Sure it's not you, but Slithering Lonely as a Cloud is still a huge mess. Typically at least one, if not both won't be the unique they are suppose to be. Even if they are, they will often have the wrong race and/or name then they should. This is mostly on the crit, base success where it only has to deal with Anyte seems to be working fine.
I'm fairly certain you're right, that it ain't my fault, but I'll see about correcting that as if it were my fault.
Is there any chance I can talk
Frank N. Stein into considering pregnancy?
I am allready deeply in your debt Sir. Since this is one of the few games I keep return to year after year.
At least some events that revolves around 'breeding' .. either quests that Slavers could be sent on, or female slavers that needs to take 'time off' because they been careless?
Pregnant could be a state that gives some negatives. Then any resulting offspring could just be handled in the background without any content in the general game.
Or in some cases, like with demon or supernatural pregnancy, the result could be 'adult' almost immediately. Can you say tentacle monster?
A smuch as I would like pregnancy content added, Frank doesn't add events, he simply modify variables for assignments and already existing gameplay. The closest Frank has gone with custom event stuff is only the Slave Leader content and even that is just cobbled together from the already existing systems. If you want pregnancy added then ask the developer of the game or hope someone will bother modifying the Mod with that content.
Susan Xandera is correct for the most part.
Most of everything I do is based on Bedlam's code, because trying to use your own code alongside his has caused problems.
It's why Race Change was so mediocre before bedlam added his own version of it. Had to build that from the ground up, and while it turned out, it lacked any flavour and was all function.
It wouldn't be impossible to create an assignment around sending someone off to get pregnant (intentionally or not), or adding an additional check for female slavers when they take time off, or even adding one to slaves you whore out.
Adding flavour text that shows how far along they are (via hidden counter) and creating a birth event for when that counter runs out would also be doable.
Hell, creating an actual breeding pit you can send your slavers/slaves is possible.
The big issue is more the writing than coding the events. Dialogue would need to be written for these events, and on top of me being terrible at writing Kink, it'd takes time. Which I'm notoriously bad at managing. So while I can probably provide the bones for everything, I need another to be willing to produce some meat for the events.
Also, on the note of Player Slavery, the big overall is coming along nicely. Completely rewrote a lot of it so it's no longer just an offshoot of the NPC slaver's slavery code.
I just know the moment I decide to pick it up again despite the extra effective hypnosis hack not working is the day before Frank will patch it lol. The curse of an evolving game. Great work as always though you guys really help with the tedium of replaying it.
I'll get it up the very minute I get home, which is hopefully tomorrow.