There should be some warning that your sperm goes sterile if you go futa, if that matters.
Also training skills is so cost-prohibitive, that you are never gonna invest in yourself- unless you are hunting and luck into the shop that sells armor.
Speaking of which, there should be a shortcut to that shop, because the npc who shows up only at friday at 16:00. Which is a painful rng roll for a once a week event.
I'd like to think fighting bandits and slimes is good money, but I have no clue when the general shop money refresh rate is. If i can't sell soup or reliably get fights, you are stuck on boring old schedule simulator.
For a game about mentoring and training, it seems oddly focused on money. Like I'm not limited at acting ability because i didnt pay and do paperwork right? What good is the prompt that tells me im increasing a skill if I'm not because I didnt pay the 500 or 1000 gold?
Also training skills is so cost-prohibitive, that you are never gonna invest in yourself- unless you are hunting and luck into the shop that sells armor.
Speaking of which, there should be a shortcut to that shop, because the npc who shows up only at friday at 16:00. Which is a painful rng roll for a once a week event.
I'd like to think fighting bandits and slimes is good money, but I have no clue when the general shop money refresh rate is. If i can't sell soup or reliably get fights, you are stuck on boring old schedule simulator.
For a game about mentoring and training, it seems oddly focused on money. Like I'm not limited at acting ability because i didnt pay and do paperwork right? What good is the prompt that tells me im increasing a skill if I'm not because I didnt pay the 500 or 1000 gold?