simple reply transitions XD (like dissolve, moveinright, etc... Nothing too fancy.)I am just curious wtf you put into this game that it requires a dedicated powerful GPU to run smoothly. xD
simple reply transitions XD (like dissolve, moveinright, etc... Nothing too fancy.)I am just curious wtf you put into this game that it requires a dedicated powerful GPU to run smoothly. xD
Thanks for the assistance ^_^The problem was probably that the integrated gpu couldn't render some stuff because it's outdated or low quality.
Or maybe its driver is outdated.
You're missing the fact that the game is nowhere near version 1.0, you're basically playing an alpha version right now.I must be missing something.
No, that's cool, is that it? Is everything correct? I was just confused by a few things like:You're missing the fact that the game is nowhere near version 1.0, you're basically playing an alpha version right now.
Crafting is not yet implemented aside from a few quests (one is obtained from Euna if you help her, and another one is in the Gremlin's district).No, that's cool, is that it? Is everything correct? I was just confused by a few things like:
1) I have crafting components but didn't find how / where to craft.
2) There is an inventory but nothing to equip other than starting weapon, and no situation where that is used.
3) There are magic stats but nowhere to advance them.
etc.
It's cool if those were just placeholders.
```
I'm sorry, but an uncaught exception occurred.
While processing text tag {/font} in u'{font=gui/fonts/font1.TTF}{/font}The academy might not take kindly to such controversial experiments.{/font}'.:
File "game/script.rpy", line 33, in script call
$ UIreturn = renpy.call_screen("mainUI")
File "game/scripts/core/Scheduler.rpy", line 211, in script call
call check_day from _call_check_day_7
File "game/scripts/Events/Schedule/visitEuna.rpy", line 71, in script call
call L_EunaAskHelp from _call_L_EunaAskHelp
File "game/scripts/Events/Schedule/visitEuna.rpy", line 223, in script call
call EunaFutaPot from _call_EunaFutaPot
File "game/scripts/Events/Schedule/visitEuna.rpy", line 260, in script
mc"{font=gui/fonts/font1.TTF}{/font}The academy might not take kindly to such controversial experiments.{/font}"
Exception: u'/font' closes a text tag that isn't open.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 33, in script call
$ UIreturn = renpy.call_screen("mainUI")
File "game/scripts/core/Scheduler.rpy", line 211, in script call
call check_day from _call_check_day_7
File "game/scripts/Events/Schedule/visitEuna.rpy", line 71, in script call
call L_EunaAskHelp from _call_L_EunaAskHelp
File "game/scripts/Events/Schedule/visitEuna.rpy", line 223, in script call
call EunaFutaPot from _call_EunaFutaPot
File "game/scripts/Events/Schedule/visitEuna.rpy", line 260, in script
mc"{font=gui/fonts/font1.TTF}{/font}The academy might not take kindly to such controversial experiments.{/font}"
File "renpy/ast.py", line 721, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "renpy/exports.py", line 1417, in say
who(what, *args, **kwargs)
File "renpy/character.py", line 1249, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "renpy/character.py", line 901, in do_display
**display_args)
File "renpy/character.py", line 647, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3315, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3834, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2555, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 492, in renpy.display.render.render_screen
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 824, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 824, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 824, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/screen.py", line 688, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 824, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 1254, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 824, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/text/text.py", line 2096, in render
virtual_layout = Layout(self, width, height, renders, drawable_res=False, size_only=True)
File "renpy/text/text.py", line 610, in __init__
self.paragraphs = self.segment(text.tokens, style, renders, text)
File "renpy/text/text.py", line 1039, in segment
raise Exception("%r closes a text tag that isn't open." % text)
Exception: u'/font' closes a text tag that isn't open.
Windows-10-10.0.22621
Ren'Py 7.4.10.2178
Noblesse Oblige 0.2.9
Sat Dec 16 11:18:18 2023
```
Thank you for noticing!The start of the futa potion quest seems to be bugged in version 0.2.9
```Code:``` I'm sorry, but an uncaught exception occurred. While processing text tag {/font} in u'{font=gui/fonts/font1.TTF}{/font}The academy might not take kindly to such controversial experiments.{/font}'.: File "game/script.rpy", line 33, in script call $ UIreturn = renpy.call_screen("mainUI") File "game/scripts/core/Scheduler.rpy", line 211, in script call call check_day from _call_check_day_7 File "game/scripts/Events/Schedule/visitEuna.rpy", line 71, in script call call L_EunaAskHelp from _call_L_EunaAskHelp File "game/scripts/Events/Schedule/visitEuna.rpy", line 223, in script call call EunaFutaPot from _call_EunaFutaPot File "game/scripts/Events/Schedule/visitEuna.rpy", line 260, in script mc"{font=gui/fonts/font1.TTF}{/font}The academy might not take kindly to such controversial experiments.{/font}" Exception: u'/font' closes a text tag that isn't open. -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 33, in script call $ UIreturn = renpy.call_screen("mainUI") File "game/scripts/core/Scheduler.rpy", line 211, in script call call check_day from _call_check_day_7 File "game/scripts/Events/Schedule/visitEuna.rpy", line 71, in script call call L_EunaAskHelp from _call_L_EunaAskHelp File "game/scripts/Events/Schedule/visitEuna.rpy", line 223, in script call call EunaFutaPot from _call_EunaFutaPot File "game/scripts/Events/Schedule/visitEuna.rpy", line 260, in script mc"{font=gui/fonts/font1.TTF}{/font}The academy might not take kindly to such controversial experiments.{/font}" File "renpy/ast.py", line 721, in execute renpy.exports.say(who, what, *args, **kwargs) File "renpy/exports.py", line 1417, in say who(what, *args, **kwargs) File "renpy/character.py", line 1249, in __call__ self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args) File "renpy/character.py", line 901, in do_display **display_args) File "renpy/character.py", line 647, in display_say rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward) File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3315, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) File "renpy/display/core.py", line 3834, in interact_core self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn) File "renpy/display/core.py", line 2555, in draw_screen renpy.config.screen_height, File "render.pyx", line 492, in renpy.display.render.render_screen File "render.pyx", line 263, in renpy.display.render.render File "renpy/display/layout.py", line 824, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 170, in renpy.display.render.render File "render.pyx", line 263, in renpy.display.render.render File "renpy/display/layout.py", line 824, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 170, in renpy.display.render.render File "render.pyx", line 263, in renpy.display.render.render File "renpy/display/layout.py", line 824, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 170, in renpy.display.render.render File "render.pyx", line 263, in renpy.display.render.render File "renpy/display/screen.py", line 688, in render child = renpy.display.render.render(self.child, w, h, st, at) File "render.pyx", line 170, in renpy.display.render.render File "render.pyx", line 263, in renpy.display.render.render File "renpy/display/layout.py", line 824, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 170, in renpy.display.render.render File "render.pyx", line 263, in renpy.display.render.render File "renpy/display/layout.py", line 1254, in render st, at) File "render.pyx", line 170, in renpy.display.render.render File "render.pyx", line 263, in renpy.display.render.render File "renpy/display/layout.py", line 824, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 170, in renpy.display.render.render File "render.pyx", line 263, in renpy.display.render.render File "renpy/text/text.py", line 2096, in render virtual_layout = Layout(self, width, height, renders, drawable_res=False, size_only=True) File "renpy/text/text.py", line 610, in __init__ self.paragraphs = self.segment(text.tokens, style, renders, text) File "renpy/text/text.py", line 1039, in segment raise Exception("%r closes a text tag that isn't open." % text) Exception: u'/font' closes a text tag that isn't open. Windows-10-10.0.22621 Ren'Py 7.4.10.2178 Noblesse Oblige 0.2.9 Sat Dec 16 11:18:18 2023 ```
The game name with this dev is known since april 12, 2022 (I should have been more specific as I meant in reference to another hentai game or visual novel.
Right now it is transformation into a futanari for protege or MC, later other types of transformation may be added.So, just out of curiosity, what kind of body alteration will there be? For the slave girls that is? I would love to see either muscle growth or making a slave fat. Or just a straight up bimbo.
You should study this game.Right now it is transformation into a futanari for protege or MC, later other types of transformation may be added.
Thank you for playing Noblesse Oblige ^_^As someone who loves trainer/slave/management games, this is a case study of game's Reach exceeding its Grasp.
- The character creator is nearly a full D&D character builder, which is an absurd level of complexity considering the impoverished state of the actual in-game content. The player hits placeholder art and unimplemented buttons within the first 20 minutes of play.
- The player has to schedule 14 time slots per day (5 day + 2 night x 2 characters), maintain character energy, keep the house clean, and earn enough money. That's way too detailed control over utterly boring choices. Letting the player choose if the girl works as a Waitress or cleaning the Theater is neither an interesting nor rewarding choice, it's just pointless complexity.
A single Day activity and then a Talking Phase & Sex Phase at night would be plenty, skip the energy meter.
- The Sex system clearly assumes the player is going to be nice and not rape the apprentice. I appreciate that there is the option to ignore her consent, but the writing and visuals do not match that player behavior.
Overall this game feels like strapping an airplane cockpit to a two speed bicycle: There are a whole lot of buttons to push and nobs to turn, but most of them do not do anything interesting and the whole aparatus just gets in the way of what little enjoyment the player might find.
Every first time game dev wants their game to be feature-rich and fleshed out in everything: Character Creation, Training, Combat, Story, Sex...
You can't do it all. There are not enough hours in your entire life to make all of those things good.
Focus on the most fun elements of the game. Cut down all the rest.
Yep, I love this game!You should study this game.
Some very interesting ideas for TF can be found in it, perhaps you could apply some of them in your game if you'd like.
That so?Yep, I love this game!
It is one of my inspirations for Noblesse Oblige ^_^
Glad that I could captivate you with this game title XDComment ne pas tester un jeu avec un titre en francais
2 questions :
- I see a story mode and a sandbox mode. Are there characteres present in story mode and not present in sandbox one?
- There is a future tag "pregnancy" but not the tag "breeding". Are childbirths planned?