- Mar 17, 2019
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Doubtly so. Rags isn't exactly known for it's quick loading times or stability.Does putting the game on a SSD increase loading, saving or between days load time?
Doubtly so. Rags isn't exactly known for it's quick loading times or stability.Does putting the game on a SSD increase loading, saving or between days load time?
Nope. I have it on a Samsung 970 Evo Plus and it's still slow as fuck.Does putting the game on a SSD increase loading, saving or between days load time?
The answer is noQuick question, if your character has the Possessed trait, is there any way to remove that ? Either in game or through loaded dice or maybe even hard editing save files if possible. I figured biomancy or corruption would probably do the job but i couldnt find a way there.
Sorry for being annoying, but are you having trouble or simply didn't upload it?Update's out, should've been up Friday, but connection issues paired with poor time management skills made it difficult to get up.
Nothing exceptional for a changelog, just an update. PC Slave training version will come... I really want to say tomorrow after I've had time to break it on my own terms in the new version.
Link's in the first post. No Haven 0.912 - LD v.5.6 is the current version.Sorry for being annoying, but are you having trouble or simply didn't upload it?
I'm pretty excited for this update
Yeah, it seems to be a problem with the base-game. I've spent hours trying to get it to work in both the base-game, and the LD version; neither seem to trigger, even with 5 people taking 120g nightly.I still don't think puppet ledaer fires
XD I mean with the LD I have like 10 people taking that much a night now. In the base game I stuck with 5Yeah, it seems to be a problem with the base-game. I've spent hours trying to get it to work in both the base-game, and the LD version; neither seem to trigger, even with 5 people taking 120g nightly.
It's apparently an anything thing, and just more likely with mind control, but I can't get it to fire at all with anything right now.Is Puppet Leader a "mind-control-only" thing? I kinda wanted to get that but with my char being Dommed into it, not through hypnosis as it feels a bit cheap.
I'm fairly certain he's talking about the player slavery version, which is not yet posted.Link's in the first post. No Haven 0.912 - LD v.5.6 is the current version.
has literally anyone managed this content? Without starting with it?It's apparently an anything thing, and just more likely with mind control, but I can't get it to fire at all with anything right now.
Mine fired before any morale got close to 50 but it might require it to get puppet leader status.Oh mine was firing. She was getting visited every night for months. I had 2 at first, but the puppet leader event wasn't firing so i went to then 3, then 4. The 5th one got to max gold and then the visits stopped all together.
To get the events to fire, you need to have submissive and be alluring/desired/obsessed and they need to have less than 50 morale and have hypnotism, dominant, or dominator. Unruly helps, along with unscrupulous but they aren't required since it only affects the morale they can initiate it at. They just need to have one of those three and NOT have submissive.
Back when it was first implemented, it required you to have 5 slavers visiting you and demanding max gold. That's why I went to 5 and that might be why it stopped firing once the 5th got to max gold (120). Later updates allowed puppet leader to fire without all 5 visiiting but I've never been able to have it fire; no matter on the normal game or this modded one. And tbh this isn't the place for tech support, it's just a mod of the game. Bedlam would know way better than Frank
Puppet leader is the new nightly visits, if people keep nagging Bedlam about it maybe he'll eventually spell it out mechanically in the glossary. Also it's probably just broken right now. But he doesn't check here, so bug reports should be directed at his twitter or something.You know, we could probably make a thread on how you're supposed to trigger puppet leader XD Yeah Unruly bypasses the morale requirements. According to Bedlams changelog; again, I've never gotten it to fire but at this point I've given up. Franks idea for leader training sounds way better
Vampires and gorgons are advanced races that aren't yet in the game.so, I know Bedlam has a commission image of a vampire, and it has various different images, but how do you unlock it? Is it tied to any current assignments or characters? I know the normal image (where it just looks like a human and a neko) is tied to the player if they choose human cult leader, but what about the others?
also, while on the subject of commissions I saw but couldn't find in game. There was a gorgon one that I assume is tied to the artistry in flesh, but I can't get them to show up, it's just the basic result even with traits like Booty Snatcher. Has it been added yet or is it just super rare or does it have ridiculous requirements?
Sorry for being annoying, but are you having trouble or simply didn't upload it?
I'm pretty excited for this update
I'm sorry, not having trouble or anything. I just haven't had the free time to finish it. I've barely had the time to start reading through the thread for my awol period.I'm fairly certain he's talking about the player slavery version, which is not yet posted.
Flying is only available to certain races or biomancy / corruption that gives large enough wings. I think only the harpies get flying, and there's a chance for getting a flying mount for scout slavers at least so if you get your original PC killed and that slaver takes over you'd get flying.Hello everyone, I hope you're all staying safe and enjoying yourselves. I have two questions, though I suppose my second question could be towards the base thread though I'll ask here first. My first question is specifically for the Loaded Dice mod when it comes to customizing your character via unlimited trait selection(Via LD cheats) how come there is the Fleet trait which reduces travel time by two days I believe, I could be wrong but there isn't the Flying trait? Will that ever be implemented as a customizable trait to pick when making your character with the mod? My second question is does anyone know how exactly to get the flying trait for your specific main character or is it only available for certain races and if so which ones?