those are the two main ways I'm used to point-and-click games passing a few hours.

Edit for clarity: Yes, I have now been there later and gotten the thief scene.
 

CluelessNobody

New Member
Aug 13, 2021
12
62
I like the game's style, but it's too much of a monotonous loop right now. I don't mind repetitive if the gameplay's fun, but there's nothing interesting or challenging about the blacksmith game, and farming doesn't give you an opportunity to make money, unless I missed a sell button. Gambling seems like a true coinflip, which is fine, but doesn't help with money being a limiting factor. I could probably reach the milk bucket in another two or so in-game days, but I think I'm just going to shelve this for now and see how the game changes over time. It does seem like it's improving as it updates.
 

malaac2025

Active Member
Mar 17, 2024
523
357
I hate the closeup quality. The boobs on her looks like she is censored. It's one thing to have a pixel game but it's another thing when it looks like crap quality from the 1980's early adult games. The close ups need to be a high quality pixel that looks decent this does not.

Art: 2/5
Game Play: Repetive and boring and no goals
Sound: 2/5 has music

Pixel games have to have high quality pixels to pull them off when it comes to the actual dialogue and interaction this does not so it fails as a decent pixel game.
 
5.00 star(s) 1 Vote