I used the newest LD version, sadly I don't know which mission that caused it, but I had the bug already in earlier versions, so I don't think the new mission caused it.
I've fixed variants of the bug, so if it's still happening then I wonder if I only slowed it down.
I have a new bug popping out, not sure if its just me. Sometimes, my slaver (PC-slaver) just randomly vanishes. He's not assigned to anything or goes out to visit the tavern or something, just vanishes and doesn't re-appear, in no list. Usually happens when I start assignments, but it happens with any assignment at random times, not just one specific.
Hmmm... If it's happening randomly when you send other slavers/slaves on assignments then it'll be a chore to narrow down, but that does give me an area to look for the bug in.
After I've confidently replicated the bug, I'll have to start pulling the mod apart, piece by piece, starting with PC Slavery (the most likely culprit. Be a bit shocked if it wasn't the problem child).
If I can't replicate it after a part comes out, I'll start putting it back together. Hopefully I can narrow down which part of each cheat is afflicting us with this error.
I just discovered one way to enter the endless loop, the ensnared rose trade mission make it go into it. I will try it again but without LD and look what happens.
Edit:yes that is the reason an mission which doesn't have a Disaster or Crit being forced into the result by LD . That could also be one possible way to "lose" Slaver when they aren't returned by the bugged mission end and then thus stuck in limbo at always being away without being assigned to a mission.
Ah, thought I'd patched that one. Mmm, i did, but I typo'd the variable name. That'll be fixed shortly. Might release a fixed 941a first. It's going well.
Ok still don't work with max height and cock length. I now think it is caused by a bug, considering Bedlam broke one of the Quest fresh from the presses kinda seems like that Bedlam isn't the best programmer, or have a good QA also I am pretty sure
Big Cock trait doesn't exist anymore (don't see it in character creation anymore), and or it isn't given in Biomancy.
Honestly, he's not a bad programmer. He's taken RAGS to heights it wasn't designed for, which is why he's not a good game developer. It wasn't that the game grew into this monstrosity that doesn't fit the engine. He very much designed it like this from the get-go.
The added fact he prioritizes creating content to the old engine over the conversion (whereas it'd make more sense to slow down content development in favour of the conversion, as Twine is easier to both debug and add content to. Which means he could release more with each update), speaks to that as well.
The poor QA is all on him though. He's consistently refused assistance.
As to your issue...
If I recall correctly, it actually can't be maximum height, but one step less than that
That might be absolutely correct; I only checked the values and didn't think to check if it was an "equal to" or "greater than" flag. Thinking about it, I might've gone over this before in this thread or the one at 8kun (before another games dev took it over to promote their own game), and I'm suddenly all the more certain User1810 is correct.
I think it's pretty safe to say that for all this game's good points it is a buggy mess at the worst of times and held together by duct tape and greased by WD40 at the best of times
Held together is a strong word, but ya, you're absolutely correct!