PhantomVoid

Member
May 17, 2017
243
477
I mean, seens really nice.... but QSP, man we are not in 2008 anymore, is not THAT hard to use renpy or other engines
 
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Dybbuk

Member
Feb 19, 2019
416
513
ai got old and boring so fast lol
AI has its uses. Certainly if you do not have the artsy skills to do something, but have the IT skills it helps. Give it a few more years and you will not have a clue if it is AI or an artist spending hours vs minutes of computer time
 
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Jan 22, 2025
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AI has its uses. Certainly if you do not have the artsy skills to do something, but have the IT skills it helps. Give it a few more years and you will not have a clue if it is AI or and artist spending hours vs minutes of computer time
Youre right, at first i dind't like ai, but now that it got better, it does have its uses and can help for quite alot of things, take a look at Succubus Advent for example, the ai art is pretty good and the animations are too, but i can feel why not alot of people like it right now, since 90% of games with ai are pretty bad as of now, but like you said just wait a few years and the difference will be insane. but of course ai wont replace good old arts made by hands, sure it takes time but its totally worth it and each style are unique too unlike ai.
 

demidemon

Member
Aug 31, 2016
436
604
AI has its uses. Certainly if you do not have the artsy skills to do something, but have the IT skills it helps. Give it a few more years and you will not have a clue if it is AI or an artist spending hours vs minutes of computer time
might not even need much IT skills by that time
 

Kerobin

Newbie
Oct 3, 2017
30
100
...check the dev notes......the loras and model is there....
Thanks to the developer notes, I also started the first attempts by setting up a local stable diffusion instance and using the Model and Lora mentioned above. The biggest problem is having some consistency throughout. I tried seeding and ControlNet but both don't produce very good results.

How did you manage to preserve the facial features even in full body pictures? Only via HiresFix? Managing two people in one picture is also really a challenge
 
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Rebby

Member
Apr 17, 2017
225
342
Thanks to the developer notes, I also started the first attempts by setting up a local stable diffusion instance and using the Model and Lora mentioned above. The biggest problem is having some consistency throughout. I tried seeding and ControlNet but both don't produce very good results.

How did you manage to preserve the facial features even in full body pictures? Only via HiresFix? Managing two people in one picture is also really a challenge
having two characters in the same picture is a bit tricky, but using inpaint makes things easier. I usually start off using a 1024x1024 image, then using inpaint or inpaint sketch, to fix or sharpen things up.
And when inpainting, make sure inpaint area is 'Only masked' there by upscaling the parts that you need to fix.

As for consistency, using the same prompt for the same character. Also using the negative prompt.
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I realize that the pony models, although rather good, does require a specific prompt to not spit out crap.
'score_9, score_8_up, score_7_up, score_4_up' is due to some of the training material being better then the rest.
 
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Kerobin

Newbie
Oct 3, 2017
30
100
thanks!using the negativ prompt aswell is a good idea that I hadn't even considered. I will give it a try.
I have also read that it makes sense to create own Lora for your specific characters.
 

Rebby

Member
Apr 17, 2017
225
342


Change log:
another stage show added to the velver room
a few more taxi related picture
started frat party
few frat party pictures
 
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