RPGM Normal Life under Feet [v2.12.1] [mnbv]

4.10 star(s) 12 Votes

Tala queen

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Nov 4, 2024
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Okay, let's assume the girl you're using is named Rose. First, take your things from the drawer and leave the house. Take the coins. A cutscene will play. Go through the tunnel before morning to the store. Take the videotape. There's a daytime cutscene. Go to Queen X; she might be in the city. Sit in the garden on the right. Take the school registration form. Go to the school administration office. Before entering, there's a robot cutscene. Follow the principal's steps and the two cutscene elements, then exit. Interact with the robot. There's a cutscene; talk to the teacher in the teachers' room. Exit the school. The left-hand building is the girls' room. Take the apartment key from there. Go to her apartment. After class, interact with all her requests and the cutscene elements. The teacher and the second girl will also appear. Go to the city. Talk to the queen about Futa City. You have a guest reception area. She tells you to open the memory card. Go to your room and interact with the mirrors in your room. To enter, there's a phone. Talk to the maid; that's the cutscene. Then go to Futa City. Talk to the gatekeeper. Then go back and talk to the flight attendant. If she doesn't answer, you must kiss her feet. She will tell you how to enter. Then return to the guard of Futa City. A cutscene will occur here. You may not be able to follow the cutscene; you must return to the school. In the lower room in the playground, interact with the girl for the sword. Return to the playground. There is a hidden place, the karate room. Talk to the two girls for the sword. She will tell you about the well outside the room. Advance the time to night. Interact with the well. There is a cutscene. When you go outside, there is a cat. Before you die, follow the cat to the location of the building. At night, you will see a girl standing alone who will tell you about the solution to the problem in order to remove the curse. Return to the well. The cutscene ends. The next day, go to the karate room. They will reward you and give you the sword. Interact with the second girl. There is a cutscene. Then return to the playground, the lower building. Tell her about the sword and give it to her. Afterwards, interact with her. There are two stories. The first is about writing a story. She needs to find all the books and read them, then sell them to the girl in the library. Ask for a reward. There is a cutscene here. You can activate the story of the girl we want you to go to school to write her story. The second question is about the spring. You need to go to the left-hand building in the school to ask Risu Mila (I don't remember her name, haha). Anyway, after that, go back to the same place and tell her you got the key. Then she'll tell you that you need to talk to the other girl next to her. After that, go and wait for her at the right time to go to the spring. There are two scenes; you can choose one. Save the game to see the second scene. The hardest part is driving the car in the evening. You have a fuel tank. There are two ways to get to the right place. The first is on the right, at the end of the street. There's a girl there to fill up the car with fuel, and there's a scene. The second way is straight ahead; there's a shortcut for getting there quickly. This is the first explanation of half the game. I hope it helps you all. Thank you. I'll tell you the second explanation later. I apologize if there are any mistakes in my writing; please let me know.
 

Arikania

Well-Known Member
Feb 10, 2023
1,507
766
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v2.12.1
It's totally unclear what we are supposed to do. The intro is an incoherent tale with some Asian names, and some babbling that don't relate to anything a new player may know about.

Then we are put into a room in a house where we don't know where we are or why. There is no quest log to give any indication about our objectives, there are several places where we can travel by bus, but when we do and we have no money to return, then we are stuck in that particular field, and on top of that, much of the game isn't translated into English.

The game is an utter enigma, apparently without any history, objective or clues.

It's also totally unclear why everybody is so hostile toward the protagonist, and how she can live on excrements. The origin and implications are vague at best.

This game has a long, long way to go before becoming even remotely playable imo.
 

chris619

Member
Nov 18, 2019
230
173
235
v2.12.1
It's totally unclear what we are supposed to do. The intro is an incoherent tale with some Asian names, and some babbling that don't relate to anything a new player may know about.

Then we are put into a room in a house where we don't know where we are or why. There is no quest log to give any indication about our objectives, there are several places where we can travel by bus, but when we do and we have no money to return, then we are stuck in that particular field, and on top of that, much of the game isn't translated into English.

The game is an utter enigma, apparently without any history, objective or clues.

It's also totally unclear why everybody is so hostile toward the protagonist, and how she can live on excrements. The origin and implications are vague at best.

This game has a long, long way to go before becoming even remotely playable imo.
you need to play part 1 before
 
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Arikania

Well-Known Member
Feb 10, 2023
1,507
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you need to play part 1 before
I tried part 1, but there too, I am stuck. I'm in some area there where I can't seem to leave or to do anything. I'll try it again, then.

Hopefully, by the time I get around to part 2, he fixed the missing translations already.

In case the dev reads this, a quest log would be very helpful, and quest location indicators in the game field. And I'd recommend that, in part 2, he adds a prologue that brings us up to speed, to be able to grasp part 2 from scratch.
 

chris619

Member
Nov 18, 2019
230
173
235
I tried part 1, but there too, I am stuck. I'm in some area there where I can't seem to leave or to do anything. I'll try it again, then.

Hopefully, by the time I get around to part 2, he fixed the missing translations already.

In case the dev reads this, a quest log would be very helpful, and quest location indicators in the game field. And I'd recommend that, in part 2, he adds a prologue that brings us up to speed, to be able to grasp part 2 from scratch.
For part 1 you can use a walkthrough. Generally in part 1 the beginning can be a bit confusing but after that it's easy to figure out what to do(by the way dev is a girl)
 
4.10 star(s) 12 Votes