There is something I don't understand....maybe it's the art style, or the game in general, that makes it hard for me to take it seriously but finds it.....legitemely funny?
I'm not here commenting on the story or art. But I think this game is roughly inline with the gold standard when it comes to the number of NPCs in any given map. The bar or house or even town or whatever scenes all seem to have enough NPCs (even if some do nothing which is fine and expeted) to make the area of interest feel alive enough without being too crowded.
Basically most RPGM games feel like empty worlds, and a rare few feel super crowded, less common to have an appropriation population count in one of these games.
Honestly, this game is incredible, since the beta it has evolved a lot and really has a lot of potential, I wish you sincere congratulations and great work, looking forward to seeing what happens in the future!