CShort

New Member
Aug 28, 2017
9
2
225
is any1 else having a bug with giving anabelle the green pills? It says she takes it and to come back in a minute, but still have it in the inventory.
 

Gojii

Well-Known Member
Oct 29, 2019
1,538
2,397
283
Just to clarify, there are only furry characters in this game, correct?
 

Pawz

New Member
Sep 18, 2017
10
13
37
Anyone know how to get the anabelle lights out minigame and scenario?
-Give her the pills (from breaking a green box by pushing it into a pred).
-Talk to her and offer to help.
-Either fail the minigame or get her angry during it by pushing her.
 

Pawz

New Member
Sep 18, 2017
10
13
37
NomYou_Itch_Banner.png
I know this is where people go to try and get the full pirated version, but if you could hold off leaking it for like 1-2 months, we are planning on doing a Steam release of the game for like $15 soon. As a peace offering here is some links to the demo.

 

kurakura1

Newbie
Dec 6, 2023
44
26
95
View attachment 4814947
I know this is where people go to try and get the full pirated version, but if you could hold off leaking it for like 1-2 months, we are planning on doing a Steam release of the game for like $15 soon. As a peace offering here is some links to the demo.
Google Drive
Mega
Gave it a try and honestly the "Full 1.0 game on steam!!!" feels like a tech demo.
You get a very small town with only half a dozen preds, of which only a couple have an interaction more complex than just eating you.
"mocap" animations are phasing through the floor/objects and are very jittery
only third person camera makes world exploration boring, even though this could've looked more interesting from first person.
controls suck, which makes the only platforming section of this game unbearable

Not worth neither 15$ nor "proper release" title, so i'll post game files in a few days here unless someone does it ahead of me
 

phancyphantom

Newbie
Jan 28, 2022
77
102
109
i do the $1=1 hour of play ratio.
i played the demo for 5 minutes cause thats all there was.
So you'd buy it if it were 8 cents?

But I actually kind of agree, not too much to do. Milk minigame is kinda confusing and I get stuck on the kitsune part after she shrinks you. Only oral vore scene that's kind of good imo is the one with the dragon girl because you can switch camera to first person. Unfortunately you have to lead or push her far from the store to see the full first person animation before the screen goes dark and switches scene.

Not a fan of the cock stuff, but I don't doubt those are also lackluster for those who might like that.
 
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Pawz

New Member
Sep 18, 2017
10
13
37
Gave it a try and honestly the "Full 1.0 game on steam!!!" feels like a tech demo.
You get a very small town with only half a dozen preds, of which only a couple have an interaction more complex than just eating you.
"mocap" animations are phasing through the floor/objects and are very jittery
only third person camera makes world exploration boring, even though this could've looked more interesting from first person.
controls suck, which makes the only platforming section of this game unbearable

Not worth neither 15$ nor "proper release" title, so i'll post game files in a few days here unless someone does it ahead of me
Of the 18-month development time, about 12 months went straight into animations. The game has a total of roughly 50 minutes of custom animations (if you were to play every animation end-to-end). That said, in a normal playthrough, you’d only see about 20 minutes of them, as many are blended together, cut short by player input, or vary based on minigame paths (e.g., winning, losing, or mixed outcomes trigger different animations).

You’re right—even after a year of work on animations alone, there are still instances of clipping (especially with tails). However, we reached a point of diminishing returns. I could’ve spent another year just fine-tuning hand animations, let alone adding facial blendshapes and fixing clipping. The main issue was that time spent polishing meant time not spent adding content. If we’d had the budget, hiring someone to help clean up the mocap animations would’ve been the priority.

As it stood, the 'team' was just me. Kudalyn provided the 3D models and wore the mocap gear for recording, but beyond that, I had to handle everything else—integrating, refining, and implementing it all.

Think the one thing I'd do differently is put the game at $10 instead of $15. Maybe once we start work on the next project I'll drop it down by $5.
 
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BigBearLover

New Member
Apr 12, 2022
6
4
13
Gave it a try and honestly the "Full 1.0 game on steam!!!" feels like a tech demo.
You get a very small town with only half a dozen preds, of which only a couple have an interaction more complex than just eating you.
"mocap" animations are phasing through the floor/objects and are very jittery
only third person camera makes world exploration boring, even though this could've looked more interesting from first person.
controls suck, which makes the only platforming section of this game unbearable

Not worth neither 15$ nor "proper release" title, so i'll post game files in a few days here unless someone does it ahead of me
:unsure:
 
1.60 star(s) 5 Votes